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(Corrected the Japanese romanisation of "Jr." in the introduction)
 
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{{Header Nav|game=Super Speed Race Jr.|num=3}}
{{Header Nav|game=Super Speed Race Jr.}}
{{Infobox
{{Game
|completion=3
|image=Super Speed Race Jr. flyer.jpg
|title=Super Speed Race Jr.
|title=Super Speed Race Jr.
|image=Super Speed Race Jr. flyer.jpg
|japanese=スーパースピードレースJr.
|developer=[[Taito Corporation]]
|developer=[[Taito Corporation]]
|publisher=[[Taito Corporation]]
|publisher=[[Taito Corporation]]
|japanese=スーパースピードレースJr.
|year=1985
|genre={{c|Racing}}
|systems={{syslist|cade}}
|systems=[[Arcade]]
|genre=[[Racing]]
|released={{jp|June 1985}}
|players=1
|players=1
|modes=[[Single player]]
|modes=[[Single player]]
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|series=Speed Race
|series=Speed Race
}}
}}
 
{{nihongo|'''Super Speed Race Jr.'''|スーパースピードレースJr., lit.:|''Sūpā Supīdo Rēsu Junia''}} is a [[racing]] arcade game that was released by [[Taito Corporation]] in [[1985]] only in Japan; it is the seventh and final title in their [[:Category:Speed Race|Speed Race series]], and utilizes a Zilog Z80 running at 4 MHz, with a General Instrument AY-3-8910 running at 1.6 MHz for sound. The three-script text of ''Koin wo irete kudasai.'' (コインを入れてください) is displayed on the title screen, while the Katakana texts of ''Tokuten'' (トクテン) and ''Jikan'' (ジカン) are displayed above the player's score and remaining time - and the player must (for a seventh, and final, time) use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them. The screenshots are inaccurate - due to [[MAME]]'s imperfect colour emulation.
'''Super Speed Race Jr.''' (スーパースピードレースJr., lit.: ''Sūpā Supīdo Rēsu Jūnyā''), is a {{c|racing}} arcade game that was released by [[Taito Corporation]] in [[1985]] only in Japan; it is the seventh and final title in their [[:Category:Speed Race|Speed Race series]], and utilizes a Zilog Z80 running at 4 MHz, with a General Instrument AY-3-8910 running at 1.6 MHz for sound. The three-script text of ''Koin wo irete kudasai.'' (コインを入れてください) is displayed on the title screen, while the Katakana texts of ''Tokuten'' (トクテン) and ''Jikan'' (ジカン) are displayed above the player's score and remaining time - and the player must (for a seventh, and final, time) use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them. The screenshots are inaccurate - due to [[MAME]]'s imperfect colour emulation.  
 
{{Continue Nav}}


<gallery>
<gallery>
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{{ToC}}
{{ToC}}
{{Speed Race}}
{{Speed Race}}


[[Category:Taito Corporation]]
[[Category:Taito Corporation]]
[[Category:Arcade]]
[[Category:Racing]]
[[Category:Racing]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:MAME]]
[[Category:MAME]]

Latest revision as of 23:23, 22 February 2022

Box artwork for Super Speed Race Jr..
Box artwork for Super Speed Race Jr..
Super Speed Race Jr.
Developer(s)Taito Corporation
Publisher(s)Taito Corporation
Year released1985
System(s)Arcade
Preceded bySuper Speed Race GP-V
SeriesSpeed Race
Japanese titleスーパースピードレースJr.
Genre(s)Racing
Players1
ModesSingle player
LinksSuper Speed Race Jr. ChannelSearchSearch

Super Speed Race Jr. (スーパースピードレースJr., lit.: Sūpā Supīdo Rēsu Junia?) is a racing arcade game that was released by Taito Corporation in 1985 only in Japan; it is the seventh and final title in their Speed Race series, and utilizes a Zilog Z80 running at 4 MHz, with a General Instrument AY-3-8910 running at 1.6 MHz for sound. The three-script text of Koin wo irete kudasai. (コインを入れてください) is displayed on the title screen, while the Katakana texts of Tokuten (トクテン) and Jikan (ジカン) are displayed above the player's score and remaining time - and the player must (for a seventh, and final, time) use a steering wheel to take up control of a car, with a single pedal to make it accelerate. The car in question is coloured red and you must guide it through the streets of a city while avoiding other CPU-controlled cars (one of which is a yellow Volkswagen Buggy), and trying not to go off the road; you will also have to watch out for zebra and level crossings as pedestrians and diesel-hauled trains pass over them. The screenshots are inaccurate - due to MAME's imperfect colour emulation.

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