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{{Header Nav|game=Soulcalibur III}}
{{Header Nav|game=Soulcalibur III|num=0}}
{{Game
{{Infobox
|completion=0
|image=Soulcalibur III box.jpg
|title=Soulcalibur III
|title=Soulcalibur III
|image=Soulcalibur III box.jpg
|japanese=ソウルキャリバーIII
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|released={{sys|ps2}}{{na|2005|October 25}}{{eu|November 18}}{{jp|2005|November 23}}{{au|2005|November 24}}{{sys|arcade}}{{jp|2005}}
|year=2005
|systems={{syslist|ps2}}
|ratings={{ESRB|T}}{{PEGI|16}}{{CERO|B}}{{OFLC|M}}
|title1=Soulcalibur III: Arcade Edition
|japanese1=ソウルキャリバーIII・アーケードエディション
|developer1=[[Namco]]
|publisher1=[[Namco]]
|year1=2006
|systems1={{syslist|arcade}}
|genre=[[Fighting]]
|genre=[[Fighting]]
|systems=[[Arcade]], [[PlayStation 2]]
|players=1-2
|ratings={{ESRB|T}}
|modes=[[Single player]], [[Multiplayer]]
|preceded by=[[Soulcalibur II]]
|followed by=[[Soulcalibur Legends]]
|series=Soulcalibur
|series=Soulcalibur
|preceded by=[[Soulcalibur II]]
|followed by=[[Soulcalibur IV]]
}}
}}
{{marquee|Soulcalibur III marquee.jpg}}
'''Soulcalibur III''' is a [[fighting]] game which was initially released by [[Namco]] for the [[Sony PlayStation 2]] in the United States on October 25, [[2005]], and later also in the European Union, Japan and Australia on November 18, November 23, and November 24 of that same year respectively; despite its name, it is the fourth title in their {{c|Soulcalibur}} series, and features four new characters. An [[arcade]] version named '''Soulcalibur III: Arcade Edition''', which ran on the company's System 246 hardware, was released in [[2006]], and as well as getting manufactured as a dedicated cabinet, this edition also got manufactured as a conversion kit for cabinets of earlier Namco System 246 (and System 256) titles, and introduced a further three new characters - and its new "Legend Mode" also allowed a player to strengthen their character to the point of becoming the Boss (customised characters in this mode were also saved to the game's [[wp:Non-volatile random access memory|NVRAM]], and appeared in it as guest characters, which made every cabinet of it unique).
<gallery>
File:Soulcalibur III PlayStation 2 cover (EU).jpg|PlayStation 2 cover (EU).
File:Soulcalibur III PlayStation 2 cover (JP).jpg|PlayStation 2 cover (JP).
File:Soulcalibur III flyer.jpg|The arcade version flyer.
File:Soulcalibur III title screen.png|The game's title screen.
File:Soulcalibur III cabinet.jpg|Upright arcade cabinet.
File:Soulcalibur III gameplay.png|Screenshot of the game.
</gallery>


{{Continue Nav}}
{{ToC}}
{{ToC}}
{{Soulcalibur}}


[[Category:Namco]]
[[Category:Namco]]
[[Category:Arcade]]
[[Category:PlayStation 2]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:Soulcalibur]]
[[Category:Sony Greatest Hits]]
[[Category:MAME]]

Latest revision as of 05:58, 14 April 2023

Box artwork for Soulcalibur III.
Box artwork for Soulcalibur III.
Soulcalibur III
Developer(s)Namco
Publisher(s)Namco
Year released2005
System(s)PlayStation 2
Preceded bySoulcalibur II
Followed bySoulcalibur Legends
SeriesSoulcalibur
Japanese titleソウルキャリバーIII
Genre(s)Fighting
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB TeenPEGI Ages 16+CERO Ages 12 and upOFLC Mature
Soulcalibur III: Arcade Edition
Japanese titleソウルキャリバーIII・アーケードエディション
Developer(s)Namco
Publisher(s)Namco
Year released2006
System(s)Arcade
LinksSoulcalibur III ChannelSearchSearch
Soulcalibur III marquee

Soulcalibur III is a fighting game which was initially released by Namco for the Sony PlayStation 2 in the United States on October 25, 2005, and later also in the European Union, Japan and Australia on November 18, November 23, and November 24 of that same year respectively; despite its name, it is the fourth title in their Soulcalibur series, and features four new characters. An arcade version named Soulcalibur III: Arcade Edition, which ran on the company's System 246 hardware, was released in 2006, and as well as getting manufactured as a dedicated cabinet, this edition also got manufactured as a conversion kit for cabinets of earlier Namco System 246 (and System 256) titles, and introduced a further three new characters - and its new "Legend Mode" also allowed a player to strengthen their character to the point of becoming the Boss (customised characters in this mode were also saved to the game's NVRAM, and appeared in it as guest characters, which made every cabinet of it unique).

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