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|title=Sokoban | |title=Sokoban | ||
|image=Soukoban SG1K box.jpg | |image=Soukoban SG1K box.jpg | ||
|developer=Hiroyuki Imabayashi | |japanese=倉庫番 | ||
|developer=Hiroyuki Imabayashi | |||
|publisher=[[ASCII Entertainment]], [[Pony Canyon]], [[Spectrum Holobyte]], [[Thinking Rabbit]] | |||
|released={{sys|dos}}{{jp|1982}}{{us|1984}}{{sys|apple 2}}{{us|1984}}{{sys|c64}}{{us|1987}}{{eu|1987}}{{sys|coco}}{{us|1988}} | |released={{sys|dos}}{{jp|1982}}{{us|1984}}{{sys|apple 2}}{{us|1984}}{{sys|c64}}{{us|1987}}{{eu|1987}}{{sys|coco}}{{us|1988}} | ||
|genre=[[Puzzle]] | |genre=[[Puzzle]] | ||
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|followed by=[[Sokoban 2]] | |followed by=[[Sokoban 2]] | ||
|series=Sokoban | |series=Sokoban | ||
|seriesDisambig=Sokoban | |||
}} | }} | ||
{{nihongo|'''Sokoban'''|倉庫番|Sōkoban|warehouse keeper}} is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled. The puzzle is usually implemented as a video game. | {{nihongo|'''Sokoban'''|倉庫番|Sōkoban|warehouse keeper}} is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled. The puzzle is usually implemented as a video game. | ||
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{{ToC}} | {{ToC}} | ||
[[Category:Thinking Rabbit]] | [[Category:Thinking Rabbit]] | ||
[[Category: | [[Category:ASCII Entertainment]] | ||
[[Category:Spectrum Holobyte]] | |||
[[Category:Pony Canyon]] | |||
[[Category:Game Boy]] | |||
[[Category:MS-DOS]] | |||
[[Category:MSX]] | [[Category:MSX]] | ||
[[Category:Sega SG-1000]] | [[Category:Sega SG-1000]] | ||
[[Category:Sega Game Gear]] | [[Category:Sega Game Gear]] | ||
[[Category:Puzzle]] | |||
[[Category:Single player]] |
Revision as of 19:34, 21 October 2021
Template:Infobox Sokoban (倉庫番 Sōkoban?, warehouse keeper) is a transport puzzle in which the player pushes boxes around a maze, viewed from above, and tries to put them in designated locations. Only one box may be pushed at a time, and boxes cannot be pulled. The puzzle is usually implemented as a video game.
This guide reflects the commercial versions of the game whose title is Sokoban. However, not every version of the game published under this title is identical, as Sokoban as been released in several iterations since it was initially published in 1982. It was initially released as a simple puzzle game on many popular Japanese home computer platforms. It was followed up with an improved sequel in 1984, entitled Sokoban 2.
In 1985, Sega published their own conversion of the original game for the Sega SG-1000. In 1989, Pony Canyon released an updated version for the Game Boy which was partially based on Thinking Rabbit's Sokoban Perfect. It was released in the United States as Boxxle. In 1990, Riverhill Soft developed an updated conversion for the Sega Game Gear for Japan only.