Taz-Mania: Difference between revisions

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{{Cleanup|May 2007}}
{{Cleanup|Was it really released for the SNES?}}
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{{Header Nav|game=Taz-Mania|num=0}}
{{Header Nav|game=Taz-Mania|num=0}}
{{Infobox
{{Infobox
|title=Taz-Mania
|title=Taz-Mania
|developer=
|image=[[Image:Taz-Mania SMD boxart.jpg|250px]]
|publisher=
|developer=[[Sega]]
|released=
|publisher=[[Sega]]
|genre=
|released={{rd|1992}}
|platform=
|genre=[[Action]], [[adventure]]
|ratings=
|platform=[[Sega Mega Drive]], [[Sega Master System]]
|players=1
}}
}}


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{{:Taz-Mania/Table of Contents}}
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{{needcontrols|Genesis}}
Your mission in each level is to eat the required number of kiwi birds. The number of kiwis you have left is displayed on the top left corner of the screen. Note that there are more kiwis in each level than you need to eat, so don't worry if you miss one.


==Controls==
==Box artwork==
===SNES===
<gallery>
* {{snes|L}} and {{snes|R}} : Taz just makes a ravenous or frustrated expression. Only when standing still.
Image:Taz-Mania SMS boxart.jpg|Sega Master System cover.
* {{snes|A}} : Brake.
</gallery>
* {{snes|B}} : Jump. Hold to jump higher.
* {{snes|X}} : Spin, just as Taz is famous for! Taz moves much faster, is just a little harder to control, and will destroy most obstacles in his path. You will also glide over water and pits. However, while spinning, your health gradually drains. You also cannot grab or eat anything while spinning, and will still be damaged by cars and trucks. If you're wearing spring shoes or rocket skates, spinning will forfeit them.
 
Pausing is done with {{snes|Select}}, not {{snes|Start}}.
 
==Tips==
While Taz will appear to move through the level much faster while spinning, using the spin will not allow you to actually ''complete'' the level much faster. For example, on the first level, if you constantly progress forward, you will encounter the first kiwi in about 15 seconds no matter where you are. This means that speeding through the level to try to reach the next kiwi faster is not a very good idea, since you are draining health for very little, if any, benefit. In later levels, this is actually dangerous because it is too easy to hit obstacles while spinning. In all, spinning is not a very useful tactic and should be used sparingly. Good uses would be to quickly move past a pit when standing directly in front of it (probably after having fallen in it), catching up to a kiwi you have already seen (although this can usually be accomplished well enough without spinning), or catching up to Digeri Dingo.


[[Category:SNES]]
[[Category:SNES]]
[[Category:Sega]]
[[Category:1992]]
[[Category:Action]]
[[Category:Adventure]]
[[Category:Sega Genesis]]
[[Category:Sega Master System]]
[[Category:Single player]]