From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 03:59, 5 October 2006 by Prod (talk | contribs) (→‎Tracks: moved to walkthrough page)
Jump to navigation Jump to search
wikify
wikify

This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wikimarkup without damaging a page, why not use the sandbox?

Template:All Game Nav Template:Infobox Super Sprint is an overhead racing game that was released by Tengen in 1989.

Game Basics

Controls

Start button : Pauses the game. Select button : Not used. B button : Accelerates your car. A button : Exit the Game Over/Victory Screen quickly. Neutral dpad : Turns your car. You only need to use Up/Down buttons though.

Screen Info

# of Players: Located in the top left corner. It indicates the number of people playing. If there are two people playing, it will say P1 and P2 there.

Score: Located to the right of the # of players. It show the score for the current player(s). If there are two people playing, the score will appear beside the P1 and P2 on the left.

Level: Located to the right of the score. It shows which track your on.

Lap: Located to the right of the level. It shows how many laps you’ve done. There are five laps to each race. If there are two people playing, the current lap will appear at the same height as the P1 and P2 on the left.

Stuff on the Track

Red Bar: Gives you points. These aren’t too helpful. Don’t bother grabbing them unless they are in your way.

Wrench: Gives you one point to use toward an upgrade. Two of them will appear during a race. The other cars won’t go out of their way to get them but you should as long as it doesn’t cost you the race.

Water: Slows you down when you go through it.

Oil: Spins you out when you go through it. These are trouble. Avoid them if you can.

Pylon: Slows you down when you hit it.

Tornado: Spins you out when you go through it. These are a pain in the ass because they move around on the track but try to avoid them if you can.

Upgrades

Super Traction: Increases the grip of your tires. It’s hard to gauge the results of this upgrade but it seems to help you slightly when you going around turns. The Higher Top Speed upgrade will negate it somewhat.

Higher Top Speed: Increases the top speed of your car. Use this sparingly because it makes it harder to take turns and easier to blow up and spin out when you run into the barrier or other objects.

Turbo Acceleration: Increases how fast your car speeds up. It makes it a little harder to take turns if you put a lot of points into it but you don’t have to worry too much about the negative effects.

Increase Score: Increases your score. You don’t need to use this until later in the game, maybe after you finish track 7 and beyond.