From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Box artwork for TwinBee.
Japanese titleツインビー
Distributor(s)Nintendo eShop
Wii Virtual Console icon.png Wii Virtual Console
Wii Shop Channel
Release date(s)
Arcade icon.png Arcade
NES icon.png NES
MSX icon.png MSX
Sharp X68000 icon.png Sharp X68000
Flag of Japan.svg February, 1988
Family Computer Disk System icon.png Family Computer Disk System
Mobile icon.png Mobile
Flag of Japan.svg i-mode, 2003
Flag of Japan.svg Vodafone (TwinBee Deluxe Edition), 2003
Game Boy Advance icon.png Game Boy Advance
Wii Virtual Console icon.png Wii Virtual Console
Flag of Japan.svg August 52008 (Famicom)
Xbox 360 icon.png Windows icon.png Xbox 360, Windows
Globe.svg November 52010 (Game Room)
Nintendo 3DS icon.png Nintendo 3DS
Wii Virtual Console icon.png Wii U Virtual Console
Flag of Japan.svg September 42013 (Famicom)
Flag of Japan.svg March 182015 (MSX)
Windows icon.png Windows
Flag of Japan.svg August 192014 (EGG Project)
Nintendo Switch icon.png Nintendo Switch
System(s)Arcade, NES, Family Computer Disk System, MSX, Sharp X68000, Mobile, Game Boy Advance, PlayStation Portable, Nintendo DS, Nintendo 3DS, Wii, Xbox Live Arcade
ModesSingle player, Co-op
ESRB: ESRB E.png Everyone
Followed byStinger
TwitchTwinBee Channel
This is the first game in the TwinBee series. For other games in the series see the TwinBee category.

TwinBee is an arcade game developed by Konami and released on March 5, 1985. Each player controls two jet fighters who must progress through each stage defeating a variety of strange and unusual enemies. Much like the Parodius series that the TwinBee fighters have been featured in, TwinBee lampoons the scrolling shooter genre, taking elements that are found in games like Xevious and adding humor to them.

In TwinBee, two players can play simultaneously. One or two players glide along vertically scrolling stages in an effort to reach the boss and defeat it. They can shoot up into the air, and lob bombs at the ground, but only if at least one of the ship's arms are still functional. Along the way, different kinds of power ups can be collected. The most common one are the bells which must be shot out from inside clouds. The bells are bounced back into the sky by getting shot. Occasionally, a shot will change their color from the ordinary yellow. If they are picked up then, they grant the player with different power-ups depending on the color.

When two people play together, they can access partnership weapons that are only available to them in a two player game. TwinBee became rather popular in Japan, but not so much in the United States. This one game lead to several direct sequels, as well as a number of spin-off games. The game was converted for play to a number of popular Japanese systems, such as the Famicom, MSX, and a near perfect translation on the Sharp X68000. It later saw a rerelease on the Game Boy Advance, and was contained a many Konami classic compilations.


In the space calendar year 2801, the peaceful Donburi Island was suddenly attacked. The attack was carried out by an army led by the Spice King.

When the Spice King occupied the island, he stole five precious articles from the inhabitants and divided them up among his four generals. The island was then divided into five parts and ruled.

Meanwhile, the curious scientist Dr. Cinnamon, who lived at the end of the island, was secretly developing two sets of fighter planes, "TwinBee" and "WinBee." Dr. Cinnamon's pupils Annamon and Donnamon volunteered to pilot the planes and bravely challenged the enemy.

Table of Contents


Gameplay summary[edit]

  • Each player pilots either the blue TwinBee ship or the pink WinBee ship.
  • Each player can shoot upwards, or lob bombs at the ground, but only if at least one arm is remaining.
  • If a player is shot by a bullet, and an arm is present on the side that they were hit, they lose the arm.
  • Losing both arms will not kill the player, but getting hit again on either side will.
  • Colliding into an enemy will cause the player to lose one life.
  • If shots are fired into a cloud, a bell may appear. Shooting the bell causes it to bounce, and it may change color.
  • Collected the bells when they are different colors grants different power ups.
  • Collecting consecutive yellow bells without missing one will result in an increasing number of bonus points.