From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(duplicate moves, not in move list template)
 
(11 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Header Nav|game=SNK vs. Capcom: Match of the Millennium}}{{stub}}
{{stub}}
[[Image:SVCMM_Ryu.png|right]]
{{Header Nav|game=SNK vs. Capcom: The Match of the Millennium}}
{{floatingtoc|left}}
{| style="float:right" border=2
|colspan="2"|[[File:SVCMM_Ryu.png|200px|Ryu]]
|- style="background:blue;color:white"
|Nice match ...</br>
Let's go again!
|The path of</br>
combat's long!
|- style="background:blue;color:white"
|No one's stronger
then me, fool!
|I want to face
the Ultimate foe!
|}
''[[Capcom/Move lists#Ryu|Click here]] for more information about Ryu's other fighting game appearances.''
''[[Capcom/Move lists#Ryu|Click here]] for more information about Ryu's other fighting game appearances.''


* '''First appearance''':  
* '''First appearance''': [[Street Fighter]]
* '''Other appearances''':  
* '''Other appearances''': [[:Category:Street Fighter|Street Fighter series]], [[Marvel vs. Capcom ]]series, [[Capcom Fighting Evolution]]
* '''Related characters''': [[SNK vs. Capcom: The Match of the Millennium/Ken|Ken]], [[SNK vs. Capcom: The Match of the Millennium/Akuma|Akuma]], [[SNK vs. Capcom: The Match of the Millennium/Evil Ryu|Evil Ryu]]


== Moves ==
Ryu's rival is [[SNK vs. Capcom: The Match of the Millennium/Kyo|Kyo Kusanagi]].
{{:SNK vs. Capcom: Match of the Millennium/Ryu}}
{{-}}


{{Footer Nav|game=SNK vs. Capcom: Match of the Millennium |prevpage=Characters/Terry |prevname=Terry Bogard |here=Ryu |nextpage=Characters/Akuma |nextname=Akuma}}
== Bio ==
(Translated from the [http://neogeo.freeplaytech.com/svc/millennium/millennium_0/story/story_cap/story_cap.htm archived site])
 
Ryu's objective of being the "true martial artist" is not driven by fame or fortune. So naturally, he had no interest in the money prize of this tournament, or the filth behind it.
 
However, as much as the "Satsui no Hado" lay dormant deep inside of him, it shook his being.
 
He senses the spirit of a strong opponent he cannot yet see, who wishes to test his strength. "I want to meet someone stronger... So I can see what lies beyond my fists!"
 
== Techniques ==
=== Normal Attacks ===
{| {{prettytable}}
! !!colspan=2|stand !!colspan=2|duck !!colspan=2|jump
|-
!{{cade|LPunch}}
|cancelable ||[[File:SVCMM Ryu LP.gif]]
|cancelable ||[[File:SVCMM Ryu Duck LP.gif]]
|cross-up ||[[File:SVCMM Ryu jump LP.gif]]
|-
!{{cade|HPunch}}
|cancelable ||[[File:SVCMM Ryu HP.gif]]
|cancelable ||[[File:SVCMM Ryu Duck HP.gif]]
| ||[[File:SVCMM Ryu jump HP.gif]]
|-
!{{cade|LKick}}
| ||[[File:SVCMM Ryu LK.gif]]
|cancelable ||[[File:SVCMM Ryu Duck LK.gif]]
|cross-up ||[[File:SVCMM Ryu jump LK.gif]]
|-
!{{cade|HKick}}
| ||[[File:SVCMM Ryu HK.gif]]
|cancelable ||[[File:SVCMM Ryu Duck HK.gif]]
|cross-up ||[[File:SVCMM Ryu jump HK.gif]]
|}
=== Command Normals ===
{|{{prettytable}}
!Name !!Input !!Description !!Image
|-
|Sakotsu Wari||{{cade|Right}}{{plus}}{{cade|Punch}}
|2 Hit, Overhead. If it's canceled into it looses its overhead ability.
|[[File:SVCMM Ryu Sakotsu Wari.gif|Sakotsu Wari]]
|-
|Senpuu Kyaku ||{{cade|Right}}{{plus}}{{cade|Kick}}
|Can be canceled into, but it self doesn't cancel
|[[File:SVCMM Ryu Senpuu Kyaku.gif|Senpuu Kyaku]]
|}
=== Special Moves ===
{|{{prettytable}}
!Name !!Input !!Description !!Image
|-
|Hadoken||{{cade|Qcf}}{{plus}}{{cade|Punch}}||Projectile, has fast recovery||[[File:SVCMM Ryu Hadouken.png|Hadoken]]
|-
|Shakunetsu Hadoken||{{cade|Hcf}}{{plus}}{{cade|Punch}}
|Projectile, just as fast as normal Hadouken. Does a little more damage. Knocks down when fired close
|[[File:SVCMM Ryu Shakunetsu Hadouken.png|Shakunetsu Hadoken]]
|-
|Shouryuuken||{{cade|Dp}}{{plus}}{{cade|Punch}}
|
|[[File:SVCMM Ryu Shouryuuken.png|Shouryuuken]]
|-
|Tatsumaki Senpuu Kyaku ||{{cade|Qcb}}{{plus}}{{cade|Kick}}{{cade|(Air)}}
|Juggles for 1 hit with {{cade|LKick}}, or 3 hits with {{cade|HKick}}. Can go over most projectiles
|[[File:SVCMM Ryu TSK.png|Tatsumaki Senpuu Kyaku]]
|}
 
=== Super Moves ===
{|{{prettytable}}
!Name !!Input !!Description !!Image
|-
|Shinkuu HadouKen||{{cade|Qcf}}{{cade|Qcf}}{{plus}}{{cade|Punch}}
|This projectile will blow past all other projectiles except for Evil Ryu's and Orochi Iori's.
|[[File:SVCMM Ryu Shinkuu Hadouken.png|Shinkuu HadouKen]]
|-
|Shinkuu Tatsumaki Senpuu Kyaku ||{{cade|Qcb}}{{cade|Qcb}}{{plus}}{{cade|Kick}}
|
|[[File:SVCMM Ryu Shinkuu TSK.gif|Shinkuu Tatsumaki Senpuu Kyaku]]
|-
|Shin Shouryuuken ||{{cade|Qcf}}{{cade|Qcf}}{{plus}}{{cade|Kick}}
|Purchase Super. Will only initialize if the first hit connects.
|[[File:SVCMM Ryu Shin Shouryuu Ken.gif|Shin Shouryuu Ken]]
|}
 
== Quick Move List ==
{{Movelist|SNK vs. Capcom: The Match of the Millennium|Capcom|[[SNK vs. Capcom: The Match of the Millennium/Ryu|Ryu]]}}
 
{{Footer Nav|game=SNK vs. Capcom: The Match of the Millennium|prevpage=Morrigan|nextpage=Sakura}}
[[Category:Character move lists]]
[[Category:Character move lists]]

Latest revision as of 16:33, 1 December 2021

stub
stub

This page is a stub. Help us expand it, and you get a cookie.

Ryu
Nice match ...

Let's go again!

The path of

combat's long!

No one's stronger

then me, fool!

I want to face

the Ultimate foe!

Click here for more information about Ryu's other fighting game appearances.

Ryu's rival is Kyo Kusanagi.

Bio[edit]

(Translated from the archived site)

Ryu's objective of being the "true martial artist" is not driven by fame or fortune. So naturally, he had no interest in the money prize of this tournament, or the filth behind it.

However, as much as the "Satsui no Hado" lay dormant deep inside of him, it shook his being.

He senses the spirit of a strong opponent he cannot yet see, who wishes to test his strength. "I want to meet someone stronger... So I can see what lies beyond my fists!"

Techniques[edit]

Normal Attacks[edit]

stand duck jump
Arcade-Button-LPunch.png cancelable File:SVCMM Ryu LP.gif cancelable File:SVCMM Ryu Duck LP.gif cross-up File:SVCMM Ryu jump LP.gif
Arcade-Button-HPunch.png cancelable File:SVCMM Ryu HP.gif cancelable File:SVCMM Ryu Duck HP.gif File:SVCMM Ryu jump HP.gif
Arcade-Button-LKick.png File:SVCMM Ryu LK.gif cancelable File:SVCMM Ryu Duck LK.gif cross-up File:SVCMM Ryu jump LK.gif
Arcade-Button-HKick.png File:SVCMM Ryu HK.gif cancelable File:SVCMM Ryu Duck HK.gif cross-up File:SVCMM Ryu jump HK.gif

Command Normals[edit]

Name Input Description Image
Sakotsu Wari Arcade-Stick-Right.png+Arcade-Button-Punch.png 2 Hit, Overhead. If it's canceled into it looses its overhead ability. File:SVCMM Ryu Sakotsu Wari.gif
Senpuu Kyaku Arcade-Stick-Right.png+Arcade-Button-Kick.png Can be canceled into, but it self doesn't cancel File:SVCMM Ryu Senpuu Kyaku.gif

Special Moves[edit]

Name Input Description Image
Hadoken Arcade-Stick-Qcf.png+Arcade-Button-Punch.png Projectile, has fast recovery Hadoken
Shakunetsu Hadoken Arcade-Stick-Hcf.png+Arcade-Button-Punch.png Projectile, just as fast as normal Hadouken. Does a little more damage. Knocks down when fired close Shakunetsu Hadoken
Shouryuuken Arcade-Stick-Dp.png+Arcade-Button-Punch.png Shouryuuken
Tatsumaki Senpuu Kyaku Arcade-Stick-Qcb.png+Arcade-Button-Kick.pngArcade-Modifier-(Air).png Juggles for 1 hit with Arcade-Button-LKick.png, or 3 hits with Arcade-Button-HKick.png. Can go over most projectiles Tatsumaki Senpuu Kyaku

Super Moves[edit]

Name Input Description Image
Shinkuu HadouKen Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Punch.png This projectile will blow past all other projectiles except for Evil Ryu's and Orochi Iori's. Shinkuu HadouKen
Shinkuu Tatsumaki Senpuu Kyaku Arcade-Stick-Qcb.pngArcade-Stick-Qcb.png+Arcade-Button-Kick.png File:SVCMM Ryu Shinkuu TSK.gif
Shin Shouryuuken Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Kick.png Purchase Super. Will only initialize if the first hit connects. File:SVCMM Ryu Shin Shouryuu Ken.gif

Quick Move List[edit]

Portrait SVCMM Ryu.png
Throws
Seoi Nage Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-Punch.png
Tomoe Nage Arcade-Stick-Left.png or Arcade-Stick-Right.png+Arcade-Button-Kick.png
Command Moves
Sakotsu Wari Arcade-Stick-Right.png+Arcade-Button-Punch.png
Senpuu Kyaku Arcade-Stick-Right.png+Arcade-Button-Kick.png
Special Moves
Hadou Ken Arcade-Stick-Qcf.png+Arcade-Button-Punch.png
Shakunetsu Hadou Ken Arcade-Stick-Hcf.png+Arcade-Button-Punch.png
Shouryuu Ken Arcade-Stick-Dp.png+Arcade-Button-Punch.png
Tatsumaki
Senpuu Kyaku
Arcade-Modifier-(Air).png Arcade-Stick-Qcb.png+Arcade-Button-Kick.png
Super Moves
Shinkuu Hadou Ken Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Punch.png
Shinkuu Tatsumaki
Senpuu Kyaku
Arcade-Stick-Qcb.pngArcade-Stick-Qcb.png+Arcade-Button-Kick.png
Shin Shouryuu Ken Arcade-Modifier-Max.png Arcade-Stick-Qcf.pngArcade-Stick-Qcf.png+Arcade-Button-Kick.png