Unreal Tournament 2004/Capture the Flag: Difference between revisions

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'''Capture the Flag''' is a fun team-based game that's quite simple. Each team has a base, and in the heart of that base is their Flag. Both teams must try to break into the enemy base, steal the enemy Flag, and return to their Flag. Doing this scores a point. The first team to reach the set amount of points (or has the most when time runs out) wins. If you're killed whilst holding the enemy Flag, you'll drop it (obviously) and then if you're lucky it'll be picked up by team-mate and they'll carry on. If the enemy has your flag, and they drop it, if either you or one of your team-members pick it up, it'll be returned to your base.
'''Capture the Flag''' is a fun team-based game that's quite simple. Each team has a base, and in the heart of that base is their Flag. Both teams must try to break into the enemy base, steal the enemy Flag, and return to their Flag. Doing this scores a point. The first team to reach the set amount of points (or has the most when time runs out) wins. If you're killed whilst holding the enemy Flag, you'll drop it (obviously) and then if you're lucky it'll be picked up by team-mate and they'll carry on. If the enemy has your flag, and they drop it, if either you or one of your team-members pick it up, it'll be returned to your base.


==How to win==
==How to win==
* '''Do not try and Translocate whilst holding the enemy Flag.''' This would obviously make the flag carrier almost impossible to chase down and kill, so if you try it you'll drop the Flag where you translocated from. If you've got enemies on your tail, this will only let them return it unless you're very quick.
* '''Do not try and Translocate whilst holding the enemy Flag.''' This would obviously make the flag carrier almost impossible to chase down and kill, so if you try it you'll drop the Flag where you translocated from. If you've got enemies on your tail, this will only let them return it unless you're very quick.
* '''Find and kill the enemy flag carrier as fast as possible.''' If the enemy gets your Flag find him quickly because generally the further they get, the harder it becomes to chase them down. When they're in their own territory they're well protected and it's easy for other team members to pick the Flag up if the current carrier is killed.
* '''Find and kill the enemy flag carrier as fast as possible.''' If the enemy gets your Flag find him quickly because generally the further they get, the harder it becomes to chase them down. When they're in their own territory they're well protected and it's easy for other team members to pick the Flag up if the current carrier is killed.
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==Instagib Capture the Flag==
==Instagib Capture the Flag==
This was added in a patch released by Epic Games. The instagib variation of this gametype is generally a lot faster-paced since getting to the Flag is now a lot harder, and getting out is equally as hard, if not harder. Generally, the same tactics work, but since killing is a lot easier, don't expect defenders to last as long as they would do normally. Staying agile is also a lot more important since you can't afford to be hit at all. Groups of attackers can be cut down impressively quickly by a handful of snipers, so try to stay out of the way, and use unusual ways of entering enemy territory and their bases.


The instagib variation of this gametype is generally a lot faster-paced since getting to the Flag is now a lot harder, and getting out is equally as hard, if not harder. Generally, the same tactics work, but since killing is a lot easier, don't expect defenders to last as long as they would do normally. Staying agile is also a lot more important since you can't afford to be hit at all. Groups of attackers can be cut down impressively quickly by a handful of snipers, so try to stay out of the way, and use unusual ways of entering enemy territory and their bases.
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