Super Smash Bros. Melee: Difference between revisions

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All item's basic functions are preformed with the A button. Items meant to be thrown are thrown with the A button. Any other item can be thrown in a direction by pressing Z and smashing the direction. Just pressing Z will toss the item behind you. Tossed items can also be caught to negate damage. If you press A the instant the item hits you, you will catch it.
All item's basic functions are preformed with the A button. Items meant to be thrown are thrown with the A button. Any other item can be thrown in a direction by pressing Z and smashing the direction. Just pressing Z will toss the item behind you. Tossed items can also be caught to negate damage. If you press A the instant the item hits you, you will catch it.
=== Containers ===
=== Containers ===
==== Crate ====
*'''Crate'''
A brown crate with the SSBM logo on it. When you pick it up, it makes you go really slow and prevents you from jumping. To open it, pick it up and throw it or attack it. 10%{?) of the time, the crate is explosive, so be careful when attacking them from close range. They usually contain 1-5 random items.
A brown crate with the SSBM logo on it. When you pick it up, it makes you go really slow and prevents you from jumping. To open it, pick it up and throw it or attack it. 10%{?) of the time, the crate is explosive, so be careful when attacking them from close range. They usually contain 1-5 random items.
==== Capsule ====
*'''Capsule'''
A little pill shaped pink and white container. Usually contains one item, or is explosive. It does not hinder your movement, so it is eaiser to throw at someone.
A little pill shaped pink and white container. Usually contains one item, or is explosive. It does not hinder your movement, so it is eaiser to throw at someone.
==== Party Ball ====
*'''Party Ball'''
A yellow baloon shape thing. When thrown, it will float up and start changing colors. When it opens, it will deposit 1-5 random items or 5 of the same item on the ground. Usually, the 5 of one item is food or Bomb ombs.
A yellow baloon shape thing. When thrown, it will float up and start changing colors. When it opens, it will deposit 1-5 random items or 5 of the same item on the ground. Usually, the 5 of one item is food or Bomb ombs.
=== Projectile Weapons ===
=== Shooting Items ===
All projectile weapons are fired with A. they usually run out of ammo, which then you can just throw them at someone.
All projectile weapons are fired with A. they usually run out of ammo, which then you can just throw them at someone.
==== Ray Gun ====
*'''Ray Gun'''
A laser gun that shoots fairly fast projectiles that have good knock back. Has 16 shots of ammo.
A laser gun that shoots fairly fast projectiles that have good knock back. Has 16 shots of ammo.
==== Super Scope ====
*'''Super Scope'''
An old NES accessory adapted as a weapon. has two firing modes. if you keep pressing A, it will shoot out a stream of little energy balls that trap opponents in them. the balls do 1 damage each. If you hold down A, you can charge up a big, fast moving ball that instantly KO's an opponent. But, you cannot move or change direction while charging, nor can you hold the charge.
An old NES accessory adapted as a weapon. has two firing modes. if you keep pressing A, it will shoot out a stream of little energy balls that trap opponents in them. the balls do 1 damage each. If you hold down A, you can charge up a big, fast moving ball that instantly KO's an opponent. But, you cannot move or change direction while charging, nor can you hold the charge.
==== Fire Flower ====
*'''Fire Flower'''
Use as a low power flamethrower. Severely weakened from SSB, it has a really limited range and low damage and ammo. Better to use this one to throw at people, because it does fire damage that way.
Use as a low power flamethrower. Severely weakened from SSB, it has a really limited range and low damage and ammo. Better to use this one to throw at people, because it does fire damage that way.
=== Melee Weapons ===
=== Battering Items ===
These are used by hitting A.
These are used by hitting A.
==== Beam Sword ====
*'''Beam Sword'''
A lightsaber like weapon. Super long range for melee and really good smash attack.  
A lightsaber like weapon. Super long range for melee and really good smash attack.  
==== Homerun Bat ====
*'''Homerun Bat'''
A unique weapon that has an instant KO feature. normally, it behaves like a less powerful beam sword. The sideways smash attack, however, is a short range instant KO attack. Just get in range(the range is deciving so get as close as you can) and smash A them. The bat will flash different colors and there will be a loud Ping! and they will fly off the stage.
A unique weapon that has an instant KO feature. normally, it behaves like a less powerful beam sword. The sideways smash attack, however, is a short range instant KO attack. Just get in range(the range is deciving so get as close as you can) and smash A them. The bat will flash different colors and there will be a loud Ping! and they will fly off the stage.
==== Fan ====
*'''Fan'''
An underated weapon that has a really fast attack and high penetration. Does 1% damage per whack but builds up quickly. Also extremely effective against sheilds. A good use for this is that when you throw it at someone, they get knocked straight up pretty high even at low damage so its good for starting juggles.
An underated weapon that has a really fast attack and high penetration. Does 1% damage per whack but builds up quickly. Also extremely effective against sheilds. A good use for this is that when you throw it at someone, they get knocked straight up pretty high even at low damage so its good for starting juggles.
==== Hammer ====
*'''Hammer'''
A unique item. When you pick it up, you immediatly start swingit it around. You then can move around and jump only once to whack people. When you whack people, it does a lot of damage and usually KO's in 2 hits. But, you can't drop the hammer nor are you defended against ranged attacks. Additionally, you can only jump once.
A unique item. When you pick it up, you immediatly start swingit it around. You then can move around and jump only once to whack people. When you whack people, it does a lot of damage and usually KO's in 2 hits. But, you can't drop the hammer nor are you defended against ranged attacks. Additionally, you can only jump once.


There is also a 10% chance that the hammer head will fall of, making it useless. You will then just swing the stick around for ten seconds, while still not being able to jump. The Hammer Head becomes an item and is a really high damage throwing item that usually KO's.
There is also a 10% chance that the hammer head will fall of, making it useless. You will then just swing the stick around for ten seconds, while still not being able to jump. The Hammer Head becomes an item and is a really high damage throwing item that usually KO's.
==== Star Rod ====
*'''Star Rod'''
A pink baton with a star on the end. Seriously. It does normal melee damage, but if you smash it, it turns into a projectile weapon and shoots little stars out which go straight until they hit something. You can shoot about 20 stars before it becomes just melee.
A pink baton with a star on the end. Seriously. It does normal melee damage, but if you smash it, it turns into a projectile weapon and shoots little stars out which go straight until they hit something. You can shoot about 20 stars before it becomes just melee.
=== Transform Items ===
=== Performance Items ===
These items don't do damage directly but change your character's properties like weight or visibility.
These items don't do damage directly but change your character's properties like weight or visibility.
==== Invisibility ====
*'''Invisibility'''
This makes you invisible. Of course, it makes you invisible to yourself to so sometimes its a disadvantage. Also, whenever you get hit, you become momentarily visible.
This makes you invisible. Of course, it makes you invisible to yourself to so sometimes its a disadvantage. Also, whenever you get hit, you become momentarily visible.
==== Invincibility(StarMan) ====
*'''Invincibility(StarMan)'''
The starman from mario games. If you touch it, you get 10 seconds of invincibility.
The starman from mario games. If you touch it, you get 10 seconds of invincibility.
==== Metal Box ====
*'''Metal Box'''
This makes you super heavy and shiny. As a result, you are harder to knock off the stage, but you don't jump as high either.
This makes you super heavy and shiny. As a result, you are harder to knock off the stage, but you don't jump as high either.
==== Screw Attack ====
*'''Screw Attack'''
I guess this is considered a transformation item(?). When you hold it, your jumps turn into screw attack jumps, just like samus. When you throw it at someone, it makes them do the screww attack jump. A useful strategy is to throw this at them while they are trying to recover because once they get hit with this, they can't jump any more.
I guess this is considered a transformation item(?). When you hold it, your jumps turn into screw attack jumps, just like samus. When you throw it at someone, it makes them do the screww attack jump. A useful strategy is to throw this at them while they are trying to recover because once they get hit with this, they can't jump any more.
==== Bunny Hood ====
*'''Bunny Hood'''
Makes you super fast and you jump really high. Lasts for 10 seconds(?).
Makes you super fast and you jump really high. Lasts for 10 seconds(?).


=== Heath Items ===
=== Recovery Items ===
These items recover heatlth.
These items recover heatlth.
==== Food ====
*'''Food'''
Random little peices of food from the kirby games that recover 5% each.
Random little peices of food from the kirby games that recover 5% each.
==== Maxim Tomato ====
*'''Maxim Tomato'''
A large red tomato with an M on it. Recovers 50%.
A large red tomato with an M on it. Recovers 50%.
==== Heart Container ====
*'''Heart Container'''
The heart from the zelda games. Recovers 100%.
The heart from the zelda games. Recovers 100%.
=== Other Items ===
=== Other Items ===
These don't really fit into the other categories.
These don't really fit into the other categories.
==== Motion Sensor Bomb ====
*'''Motion Sensor Bomb'''
Throw it somewhere on the stage and it sticks. After half a second it will become a proximity motion bomb, blowing up if somthing walks over it or it is attacked.
Throw it somewhere on the stage and it sticks. After half a second it will become a proximity motion bomb, blowing up if somthing walks over it or it is attacked.