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{{Header Nav|game=Super Hang-On | {{Header Nav|game=Super Hang-On}} | ||
{{Game | {{Game | ||
|completion=0 | |||
|image=SuperHangOn sitdowncabinet.jpg | |||
|title=Super Hang-On | |title=Super Hang-On | ||
|developer=[[Sega-AM2]] | |developer=[[Sega-AM2]] | ||
|publisher=[[Sega]] | |publisher=[[Sega]] | ||
| | |year=1987 | ||
|systems={{syslist|arcade|gen|amiga|atarist|mac|zx|cpc|c64|x68000|wii|ps3}} | |systems={{syslist|arcade|gen|amiga|atarist|mac|zx|cpc|c64|x68000|wii|ps3}} | ||
|ratings={{CERO|A}}{{ESRB|E10}}{{PEGI|3}}{{USK|none}} | |ratings={{CERO|A}}{{ESRB|E10}}{{PEGI|3}}{{USK|none}} | ||
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|year1=2013 | |year1=2013 | ||
|systems1={{syslist|3ds}} | |systems1={{syslist|3ds}} | ||
|designer=Yu Suzuki | |||
|genre=[[Racing]] | |||
|modes=[[Single player]] | |modes=[[Single player]] | ||
|preceded by=[[Hang-On]] | |||
|series=Hang-On | |series=Hang-On | ||
|series2=3D Classics | |series2=3D Classics | ||
}} | }} | ||
{{marquee|SuperHangOn_marquee.jpg}} | {{marquee|SuperHangOn_marquee.jpg}} | ||
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==Gallery== | ==Gallery== | ||
<gallery perrow="3"> | <gallery perrow="3"> | ||
File: | File:SuperHangOn uprightcabinet.jpg|Upright arcade cabinet. | ||
File: | File:SuperHangOn flyer.png|Super Hang-On arcade flyer. | ||
File: | File:SuperHangOn smdcover.jpg|Cover art for the Sega Mega Drive. | ||
File: | File:SuperHangOn genesiscover.jpg|Cover art for the Sega Genesis. | ||
File:SuperHangOn c64cover.jpg|Cover art for the Commodore 64/128. | File:SuperHangOn c64cover.jpg|Cover art for the Commodore 64/128. | ||
File: | File:SuperHangOn spectrumcover.jpg|Cover art for the ZX Spectrum. | ||
</gallery> | </gallery> | ||
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[[Category:Sega-AM2]] | [[Category:Sega-AM2]] | ||
[[Category:M2]] | |||
[[Category:Sega]] | [[Category:Sega]] | ||
[[Category:Racing]] | [[Category:Racing]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:MAME]] | [[Category:MAME]] |
Revision as of 00:44, 30 October 2021
Super Hang-On | |
---|---|
Developer(s) | Sega-AM2 |
Publisher(s) | Sega |
Year released | 1987 |
System(s) | Arcade, Sega Genesis, Commodore Amiga, Atari ST, Mac OS, Sinclair ZX Spectrum, Amstrad CPC, Commodore 64/128, Sharp X68000, Wii, PlayStation 3 |
Preceded by | Hang-On |
Series | Hang-On, 3D Classics |
Designer(s) | Yu Suzuki |
---|---|
Genre(s) | Racing |
Modes | Single player |
Rating(s) |
3D Super Hang-On | |
---|---|
Developer(s) | M2 |
Publisher(s) | Sega |
Year released | 2013 |
System(s) | Nintendo 3DS |
Super Hang-On (also known as Hang-On 2) is a 1987 motorcycle racing arcade game from Sega, and the sequel to the acclaimed Hang-On. A version of this game, in the full simulated-motorcycle cabinet used by the original Hang-On was released in 1991 as Limited Edition Hang-On.
It was released for the Sega Genesis, Commodore Amiga, Atari ST, Macintosh, ZX Spectrum, Amstrad CPC and Commodore 64 in 1989. Super Hang-On was also released for the Sharp X68000 computer in Japan. The game also appeared on several Mega Drive compilations, namely Mega Games I (bundled with the console as Mega Drive Magnum Set), and Genesis 6-Pak.
Sega renewed the Super Hang-On trademark with the U.S Patent Office in early April 2006. There is speculation that a new Super Hang-On game might be released on one of the new-generation consoles or off the Sega Lindbergh architecture.
In 2013 it was released with 3D features as part of the 3D Classics series for the Nintendo 3DS.
Other Appearances
- In the 1988 arcade game Power Drift, the motorcycle appears as a hidden vehicle that can only be accessed by winning first place on all five tracks for courses A, C, and E. It is only playable in the Extra Stage.
- In Ayrton Senna's Super Monaco GP II, there is a cheat which allows the player to race as a Super Hang-On bike, including working brake lights. Gameplay is otherwise unaltered.
- In the 1994 arcade game Daytona USA, there's a short version of Sprinter which can be accessed by giving "SHO" as initials in the name entry screen.
- In Sonic Riders, there is an unlockable Gear called the "Super Hang-On," which plays the song Outride a Crisis, the first of the four songs featured in Super Hang-On. In Sonic Riders: Zero Gravity, however, the Hang-On is unlockable for around 6,000 rings. Collecting 100 rings and pressing a button during a race in this gear changes the gear from a Hang-On sit-down arcade machine to the sit-down cabinet to this game. It also changes tunes from the main theme of the 1985 classic to Outride a Crisis.
Endings
The endings for this game are much like those in Out Run, with the endings changing depending on the locale. The "best" ending is the Europe stage, when a news crew comes to cover the end of the race and faints once the in-game rider takes off his helmet and is revealed to be an elderly man with a long beard, who smokes a pipe.
In the Genesis version, finishing the Europe stage shows an ending where a woman approaches the rider (presumably to kiss him), but she walks away awkwardly when the rider pulls off her helmet, and is shown to actually be a woman.
Gallery
-
Upright arcade cabinet.
-
Super Hang-On arcade flyer.
-
Cover art for the Sega Mega Drive.
-
Cover art for the Sega Genesis.
-
Cover art for the Commodore 64/128.
-
Cover art for the ZX Spectrum.