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FAQ

Q: Are there any other games similar to this game?

Super Off Road and Micro Machines are the only games I can think of that are similar to this one.

Introduction

Super Sprint is an overhead racing game that was released by Tengen in 1989. It’s not one of the best racing games on the NES but it’s good if you are looking for a quick spin because of it’s fast-paced yet simple game play. This guide isn’t a walkthrough since it doesn’t really need one, nor does it have any deep insight on how to win races. Instead, this guide will try to help you with the difficult turns and stuff to watch out for on the track.

Game Basics

Controls
--------

Start Button: Pauses the game. 

Select Button: Not used. 

B Button: Accelerates your car.

A Button: Exit the Game Over/Victory Screen quickly.

Directional Pad: Turns your car. You only need to use Up/Down buttons though. 


Screen Info
-----------

# of Players: Located in the top left corner. It indicates the number of people 
playing. If there are two people playing, it will say P1 and P2 there.

Score: Located to the right of the # of players. It show the score for the 
current player(s). If there are two people playing, the score will appear 
beside the P1 and P2 on the left.

Level: Located to the right of the score. It shows which track your on.

Lap: Located to the right of the level. It shows how many laps you’ve done. 
There are five laps to each race. If there are two people playing, the current 
lap will appear at the same height as the P1 and P2 on the left.


Stuff on the Track
------------------

Red Bar: Gives you points. These aren’t too helpful. Don’t bother grabbing them 
unless they are in your way.

Wrench: Gives you one point to use toward an upgrade. Two of them will appear 
during a race. The other cars won’t go out of their way to get them but you 
should as long as it doesn’t cost you the race. 

Water: Slows you down when you go through it. 

Oil: Spins you out when you go through it. These are trouble. Avoid them if you 
can. 

Pylon: Slows you down when you hit it.

Tornado: Spins you out when you go through it. These are a pain in the ass 
because they move around on the track but try to avoid them if you can. 


Upgrades
--------
 
Super Traction: Increases the grip of your tires. It’s hard to gauge the 
results of this upgrade but it seems to help you slightly when you going around 
turns. The Higher Top Speed upgrade will negate it somewhat.

Higher Top Speed: Increases the top speed of your car. Use this sparingly 
because it makes it harder to take turns and easier to blow up and spin out 
when you run into the barrier or other objects. 
 
Turbo Acceleration: Increases how fast your car speeds up. It makes it a little 
harder to take turns if you put a lot of points into it but you don’t have to 
worry too much about the negative effects. 

Increase Score: Increases your score. You don’t need to use this until later in 
the game, maybe after you finish track 7 and beyond. 

===============================================================================
Tracks
===============================================================================

Track 1
-------
Difficulty: 1/5

                  Start 
     T1  ##########=###############  T7
        ###########=################
       ############=#################
       ############=#################
       #####       T4           #####
       #####     ######         ##### 
       #####    #########       #####
       #####   ###########      #####
       #####   ##### #######    #####
       #############  ###############
       #############    #############  T6
     T2 ###########      ###########   
                T3       T5

Track 1 is a simple to complete since there are no significantly difficult 
turns, the cars are slow as hell, and the track is wide all throughout. You 
should be able to lap the cars at least once. The only turns you should watch 
out for are turn 3 to turn 5, which can make your run into the wall and crash. 
You can take those turns at full speed but take your finger off the gas if it 
looks like you are going to crash. 


Track 2
-------
Difficulty: 2/5

                Start
    T1   #######=##################  T8
        ########=###################
        ########=################### 
        #####     T6           #####
         #####    ##################
          ##### #################### 
           ########################  T7
            #######
          #########################  T3
         ##### #####################
        #####    ################### 
       #####     T2            #####
       #############################
       #############################
    T5  ###########################  T4

Track 2 is a little more difficult because of the numerous turns but they are 
still simple to go around. Be careful when you drive through the crossover 
since you can spin out or possibly crash if you run into another car. The cars 
are little faster but you should be able to lap most or all of them again.


Track 3
-------
Difficulty: 2/5

    T8  ############################  T7
       ############################## 
       ##############################
       #####        T5         ######
       #####       ##################
       ########   ###################
       #########  ##################  T6  
   T10  ########  #####  
           #####  #####   ##########  T2
           #####  #####  ############
   T11  ########  #####  ############
       #########  ############  #####
       ########    ##########   ##### 
       #####      T4        T3  #####
       ############=#################
       ############=#################  
   T12  ###########=################  T1
                   Start

Track 3 is more difficult because there are a series of somewhat difficult 
turns at turn 2 to turn 4 and turn 10 to turn 12. Those turns form a rough S 
shape that can be hard to negotiate, especially if you have a Higher Top Speed 
upgrade since it’s easier to crash. The cars move a little faster as well. The 
white car in particular is getting quite fast. 


Track 4
-------
Difficulty: 3/5

                 T8      T3
   T7  #############    ###############  T2
      ###############  #################
      ###############  #################
      #####     #####  #####   T4  #####
       #####   #####   ##########  #####
        ##### #####     ########## #####
         #########      ##   ##### #####
          #########     ##   ##### #####
         ######################### #####
        ##### #################### #####
       #####   ##################  #####
      #####     T6            T5   #####
      #######################=##########
      #######################=##########
   T9  ######################=#########  T1
                        Start          

Track 4 is roughly as difficult as the previous track. The only problem that I 
can notice is turn 3 and turn 4 and the shortcut where you can get caught on 
the inside of the barrier if you are not going straight. The crossover can 
cause some problems if you run into another car though. The others cars are 
about the same speed as the previous track.


Track 5
-------
Difficulty: 4/5

               Start
    T1  #######=#######    #############  T10
       ########=########  ###############
       ########=#########################
       #####        #########       #####  
       #############  #####  ############
       ##############  T11  #############
    T2  #############       ############  T9
                #####       #####
    T5  #######|#####|#####|#####|######  T6 
       ########|#####|#####|#####|#######
       ########|#####|#####|#####|#######  
       ######   #####       #####   #####
       ##############       #############
       ##############       #############
    T4  ############         ###########  T7
                 T3          T8

Track 5 is more difficult, solely because of the twisty nature of the track. 
The underpass sections aren’t too difficult if you keep straight on and don’t 
run into the barrier. You also don’t have to take Turn 11 because of the hole 
in the barrier which lets you bypass it nicely. The cars are starting to get 
fast now. The white car will be able to keep pace with you.


Track 6
-------
Difficulty: 3/5

                     Start
   T1  ##################=#######  T10
      ###################=########
      ###################=########
      #####              T3  #####
      #####################  #####
      ###################### ##### 
   T2  ##################### #####
               T7      ##### #####
   T6  ###########    #####  ##### 
      #############  #####   #####
      ###################    ##### 
      #####    #########     #####
      #####     #######      #####  
      #####    #########     #####
      ############################ 
      #############  #############
   T5  ###########    ###########  T9
                T4     T8   

Track 6 is a step down in difficulty from the previous track since there are no 
tough turns and the cars are around the same speed. There are a lot of sections 
of track that are straight where you can get to full speed and some moderate 
turns that shouldn’t be much trouble to get through. The crossover isn’t much 
trouble as long as you don’t run into another car. 


Track 7
-------  
Difficulty: 4/5
 
                  Start
   T1  ############=################  T7
      #############=#################
      #############=#################
      #####                     #####
      #####      T3       ############### 
      #####  ##########  #################
      ##### ############ #################
      ##### ############ #####  ##### ####
      ##### #####  ##### ############ #### 
      ################## ############ ####
      ##################  ##########  ####
   T2  ################       T6      ####
            #####                     ####
            ##############################
            ##############################
         T4  ############################  T5
 
Track 7 is the last unique track that you have to race in the game. That being 
the case, it’s a difficult one to complete because of the two loops dominating 
the track and the speed that the cars travel now. Take it easy around those 
loops and try not to run into the walls, which is easy if you don’t watch 
out... or you have a Higher Top Speed upgrade. 


After Track 7
-------------

You will start on track 1 again but this time there will be more obstacles. The 
cars will reset to their original speed as well so you can beat them handily 
again until the later tracks.

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