Ultima IV: Quest of the Avatar/Dungeons Despise and Covetous: Difference between revisions

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== Dungeons Wrong and Deceit ==
== Dungeons Wrong and Deceit ==
{{sect-stub}}
* Enter from Wrong, north of Lock Lake.
* Enter from Wrong, north of Lock Lake.
* Get the Green and the Blue stones.
* Get the Green and the Blue stones.
* Get the Key Part from the Altar of Truth.
* Get the Key Part from the Altar of Truth.
* Leave from Deceit and use a Gate spell.
* Leave from Deceit and use a Gate spell.
{|{{prettytable|sortable=1|text center=1}}
! L. !! Map of the floor !! Walkthrough
|-
| W1 || [[File:U4_AMI d5 Wrong L1.png]] ||align=left| Use a gem to find the secret passage and the stairs down.
|-
| W2 || [[File:U4_AMI d5 Wrong L2.png]] ||align=left| [[File:U4_SMS d5 Wrong L2rooms.png|left]] Both fountains fully refresh any character's health. Take the north ladder down.
|-
| W3 || [[File:U4_AMI d5 Wrong L3.png]] ||align=left| Coming from the west stair, the party will be in a featureless area that continues to the next floor. <br>From the north stair they will be in a half-floor with a magic orb and two further stairs down; the first ladder on your way leads to a corridor with 7 chests (14 in the Master System port).
|-
| W4 || [[File:U4_AMI d5 Wrong L4.png]] ||align=left| [[File:U4_SMS d5 Wrong L4rooms.png|left]] The ladder down is surrounded by four rooms. The north and south ones are probably the easiest ones; the west one has a magic sleep field, the east one has many sleep-inducing enemies.
|-
| W5 || [[File:U4_AMI d5 Wrong L5.png]] ||align=left| This floor is immersed in darkening winds. Use a gem for orientation. Take four steps in any direction, then four steps perpendicularly, and descend (in the Master System port, take twice the number of steps).
|-
| W6 || [[File:U4_AMI d5 Wrong L6.png]] ||align=left| [[File:U4_SMS d5 Wrong L6rooms.png|left]] Use a gem to see the four secret passage, and prepare to cast "Dispel" up to ten times (in the Master System port, twice that many); actually, you can get through all magic fields except the energy ones, then heal at a fountain on the same floor. The eastmost ladder leads to a corridor with 7 chests (14 in the Master System port). Both fountains fully refresh any character's health, after he or she touched a magic ball. <br>Continue through the westmost ladder down.
|-
| W7 || [[File:U4_AMI d5 Wrong L7.png]] ||align=left| [[File:U4_SMS d5 Wrong L7rooms.png|left]] On this floor, the fourth Magic Ball can be found, at the end of a long corridor. The fountain cures poison. <br>The easily accessible stairs down lead to the Altar Room of Love (but you sill have to find the Stone of this dungeon). In order to access the main part of level 8, there is an invisible trigger in the south-east tile in the room.
|-
| W8 || [[File:U4_AMI d5 Wrong L8.png]] ||align=left| [[File:U4_SMS d5 Wrong L8rooms.png|left]] In order to reach the altar of the Green Stone, the trigger in ther room is under the magic energy field in the north-west corner. <br>If you want to backtrack through the three rocky rooms, the trigger in the westmost one is in the south-east corner.
|-
| A || [[File:U4 AMI d0 Altar3.png]] ||align=left| From dungeon Wrong, you access the Altar Room of Truth from the west. You still need the Blue Stone of Honesty to use the altar. Leave the room to the north and enter dungeon Deceit.
|-
| D8 || [[File:U4_AMI d2 Deceit L8.png]] ||align=left| [[File:U4_SMS d2 Deceit L8rooms.png|left]] There are several falling rocks traps, that damage all the Companions. <br>In the second room (coming from the altar room) there is a puzzle-trap; when a character crosses the northern bridge, part of it will collapse. Step on a tile near the chests to make a secret door appear. <br>Both stairs upwards lead to the same area.
|-
| D7 || [[File:U4_AMI d2 Deceit L7.png]] ||align=left| [[File:U4_SMS d2 Deceit L7rooms.png|left]] Coming from the 8th floor, there is a fork: the north room is easier, and it has 6 chests; the south room has just one chest, and it is trapped. When a Companion steps on that chest, three magic fire fields will appear. <br>Past the ladder to the south there is a series of traps and magic fields that protect the altar with the Blue Stone of Honesty. <br>After you retrieve the stone, walk back to the Altar Room of Love and obtain the first part of the key. Use the following stones on the altar of Truth: Blue-Honesty, Green-Justice, Purple-Honor and White-Spirituality.
|-
| D6-b || [[File:U4_AMI d2 Deceit L6.png]] ||align=left| [[File:U4_SMS d2 Deceit L6room2.png|left]] Coming from below, you are in the larger, eastern portion of the floor. <br>The first Magic Ball of this dungeon (omitted in the Master System port)! It raises intelligence and deals 200 damage. Give it to any Companion with low intelligence, except Geoffrey and Katrina. <br>The other stairs down lead to a single-tile pit.
|-
| D5-b || [[File:U4_AMI d2 Deceit L5.png]] ||align=left| [[File:U4_SMS d2 Deceit L5room2.png|left]] Coming from below, you are in the smaller, north-eastern portion of the floor. <br>The purple fields in the room inflict sleep, but they are otherwise harmless.
|-
| D6-a || [[File:U4_AMI d2 Deceit L6.png]] ||align=left| [[File:U4_SMS d2 Deceit L6roomL.png|left]] Coming from below, you are in the smaller, south-western portion of the floor. <br>Use the halberd to weaken the hydras across the magic energy fields. The trigger to remove all fields is under the chest beyond the campfire.
|-
| D5-a || [[File:U4_AMI d2 Deceit L5.png]] ||align=left| [[File:U4_SMS d2 Deceit L5room1.png|left]] Coming from below, you are in the larger portion of the floor. <br>The fountain on this floor fully refreshes health. The second Magic Orb is protected by three traps: a darkening wind and two falling rocks. There are seven chests in most versions, but they are eleven in the Master System port.
|-
| D4 || [[File:U4_AMI d2 Deceit L4.png]] ||align=left| [[File:U4_SMS d2 Deceit L4rooms.png|left]] This floor is optional, and can be quickly skipped. The north room has five chests; when the bridges fall, a Companion can walk through the north wall. The south room has eleven chests (including two mimics) protected by energy and poison fields: dispel just the energy field, have a single Companion cross the poison and then cast Cure on him or her.
|-
| D3 || [[File:U4_AMI d2 Deceit L3.png]] ||align=left| [[File:U4_SMS d2 Deceit L3rooms.png|left]] The third and fourth magic orbs are on this floor. The downwards stairs to the west lead to a corridor with fifteen chests (thirty in the Master Syetm port).
|-
| D2 || [[File:U4_AMI d2 Deceit L2.png]] ||align=left| [[File:U4_SMS d2 Deceit L2rooms.png|left]] Coming from level 3, there are three rooms in a row. Several invisible triggers in the third one (the westmost one) close down the way out; the trigger to open again is in the north-east corner.
|-
| D1 || [[File:U4_AMI d2 Deceit L1.png]] ||align=left| [[File:U4_SMS d2 Deceit L1rooms.png|left]] The two fountains cure poison. In the room, the chests near the reaper can be accessed after stepping on the mimic tile beyond the slimes.
|}


== Dungeons Despise and Covetous ==
== Dungeons Despise and Covetous ==