Sinistar: Difference between revisions

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61 bytes removed ,  24 October 2007
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Due it Sinistars arrival close to the video game market crash of [[1983]], and perhaps due to its complexity, Sinistar saw no official conversions to home platforms until it began showing up in classic compilation titles in the mid 90s.  Ironically, a prototype was developed for the [[Atari 2600]], the least likely machine to port the game's intense gameplay to, but it was never officially released.
Due it Sinistars arrival close to the video game market crash of [[1983]], and perhaps due to its complexity, Sinistar saw no official conversions to home platforms until it began showing up in classic compilation titles in the mid 90s.  Ironically, a prototype was developed for the [[Atari 2600]], the least likely machine to port the game's intense gameplay to, but it was never officially released.


{{Continue Nav|game=Sinistar|nextpage=How to play|}}
{{Continue Nav|nextpage=How to play|}}


==Story==
==Story==
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In fact, only with Sinisite can you manufacture Sinibombs to eradicate the Sinistar. But you must also rebuff the Workers and disintegrate their even more aggressive comrades-at-arms, the evil skelomorphic Warriors! Intelligent beings everywhere depend on your courage, your dedication, your reserve, your shrewd command of tactical invention! It's up to you space cadet!
In fact, only with Sinisite can you manufacture Sinibombs to eradicate the Sinistar. But you must also rebuff the Workers and disintegrate their even more aggressive comrades-at-arms, the evil skelomorphic Warriors! Intelligent beings everywhere depend on your courage, your dedication, your reserve, your shrewd command of tactical invention! It's up to you space cadet!


==Table of Contents==
{{ToC}}
{{:Sinistar/Table of Contents}}
 
==Gameplay Summary==
==Gameplay Summary==
* The player controls a ship that can move throughout space using a 49-way controller.
* The player controls a ship that can move throughout space using a 49-way controller.