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{{Header Nav|game=Sid Meier's Colonization}} | {{Header Nav|game=Sid Meier's Colonization}} | ||
==Netherlands== | ==Netherlands== | ||
The Dutch get better prices. They also get | The Dutch get better prices. They also get better ship at the beginning. | ||
As Colonization is all about the economy, the Dutch are | As Colonization is all about the economy, the Dutch are probably the best. | ||
As hard numbers are | As I'm not aware of any hard numbers on how much better are the prices, | ||
it's difficult to tell if they're really all that | it's difficult to tell if they're really all that better and if so by how much. | ||
==England== | ==England== | ||
The English get more immigration. It's very useful in | The English get more immigration. It's very useful in early game, but immigration | ||
will be relatively insignificant way of getting colonists later (Free Colonist costs | |||
600 gold in the Royal University, details somewhere below). You will be relying | |||
on immigration more than other powers, so get Brewster as soon as possible | |||
(as the first father if you can, even before Minuit), or you'll be getting | |||
all the useless criminals. | |||
==France== | ==France== | ||
The French have better relations with the natives. They | The French have better relations with the natives. They get a Hardy Pioneer. | ||
Pioneer. | Hardy Pioneer is useful, but not as much as Dutch Merchantman. | ||
If you start in | If you start in place heavily populated by the Indians, better relations | ||
will spare you many problems. | will spare you many problems. | ||
==Spain== | ==Spain== | ||
The Spanish have a bonus for attacks against the natives. They get a Veteran Soldier. They're the weakest power if you use | The Spanish have a bonus for attacks against the natives. | ||
They get a Veteran Soldier. They're the weakest power if you use typical | |||
Import some horses for your Veterans, equip immigrant Criminals/Servants with Muskets and possibly also Horses, buy | strategy of early peaceful coexistence with Indians. | ||
To exploit their benefits start an early all-out war against the Indians, | |||
and get Cortes as soon as possible for huge treasures, | |||
then Brebeuf and Sepulveda for converts. | |||
Washington would be great, but you can get him only after 1600. | |||
Import some horses for your Veterans, equip immigrant Criminals/Servants | |||
with Muskets and possibly also Horses, buy an Artillery or two. | |||
Use all the money you get from Indians for more raising armies (but don't buy | |||
Veteran Soldiers, they're insanely expensive) and getting new colonists. | |||
Make Converts work in field (in early game you won't have many experts, | |||
and they work better than Free Colonists in farming/planting jobs; get | |||
Casas in middle game when your population is already about half-expert and | |||
Converts' skills ceased to be that useful). | |||
Plan wars as campaigns that end with one of: | Plan wars as campaigns that end with one of: | ||
* destroying all villages of one Indian tribe | * destroying all villages of one Indian tribe | ||
* destroying all villages of one Indian tribe on one island (of course don't leave them on an island where you have colonies) | * destroying all villages of one Indian tribe on one island (of course don't leave them on an island where you have colonies) | ||
* destroying a few villages and then their capital | * destroying a few villages and then their capital | ||
This way you won't be attacked by them when your armies are elsewhere. Because you have | This way you won't be attacked by them when your armies are elsewhere. | ||
Because you have much more armies, use them armies against other Europeans early. | |||
The Spanish require a different strategy, but aren't necessarily | |||
weaker than other powers. Try keeping the Indians you fight away from your colonies. | |||
If they ambush armies in field you lose some Horses or Muskets, | |||
or maybe an Artillery is damaged (but why would you leave it unprotected). | |||
By attacking a colony they can destroy buildings, kill colonists etc. | |||
{{Footer Nav|game=Sid Meier's Colonization|prevpage=Difficulty level|nextpage=Where to settle}} | {{Footer Nav|game=Sid Meier's Colonization|prevpage=Difficulty level|nextpage=Where to settle}} |