Super Smash Bros. for Nintendo 3DS/Mega Man: Difference between revisions

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Intro and tilts done
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{{Header Nav|game=Super Smash Bros. for Nintendo 3DS and Wii U}}
{{Header Nav|game=Super Smash Bros. for Nintendo 3DS and Wii U}}
As one of the most requested third-party characters, Mega Man joins the fray with a huge variety of Robot Master weaponry. As a fighter, Mega Man feels very different from any other character, with a lot of projectiles and few melee attacks. Obviously, this means Mega Man has incredible defensive power, able to pepper foes with a barrage of projectiles, but it also leaves Mega Man with fewer options when opponents get close. With some very unorthodox attacks in his moveset, Mega Man might feel weak at first. Once you get the hang of it, the Blue Bomber will function much like in his own games, weaving around and using his wide arsenal of weapons to cover any situation.
{{SSB3DS Move List
{{SSB3DS Move List
|a=Mega Buster
|a=Mega Buster
|fa=Mega Buster
|adesc=Mega Man shoots up to three pellets from his Mega Buster, which fly in a straight line and hits enemies for minor damage and flinching. The damage and knockback is slightly higher at point blank range. This move is one of Mega Man's three Mega Buster moves, all of which involve firing his primary weapon. Mega Man can smoothly transition between these three moves anytime before firing the set of three pellets. Use this feature to remain mobile as you harass foes with chip damage. The standing version of the Mega Buster is usually not used very often, since it is the only version that requires you to remain stationary.
|fa=Walking Mega Buster
|fadesc=Mega Man fires his Mega Buster while walking forward. As mentioned above, this move is a Mega Buster attack, and can transition into each of the other Mega Buster attacks as long as Mega Man hasn't fired all three shots. Unlike the other Mega Buster moves, there is no point blank sweetspot. This attack lets you close the distance between you and your opponents, which may force an action out of them that you can predict and try to cover. If you've marched right next to a foe, you can stop moving or jump to knock them away with the point blank sweetspot of the other Mega Buster moves, keeping you save from harm during the ending animation of the move.
|ua=Mega Upper
|ua=Mega Upper
|uadesc=Mega Man does an uppercut based on his appearance in the Marvel vs. Capcom series, launching opponents hit by it upward. The attack has an especially strong sweetspot if Mega Man hits a close foe at the very start of the move, which lets it function as a potent KO move. Enemies a bit further away take less, but still significant, knockback, which decreases slightly more in the air. The move sends Mega Man quite high in the air, and can actually be a decent anti-air attack if you're not saving it for KOs. Mega Man cannot act until he falls back to the ground, so you leave yourself very vulnerable if you miss.
|da=Slide
|da=Slide
|dadesc=Mega Man slides across the ground, kicking enemies in the way. It is pretty fast and a useful close range option to knock foes away, especially since you can move past shielding opponents, protecting you from shield grabs. It can also be used as a punish for opponents at mid-range if you desire more power than your projectiles. This attack can also be used as an alternate movement option to dashing, and it is certainly faster for short distances.
|dasha=Top Spin
|dasha=Top Spin
|hangadesc=Does a sweep kick as he climbs up
|dashadesc=Mega Man spins around rapidly, sucking up opponents in his way and dealing multiple hits. It is a decent Dash Attack with good trapping ability, and also moves Mega Man forward faster than just dashing. Use it to rack up damage and drag enemies away from their current positions.
|hangadesc=Mega Man does a sweep kick as he climbs up.
|fsmash=Charged Shot
|usmash=Spark Shock
|dsmash=Flame Blast
|aira=Mega Buster
|aira=Mega Buster
|airfa=Flame Sword
|airfa=Flame Sword
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|airua=Air Shooter
|airua=Air Shooter
|airda=Hard Knuckle
|airda=Hard Knuckle
|fsmash=Charged Shot
|usmash=Spark Shock
|dsmash=Flame Blast
|b1=Metal Blade
|fb1=Crash Bomber
|ub1=Rush Coil
|db1=Leaf Shield
|holda=Super Arm
|holda=Super Arm
|fthrow=Super Arm
|fthrow=Super Arm
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|uthrow=Super Arm
|uthrow=Super Arm
|dthrow=Super Arm
|dthrow=Super Arm
|utaunt=Holds up his Mega Buster and strikes a pose.
|b1=Metal Blade
|ftaunt=Turns his back to the camera and strikes a pose.
|fb1=Crash Bomber
|dtaunt=Teleports out and immediately back in.
|ub1=Rush Coil
|db1=Leaf Shield
|utaunt=Mega Man holds up his Mega Buster and strikes a pose.
|ftaunt=Mega Man turns his back to the camera and strikes a pose.
|dtaunt=Mega Man teleports out and immediately back in.
}}
}}
==Final Smash==
{{Footer Nav|game=Super Smash Bros. for Nintendo 3DS and Wii U|prevpage=Pac-Man|nextpage=Sonic}}
{{Footer Nav|game=Super Smash Bros. for Nintendo 3DS and Wii U|prevpage=Pac-Man|nextpage=Sonic}}