Super Smash Bros./Advanced techniques: Difference between revisions

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Undo revision 612567 by PokeJon112 (talk) Signature dont belong to Gamepages but on Talkpages.
(Undo revision 612567 by PokeJon112 (talk) Signature dont belong to Gamepages but on Talkpages.)
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* '''Donkey Kong''': DK grab repeat and repeated throws. When up against a wall, as on Hyrule or on Saffron, DK can grab an opponent, bounce them off of a wall with his throw, then grab them as they fly off of it - he can repeat this until the opponent clears the wall.
* '''Donkey Kong''': DK grab repeat and repeated throws. When up against a wall, as on Hyrule or on Saffron, DK can grab an opponent, bounce them off of a wall with his throw, then grab them as they fly off of it - he can repeat this until the opponent clears the wall.
* '''Link''': Repeated upward tilts. You'll have to move slightly in your opponent's direction between upward tilts.  
* '''Link''': Repeated upward tilts. You'll have to move slightly in your opponent's direction between upward tilts.  
--[[User:PokeJon112|PokeJon112]] ([[User talk:PokeJon112|talk]]) 13:55, 22 May 2012 (UTC)*'''Alternate Link Juggle''': Another great Link juggle is Slashing Uppercut {{(}}{{n64|Up|Control}}+{{n64|A}}{{)}} to Whirling Blade Attack {{(}}{{n64|Up|control}}+{{n64|B}}{{)}}. Just knock your opponent into the air using the Slashing Uppercut and then immediately follow it up with the Whirling Blade Attack. Your opponent will not only be dealt massive damage, but will most likely be blown off the edge of the level if their percentage is high enough.
*'''Alternate Link Juggle''': Another great Link juggle is Slashing Uppercut {{(}}{{n64|Up|Control}}+{{n64|A}}{{)}} to Whirling Blade Attack {{(}}{{n64|Up|control}}+{{n64|B}}{{)}}. Just knock your opponent into the air using the Slashing Uppercut and then immediately follow it up with the Whirling Blade Attack. Your opponent will not only be dealt massive damage, but will most likely be blown off the edge of the level if their percentage is high enough.
--[[User:PokeJon112|PokeJon112]] ([[User talk:PokeJon112|talk]]) 13:55, 22 May 2012 (UTC)*'''Alternate Mario Juggle''': Another Mario Juggle you can try is Mario's Upward Throw {{(}}{{n64|Up|control}} + {{n64|R}}{{)}} to launch the opponent into the air the hit him/her with the backflip kick {{(}}{{n64|Up|Control}}+{{n64|A}}{{)}} to launch them into the air again. The opponent can only recover if you let them come back to the ground (''DON'T'' let them come back to the ground).
*'''Alternate Mario Juggle''': Another Mario Juggle you can try is Mario's Upward Throw {{(}}{{n64|Up|control}} + {{n64|R}}{{)}} to launch the opponent into the air the hit him/her with the backflip kick {{(}}{{n64|Up|Control}}+{{n64|A}}{{)}} to launch them into the air again. The opponent can only recover if you let them come back to the ground (''DON'T'' let them come back to the ground).


==Wall Traps==
==Wall Traps==
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