Sonic Advance/Characters: Difference between revisions

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{{Header Nav|game=Sonic Advance}}
{{Header Nav|game=Sonic Advance}}


==Sonic==
==Sonic the Hedgehog==
*'''Spin Attack''': Press {{gb|down|dpad}} while in motion to have Sonic curl up into a ball and roll across the ground.
[[File:Sonic Advance character Sonic.png|right]]
*'''Spin Charge''': Crouch and rapidly press {{gb|A}} to have Sonic rev up while spinning. Release {{gb|down|dpad}} to roll off in a high speed Spin Dash.
Sonic is the world's fastest supersonic hedgehog and the lead character of the game. Unlike Knuckles and Tails, Sonic is mostly ground-bound. For this reason, he's considered the most average and well-rounded character of the game. Ideal as a starter character, but you may want to try out Tails or Knuckles if you're looking for less of a challenge.
*'''Double Spin Attack''' (Jump Attack): Sonic creates a shield around him by spinning rapidly. For the split-second the shield lasts, the radius of Sonic's spin is increased and he is granted invincibility. From [[Sonic 3]].
{| {{prettytable}}
*'''Skid Attack''' (Special Attack): By pressing {{gb|b}} 3 times, Sonic will somersault and slide along the ground. Good for breaking through walls or attacking enemies beside you. From [[Sonic Adventure 2]].
|-
*'''Backwards Jump''': If you jump after pressing {{gb|B}} twice, Sonic will jump backwards. This is useful if you want to avoid akward falls or being hit by hazardous items (such as spikes). From Sonic Adventure 2.
! Image
*'''Jump Dash''': Pressing {{gb|left|dpad}} or {{gb|right|dpad}} twice rapidly after jumping will cause Sonic to dash in mid-air. The distance is affected by how fast you are moving when the move is executed. From [[Sonic Adventure]].
! Name
! Controls
! Action
|-
! [[File:SA move Sonic spin attack.png]]
| Spin Attack
| {{gb|down|dpad}} while in motion
| Curl up into a ball and roll across the ground.
|-
! [[File:SA move Sonic spin dash.png]]
| Spin Dash
| {{gb|down|dpad}} {{plus}} {{gb|A}}, then release
| Rev up, then release to roll off in a high speed roll.
|-
! [[File:SA move Sonic double spin attack.png]]
| Double Spin Attack
| {{gb|A}} {{plus}} {{gb|A}}
| Sonic's jump attack. He creates a shield around him by spinning rapidly. For the split-second the shield lasts, the radius of Sonic's spin is increased and he is granted invincibility. From [[Sonic 3]].
|-
! [[File:SA move Sonic somersault.png]]
| Somersault
| {{gb|B}} {{plus}} {{gb|B}}
| Sonic performs a somersault mid-roll.
|-
! [[File:SA move Sonic slide attack.png]]
| Slide Attack
| {{gb|B}} {{plus}} {{gb|B}} {{plus}} {{gb|B}}
| Sonic's special attack. After his somersault, Sonic slides along the ground. Good for breaking through walls or attacking enemies beside you. From [[Sonic Adventure 2]].
|-
! [[File:SA move Sonic backwards jump.png]]
| Backwards Jump
| {{gb|B}} {{plus}} {{gb|B}} {{plus}} {{gb|A}}
| Sonic angles his jump backward. This is useful if you want to avoid awkward falls or being hit by hazardous items (such as spikes). From Sonic Adventure 2.
|-
! [[File:SA move Sonic jump dash.png]]
| Jump Dash
| {{gb|left|dpad}} {{plus}} {{gb|left|dpad}} or {{gb|right|dpad}} {{plus}} {{gb|right|dpad}} mid-jump
| Sonic dashes in mid-air. The distance is affected by how fast you are moving when the move is executed. From [[Sonic Adventure]].
|}
==Miles "Tails" Prower==
==Miles "Tails" Prower==
*'''Spin Attack''': Press {{gb|down|dpad}} while in motion to have "Tails" curl up into a ball and roll across the ground.
[[File:Sonic Advance character Tails.png|right]]
*'''Spin Charge''': Crouch and rapidly press {{gb|A}} to have "Tails" rev up while spinning. Release {{gb|down|dpad}} to roll off in a high speed Spin Dash.
Sonic's best friend, Tails is a young fox who enjoys building machines in his free time. His special mutation of two tails allows him to use them as propellers, granting him the ability to fly. With Tails' flight, maneuvering around the zones of Sonic Advance shouldn't be much trouble. If you're looking for more of a challenge, try out Sonic or Amy.
*'''Propeller Flight''' (Jump Attack): Whilst in the air, rapidly press {{gb|A}} to have "Tails" soar through the air using his namesake twin tails. If you'd prefer "Tails" not to gain extra height, just press {{gb|A}} once in the air. "Tails" can fly for approximately 10 seconds before gently falling to the ground. "Tails" can also attack enemies if he hits them with his tails.
{| {{prettytable}}
*'''Dog Paddle Swimming''': When underwater, rapidly press {{gb|A}} while jumping to have "Tails" swim. Works similar to flying, but you can't attack enemies.
|-
*'''Tail Attack''' (Special Attack): "Tails" spins his tails around to attack nearby enemies. From [[Sonic Adventure]].
! Image
! Name
! Controls
! Action
|-
! [[File:SA move Tails spin attack.png]]
| Spin Attack
| {{gb|down|dpad}} while in motion
| Curl up into a ball and roll across the ground.
|-
! [[File:SA move Tails spin dash.png]]
| Spin Dash
| {{gb|down|dpad}} {{plus}} {{gb|A}}, then release
| Rev up, then release to roll off in a high speed roll.
|-
! [[File:SA move Tails propeller flight.png]]
| Propeller Flight
| {{gb|A}} {{plus}} {{gb|A}}, tap {{gb|A}} to ascend
| Tails' jump attack. Tails soars through the air using his namesake twin tails as propellers. Tails can fly for approximately 10 seconds before gently falling to the ground. He can also attack enemies if he hits them with his tails.
|-
! [[File:SA move Tails dog paddle.png]]
| Dog Paddle
| Tap {{gb|A}} after jumping underwater
| Tails swims dog paddle-style underwater. Works similar to flying, but you can't attack enemies.
|-
! [[File:SA move Tails tail attack.png]]
| Tail Attack
| {{gb|B}}
| Tails' special attack. Tails spins his tails around to attack nearby enemies. From [[Sonic Adventure]].
|}
==Knuckles the Echidna==
[[File:Sonic Advance character Knuckles.png|right]]
Knuckles is an ally of Sonic and Tails, and has been since he realized he was tricked by Eggman in [[Sonic the Hedgehog 3]]. Guardian of Angel Island's Master Emerald, Knuckles is a natural hothead and will do anything to protect it. His spiked knuckles allow him to deal extra damage to foes and climb on walls, and his echidna locks give him the ability to glide through the air. He along with Tails is one of the easier playable characters in the game.
{| {{prettytable}}
|-
! Image
! Name
! Controls
! Action
|-
! [[File:SA move Knuckles spin attack.png]]
| Spin Attack
| {{gb|down|dpad}} while in motion
| Curl up into a ball and roll across the ground.
|-
! [[File:SA move Knuckles spin dash.png]]
| Spin Dash
| {{gb|down|dpad}} {{plus}} {{gb|A}}, then release
| Rev up, then release to roll off in a high speed roll.
|-
! [[File:SA move Knuckles glide.png]]
| Glide
| Hold {{gb|A}} after jumping
| Knuckles' jump attack. Knuckles glides through the air at a steady pace. Can be used to get across large chasms. Also acts as an attack if Knuckles' spiked knuckles make contact with enemies.
|-
! [[File:SA move Knuckles wall climb.png]]
| Wall Climb
| Hit a wall after a glide. Scale the wall with {{gb|down|dpad}} and {{gb|up|dpad}}
| Climb up walls by hitting one after a glide. Use it to save you from hazardous falls.
|-
! [[File:SA move Knuckles punch combo.png]]
| Punch Combo
| {{gb|B}} {{plus}} {{gb|B}}
| Knuckles throws a punch and follows up with another.
|-
! [[File:SA move Knuckles uppercut.png]]
| Uppercut
| {{gb|B}} after Punch Combo
| Knuckles' special attack. After his one-two punch, Knuckles finishes off with a powerful uppercut.
|-
! [[File:SA move Knuckles long distance swim.png]]
| Long Distance Swim
| Hold {{gb|A}} after jumping underwater
| Works as an underwater alternative to Knuckles' glide.
|}
==Amy Rose==
[[File:Sonic Advance character Amy.png|right]]
Amy is a young hedgehog who has an infatuation with Sonic. Ever since he rescued her from Eggman in [[Sonic CD]], she's taken to following him on his adventures and unsuccessfully proposing marriage. Unlike the other three playable characters, Amy doesn't have the ability to roll into a ball. The spin attack and spin dash are off-limits for her; she instead uses her hammer to attack. Amy is considered the most challenging character to play as in Sonic Advance, so choose to play as her if you want a difficult playthrough.
{| {{prettytable}}
|-
! Image
! Name
! Controls
! Action
|-
! [[File:SA move Amy hammer attack.png]]
| Hammer Attack
| {{gb|B}} or {{gb|B}} {{plus}} {{gb|B}} for a combo
| Amy slams her hammer into the ground.
|-
! [[File:SA move Amy hammer flip.png]]
| Hammer Flip
| {{gb|B}} during a jump; can also act as a catapult when done during a crouch
| Amy pulls out her hammer in mid-air, hurting foes who get in her way.
|-
! [[File:SA move Amy leap.png]]
| Leap
| {{gb|A}} while crouching
| Amy lets out a forward sprint.
|-
! [[File:SA move Amy sliding attack.png]]
| Sliding Attack
| {{gb|B}} during Leap
| Mid-leap, Amy skids across the ground face-first.
|-
! [[File:SA move Amy hammer spin.png]]
| Hammer Spin
| {{gb|down|dpad}} {{plus}} {{gb|B}} after jumping
| Amy whirls her hammer around in a tornado-like motion.
|}


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