(→Cody: notes by User:Procyon) |
m (replace {{Moves Footer}}) |
||
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==[[Street Fighter Alpha/Adon|Adon]]== | ==[[Street Fighter Alpha/Adon|Adon]]== | ||
{{Moves Header|SFA3|Adon|Street Fighter Alpha 3/Adon}} | {{Moves Header|SFA3|Adon|Street Fighter Alpha 3/Adon}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Jaguar Carry | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Jaguar Carry | ||
Line 46: | Line 45: | ||
|motion={{cade|Tap}} | |motion={{cade|Tap}} | ||
|button={{cade|Kick}} during Lvl.3 or X-Ism Jaguar Varied Assault}} | |button={{cade|Kick}} during Lvl.3 or X-Ism Jaguar Varied Assault}} | ||
|} | |||
==[[Street Fighter Alpha/Akuma|Akuma]]== | ==[[Street Fighter Alpha/Akuma|Akuma]]== | ||
{{Moves Header|SFA3|Akuma|Street Fighter Alpha 3/Akuma}} | {{Moves Header|SFA3|Akuma|Street Fighter Alpha 3/Akuma}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Seoi Nage | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Seoi Nage | ||
Line 125: | Line 124: | ||
|motion={{cade|Max}}{{cade|LPunch}}{{cade|LPunch}}{{cade|Right}} | |motion={{cade|Max}}{{cade|LPunch}}{{cade|LPunch}}{{cade|Right}} | ||
|button={{cade|LKick}}{{cade|HPunch}}}} | |button={{cade|LKick}}{{cade|HPunch}}}} | ||
|} | |||
==[[Street Fighter Alpha/Balrog|Balrog]]== | ==[[Street Fighter Alpha/Balrog|Balrog]]== | ||
{{Moves Header|SFA3|Balrog|Street Fighter Alpha 3/Balrog}} | {{Moves Header|SFA3|Balrog|Street Fighter Alpha 3/Balrog}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Head Bomber | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Head Bomber | ||
Line 165: | Line 164: | ||
|motion={{cade|Max}}{{cade|CB}}{{cade|RL}}{{cade|Right}}{{plus}} | |motion={{cade|Max}}{{cade|CB}}{{cade|RL}}{{cade|Right}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Birdie|Birdie]]== | ==[[Street Fighter Alpha/Birdie|Birdie]]== | ||
{{Moves Header|SFA3|Birdie|Street Fighter Alpha 3/Birdie}} | {{Moves Header|SFA3|Birdie|Street Fighter Alpha 3/Birdie}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Bull Spike | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Bull Spike | ||
Line 205: | Line 204: | ||
|motion={{cade|Qcf}}{{cade|DDf}}{{plus}} | |motion={{cade|Qcf}}{{cade|DDf}}{{plus}} | ||
|button={{cade|Punch}} or {{cade|Kick}}}} | |button={{cade|Punch}} or {{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Blanka|Blanka]]== | ==[[Street Fighter Alpha/Blanka|Blanka]]== | ||
{{Moves Header|SFA3|Blanka|Street Fighter Alpha 3/Blanka}} | {{Moves Header|SFA3|Blanka|Street Fighter Alpha 3/Blanka}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Wild Fang | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Wild Fang | ||
Line 251: | Line 250: | ||
|motion={{cade|CDb}}{{cade|Delta}}{{plus}} | |motion={{cade|CDb}}{{cade|Delta}}{{plus}} | ||
|button={{cade|Kick}}, {{cade|Tap}} {{cade|Punch}} or {{cade|Kick}}}} | |button={{cade|Kick}}, {{cade|Tap}} {{cade|Punch}} or {{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Cammy|Cammy]]== | ==[[Street Fighter Alpha/Cammy|Cammy]]== | ||
{{Moves Header|SFA3|Cammy|Street Fighter Alpha 3/Cammy}} | {{Moves Header|SFA3|Cammy|Street Fighter Alpha 3/Cammy}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Hooligan Suplex | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Hooligan Suplex | ||
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|motion={{cade|Max}}{{cade|CDb}}{{cade|Delta}}{{plus}} | |motion={{cade|Max}}{{cade|CDb}}{{cade|Delta}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Charlie|Charlie]]== | ==[[Street Fighter Alpha/Charlie|Charlie]]== | ||
{{Moves Header|SFA3|Charlie|Street Fighter Alpha 3/Charlie}} | {{Moves Header|SFA3|Charlie|Street Fighter Alpha 3/Charlie}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Dragon Suplex | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Dragon Suplex | ||
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|motion={{cade|CB}}{{cade|RL}}{{cade|Right}}{{plus}} | |motion={{cade|CB}}{{cade|RL}}{{cade|Right}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Chun-Li|Chun-Li]]== | ==[[Street Fighter Alpha/Chun-Li|Chun-Li]]== | ||
{{Moves Header|SFA3|ChunLi|Street Fighter Alpha 3/Chun-Li}} | {{Moves Header|SFA3|ChunLi|Street Fighter Alpha 3/Chun-Li}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Sankaku Tobi | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Sankaku Tobi | ||
Line 407: | Line 406: | ||
|motion={{cade|CDb}}{{cade|Delta}}{{plus}} | |motion={{cade|CDb}}{{cade|Delta}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Cody|Cody]]== | ==[[Street Fighter Alpha/Cody|Cody]]== | ||
Several of Cody's moves in Alpha 3 are unique. Other than Vega, he is the only character who can utilize a weapon (his knife), but only after he picks it up off the ground. His V-Ism ''Yoke'' move is like an auto-dodge. He also possesses the ability to dodge certain attacks in V-ism. His X-Ism ''Final Destruction'' Super Move is not so much a move, but an alternate style of play that make controlling Cody more like Final Fight. He can be directed to face away from his opponent (which means he can't block), and tapping punch and kick makes him automatically perform various combos. | Several of Cody's moves in Alpha 3 are unique. Other than Vega, he is the only character who can utilize a weapon (his knife), but only after he picks it up off the ground. His V-Ism ''Yoke'' move is like an auto-dodge. He also possesses the ability to dodge certain attacks in V-ism. His X-Ism ''Final Destruction'' Super Move is not so much a move, but an alternate style of play that make controlling Cody more like Final Fight. He can be directed to face away from his opponent (which means he can't block), and tapping punch and kick makes him automatically perform various combos. | ||
Line 459: | Line 459: | ||
|motion={{cade|Qcf}}{{cade|Qcf}}{{plus}} | |motion={{cade|Qcf}}{{cade|Qcf}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Dan|Dan]]== | ==[[Street Fighter Alpha/Dan|Dan]]== | ||
{{Moves Header|SFA3|Dan|Street Fighter Alpha 3/Dan}} | {{Moves Header|SFA3|Dan|Street Fighter Alpha 3/Dan}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Seoi Nage | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Seoi Nage | ||
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|motion={{cade|DL}} or {{cade|DR}}{{plus}} | |motion={{cade|DL}} or {{cade|DR}}{{plus}} | ||
|button={{cade|Punch}} or {{cade|Kick}}}}during Chouhatsu Shinwa | |button={{cade|Punch}} or {{cade|Kick}}}}during Chouhatsu Shinwa | ||
|} | |||
==[[Street Fighter Alpha/Dee Jay|Dee Jay]]== | ==[[Street Fighter Alpha/Dee Jay|Dee Jay]]== | ||
{{Moves Header|SFA3|DeeJay|Street Fighter Alpha 3/Dee Jay}} | {{Moves Header|SFA3|DeeJay|Street Fighter Alpha 3/Dee Jay}} | ||
|- | |- | ||
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|motion={{cade|CDb}}{{cade|Delta}}{{plus}} | |motion={{cade|CDb}}{{cade|Delta}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Dhalsim|Dhalsim]]== | ==[[Street Fighter Alpha/Dhalsim|Dhalsim]]== | ||
{{Moves Header|SFA3|Dhalsim|Street Fighter Alpha 3/Dhalsim}} | {{Moves Header|SFA3|Dhalsim|Street Fighter Alpha 3/Dhalsim}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Yoga Smash | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Yoga Smash | ||
Line 618: | Line 617: | ||
|motion={{cade|Qcb}}{{cade|Qcb}}{{plus}} | |motion={{cade|Qcb}}{{cade|Qcb}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
|} | |||
==[[Street Fighter Alpha/E. Honda|E. Honda]]== | ==[[Street Fighter Alpha/E. Honda|E. Honda]]== | ||
{{Moves Header|SFA3|EHonda|Street Fighter Alpha 3/E. Honda}} | {{Moves Header|SFA3|EHonda|Street Fighter Alpha 3/E. Honda}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Tawara Nage | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Tawara Nage | ||
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|motion={{cade|Max}}{{cade|360}}{{cade|360}}{{plus}} | |motion={{cade|Max}}{{cade|360}}{{cade|360}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
|} | |||
==[[Street Fighter Alpha/Fei Long|Fei Long]]== | ==[[Street Fighter Alpha/Fei Long|Fei Long]]== | ||
{{Moves Header|SFA3|FeiLong|Street Fighter Alpha 3/Fei Long}} | {{Moves Header|SFA3|FeiLong|Street Fighter Alpha 3/Fei Long}} | ||
|- | |- | ||
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|motion=Happens when '''Ryuu Yassai''' | |motion=Happens when '''Ryuu Yassai''' | ||
|button=hits opponent with its latest active frames}} | |button=hits opponent with its latest active frames}} | ||
|} | |||
==[[Street Fighter Alpha/Gen|Gen]]== | ==[[Street Fighter Alpha/Gen|Gen]]== | ||
{{Moves Header|SFA3|Gen|Street Fighter Alpha 3/Gen}} | {{Moves Header|SFA3|Gen|Street Fighter Alpha 3/Gen}} | ||
|- | |- | ||
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|motion={{cade|Qcf}}{{cade|DDf}}{{plus}} | |motion={{cade|Qcf}}{{cade|DDf}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Guile|Guile]]== | ==[[Street Fighter Alpha/Guile|Guile]]== | ||
{{Moves Header|SFA3|Guile|Street Fighter Alpha 3/Guile}} | {{Moves Header|SFA3|Guile|Street Fighter Alpha 3/Guile}} | ||
|- | |- | ||
Line 823: | Line 822: | ||
|motion={{cade|CDb}}{{cade|Delta}}{{plus}} | |motion={{cade|CDb}}{{cade|Delta}}{{plus}} | ||
|button={{cade|Kick}}}} | |button={{cade|Kick}}}} | ||
|} | |||
==[[Street Fighter Alpha/Guy|Guy]]== | ==[[Street Fighter Alpha/Guy|Guy]]== | ||
{{Moves Header|SFA3|Guy|Street Fighter Alpha 3/Guy}} | {{Moves Header|SFA3|Guy|Street Fighter Alpha 3/Guy}} | ||
{{Special Move|name={{SFA3|X=1|A=1|V=1}}Sankaku Tobi | {{Special Move|name={{SFA3|X=1|A=1|V=1}}Sankaku Tobi | ||
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|motion={{cade|Hcb}}{{cade|Hcb}}{{plus}} | |motion={{cade|Hcb}}{{cade|Hcb}}{{plus}} | ||
|button={{cade|Punch}}}} | |button={{cade|Punch}}}} | ||
|} | |||
<noinclude> | <noinclude> | ||
{{Footer Nav|game=Street Fighter Alpha 3|prevpage=|nextpage=}} | {{Footer Nav|game=Street Fighter Alpha 3|prevpage=|nextpage=}} | ||
[[Category:Game move lists]]</noinclude> | [[Category:Game move lists]]</noinclude> |
Revision as of 04:23, 17 January 2020
Note: For any character which appeared on the GBA or PSP conversions of the game, see the SFA3 MAX moves page.
This page contains the moves for characters whose names begin with A through G. For all other characters, please advance to page two of the SFA3 moves lists.
Adon
Akuma
Balrog
Birdie
Blanka
Cammy
Charlie
Chun-Li
Cody
Several of Cody's moves in Alpha 3 are unique. Other than Vega, he is the only character who can utilize a weapon (his knife), but only after he picks it up off the ground. His V-Ism Yoke move is like an auto-dodge. He also possesses the ability to dodge certain attacks in V-ism. His X-Ism Final Destruction Super Move is not so much a move, but an alternate style of play that make controlling Cody more like Final Fight. He can be directed to face away from his opponent (which means he can't block), and tapping punch and kick makes him automatically perform various combos.