Towns
Towns have several services. Some people may offer quests and will have an icon above them.
- Shop
- Buy, sell, and craft items
- Inn
- Restore HP and cure status ailments
- Verte Workshop
- Buy and craft Manatite
Shrines
Shrines are where you can save the game and level up Trigger Attacks. There are two types, blue and red. Blue shrines allow you to fast travel to other blue shrines. Red shrines can restore HP and cure status ailments.
Triggers
Weapons are known as Triggers. Each one can be customized by selecting three Trigger Attacks to form a combo and equipping Manatite for passive effects. Trigger Attacks can be leveled up by spending TP. TP is earned by defeating enemies. Trigger Attacks can only be leveled up to the same level of the Trigger, which is indicated by the number of stars next to its icon. Triggers level up as the story progresses.
The weapon ring can be brought up by pressing . The game will pause and you can select a different weapon and change the equipped Trigger Attacks.
Battles
Attacking depletes the Synchro Gauge above a character. When it reaches 0, damage is reduced. It replenishes over time when not attacking. It also replenishes by performing a close call, dodging just before an attack hits.
When a weapon is glowing, Trigger Strike is available. Press to perform a powerful strike. The weapon will stop glowing but will glow again over time.
When the party has all three members and the bottom right yellow gauge is full, hold to perform Trinity Impact, a powerful attack. The gauge fills by attacking with weapons enemies are weak to and taking damage.
Weapon Auras temporarily boost a character with a passive effect. Press when the Weapon Aura gauge next to the character portrait is full. Attacking enemies will refill the gauge.
Bosses have an armor gauge under their health bar that must be depleted before they will take damage. Attacking with a weapon they are weak to will deplete the gauge faster. Once broken, there is a window of time you can attack before the armor gauge reappears.
Some enemies may inflict status effects. They will disappear over time or can be removed with a status recovery item.
- Poison
- Take damage over time
- Slow
- Move slower
- Stun
- Can't move
- Seal
- Can't attack
The item ring can be brought up by pressing to use consumable items. Like the weapon ring, it will pause the game. Consumable items can also be used in the main menu.
Crafting
Items can be crafted if you have the corresponding recipe and enough materials and Liba. For consumable items, there is a bonus chance for extra items to be made without using additional materials. A success bonus rewards +1 and a major success bonus rewards +2.
Manatite crafting also requires having recipes.
Treasure Chests
Treasure chests are found throughout Trinitia and some are obscured by the environment. The mini-map tracks how many are in an area and how many have been opened. If you are already holding the maximum amount of an item, the contents of the chest will remain to pick up at a later time.