User:Abacos/Sandbox

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Elnard / The 7th Saga

Characters

Characters in most role-playing video games can be classified according to three attributes, therefore using a Triangle Diagram (copyright: Abacos)

Top Strength Characters with limited or no magic powers.
Bottom Magic Characters with strong magic powers.
Left White Magic Characters with strong healing magic and almost no direct attacks.
Right Black Magic Characters with strong direct attack magic and almost or no healing magic.

In this videogame every character can use at least a little bit of magic, so the top corner is empty.

Wilme and Lejes look slightly different in the videogame because the sprites used here come from the original Japanese version.

 

Character Analysis

Esuna Busy, the Elf

The best spellcaster, she can learn 16 different spells from both white and black magic, but her equipment is very light.

Valsu Saizer, the Human

The white mage, he can learn 16 spells (15 white and 1 black), but has limited equipment.

NOTE: late in the videogame he learns the Elixir spell, that completely heals Health & Magic Points, including casting cost!

Lejes Rimul, the Demon

The black mage, he can learn 16 spells (14 black and 2 white), and also has a fair choice of weapons, but limited armors.

Kamil Dowonna, the Human

The average guy, with good choice of equipment, and also 12 spells from both white and black magic.

Olvan Jaess, the Dwarf

A good fighter, who can also learn 10 spells, mostly white.

Lux Tizer, the Tetujin

Mainly a fighter, but has a few black spells, highest health points and defense growth of all characters. (Tetsujin means "Man of Metal" in Japanese)

Wilme Pelin, the Alien

Fastest character, all attributes high except magic, though spells and equipment are few in selection.

Starting Attributes

Name Race HP Power Guard Speed MP Magic
Esuna Elf (Elvess) 14 ]]]]]]]]]]]]]] 3 ]]] 3 ]]] 4 ]]]] 16 ]]]]]]]]]]]]]]]] 4 ]]]]
Valsu Human 15 ]]]]]]]]]]]]]]] 4 ]]]] 4 ]]]] 4 ]]]] 10 ]]]]]]]]]] 4 ]]]]
Lejes Demon 16 ]]]]]]]]]]]]]]]] 4 ]]]] 4 ]]]] 4 ]]]] 10 ]]]]]]]]]] 3 ]]]
Kamil Human 16 ]]]]]]]]]]]]]]]] 4 ]]]] 4 ]]]] 3 ]]] 04 ]]]] 3 ]]]
Olvan Dwarf 18 ]]]]]]]]]]]]]]]]]] 4 ]]]] 5 ]]]]] 3 ]]] 03 ]]] 3 ]]]
Lux Tetujin 18 ]]]]]]]]]]]]]]]]]] 5 ]]]]] 6 ]]]]]] 3 ]]] 03 ]]] 3 ]]]
Wilme Alien 20 ]]]]]]]]]]]]]]]]]]]] 5 ]]]]] 7 ]]]]]]] 4 ]]]] 02 ]] 2 ]]

Suggested Teams

The player starts with one character, but in the second chapter he can join forces with a second one. A good team has members that compensates each other, i.e. that are not near in the Character Class Triangle.

Wilme and Valsu

WILME is the strongest attacker, but his magic power is the meekest. VALSU is the best white mage, but his attack abilities are the most limited.

Simple strategy: Wilme attacks, Valsu defends and heals.


Lux and Esuna

LUX is a strong attacker, but his magic is very monotonous. ESUNA has the widest array of magic spells, but her physical abilities are weak.

If they both attack using magic, the monsters would hardly resist. Remember that Esuna should save some magic points to heal both.


Olvan and Lejes

OLVAN is a fighter with a good bit of white/healing spells. LEJES is a spellcaster with a lot of black/attack spells.

They use the same swords and armors, but buyng two of each would be a waste of money. Since Lejes would better attack using magic, let Olvan have the best swords (and axes), and give Lejes what's dismissed. Also, since Lejes is physically weaker than Olvan, give the former the best armors and the latter the secon best ones.


Kamil and...

KAMIL is the average guy, who can do a bit of everything but does not excel in anything.

He can team up pretty much with anyone. The player could try a solo adventure with him, or change his partner whenever there is the opportunity.

Equipment

Equipment can be divided not only into weapons, armors and shields, but also according to the characters:

  • Wilme and Lux can use almost no equipment.
  • Olvan, Kamil and Lejes can use similar heavy equipment.
  • Valsu and Esuna can use similar light equipment.

Exceptions exist, of course: in fact, Kamil can use Rods and Lejes cannot use shields.

Weapons

Weapon Cost Attack Users
Claw n/a 2 Wilme
Sword (monster) 2000 25 Wilme, Olvan, Kamil, Lejes, Valsu, Esuna
Znte Fist n/a 5 Lux
Kryn Fist 22000 20 Lux
Swords and Axes
Fire Axe 50 2 Olvan, Kamil
Znte Sword 4000 2 Olvan, Kamil, Lejes
Sword of Tranquility n/a 2 Olvan, Kamil, Lejes
Psyte Sword 110 4 Olvan, Kamil, Lejes
Psyte Axe 220 6 Olvan, Kamil
Anim Sword 250 7 Olvan, Kamil, Lejes
Kryn Sword 680 12 Olvan, Kamil, Lejes
Sword of Anger 1500 16 Olvan, Kamil, Lejes
Tidal Sword 1000 18 Olvan, Kamil, Lejes
Anim Axe 2200 19 Olvan, Kamil
Nature Sword 2300 21 Olvan, Kamil, Lejes
Anger Axe 3400 23 Olvan, Kamil
Sword of Brilliance 4100 25 Olvan, Kamil, Lejes
Muramasa 5000 26 Olvan, Kamil, Lejes, Valsu, Esuna
Sword of Courage 4500 28 Olvan, Kamil, Lejes
Power Axe 7300 31 Olvan
Sword of Despair 7200 33 Olvan, Kamil, Lejes
Sword of Fear 10400 38 Olvan, Kamil, Lejes
Axe of Despair 15000 40 Olvan
Fire Sword 13900 45 Olvan, Kamil, Lejes
Kryn Axe 21000 50 Olvan
Insa Sword 18600 53 Olvan, Kamil, Lejes
Axe of Fear 26000 58 Olvan
Ansc Sword 28500 67 Olvan, Kamil, Lejes
Mystic Axe 35000 72 Olvan
Hope Axe 43000 80 Olvan
Sword of Doom 37000 90 Olvan, Kamil, Lejes
Sword of Victory 48000 100 Olvan, Kamil, Lejes
Immortal Axe 56000 120 Olvan
Daggers and Rods
Light Staff n/a 1 Valsu, Esuna, Lejes
Petrified Staff 180 3 Valsu, Esuna, Kamil
Light Dagger 260 5 Valsu, Esuna
Rod of Tide 1000 8 Valsu, Esuna, Kamil
Saber 1500 11 Valsu, Esuna
Rod of Confusion 2500 14 Valsu, Esuna, Kamil
Rod of Brilliance 4000 17 Valsu, Esuna, Kamil
Rod of Despair 5800 20 Valsu, Esuna, Kamil
Kryn Dagger 22000 ? Valsu, Esuna
Fire Dagger 13600 26 Valsu, Esuna
Rod of Nature 20000 30 Valsu, Esuna, Kamil
Fortune Sword n/a 36 Valsu
Rod of Fear 32000 48 Valsu, Esuna, Kamil
Immortal Rod 55000 58 Valsu, Esuna
Mystic Rod 44000 73 Valsu, Esuna, Kamil

Armors

Armor Cost Defense Users
Xtri n/a 2 Wilme
Coat n/a 8 Lux
Brown Coat n/a ? Lux
Body Armors
Xtri Armor n/a 1 Olvan, Kamil, Lejes
Pyste Armor 560 4 Olvan, Kamil, Lejes
Anim Armor 1400 8 Olvan, Kamil, Lejes
Royal Armor 1600 14 Olvan, Kamil, Lejes
Courage Armor 4000 18 Olvan, Kamil, Lejes
Armor of Bravery 7600 24 Olvan, Kamil, Lejes
Mystic Armor 10500 32 Olvan, Kamil, Lejes
Armor of Fortune 12200 42 Olvan, Kamil, Lejes
Scale Suit 18000 50 Olvan, Kamil, Lejes
Chain Suit 23000 72 Olvan, Kamil, Lejes
Kryn Suit 33000 88 Olvan, Kamil, Lejes
Robes
Light Robe n/a 1 Valsu, Esuna, Lejes
Cotton Robe 440 2 Valsu, Esuna
Silk Robe 800 4 Valsu, Esuna
Xtri Robe 1350 6 Valsu, Esuna, Kamil
Robe of Seas 3700 8 Valsu, Esuna
Robe of Anger 9000 16 Valsu, Esuna
Robe of Victory 14000 21 Valsu, Esuna
Robe of Hope 5600 12 Valsu, Esuna
Robe of Despair 20000 26 Valsu, Esuna
Robe of Confusion 32000 30 Valsu, Esuna
Mystic Robe 48000 36 Valsu, Esuna
Immortal Robe 56000 42 Valsu, Esuna

Shields

Shield Cost Defense Users
Horn n/a 0 Wilme
Pod n/a 2 Lux
Block 36000 30 Lux
Shields
Xtri Helmet n/a 0 Olvan, Kamil, Lejes
Xtri Shield 50 1 Olvan, Kamil
Kryn Shield 350 8 Olvan, Kamil
Shield of Courage 2500 14 Olvan, Kamil
Shield of Brilliance 6100 18 Olvan, Kamil
Shield of Justice 7800 22 Olvan, Kamil
Shield of Sound 9200 28 Olvan, Kamil
Mysterious Shield 15100 32 Olvan, Kamil
Shield of Anger 21800 36 Olvan, Kamil
Shield of Illusion n/a 38 Olvan, Kamil
Mystic Shield 29400 40 Olvan, Kamil
Fortune Shield 42000 50 Olvan, Kamil
Immortal Shield 51000 56 Olvan, Kamil
Accessories
Scarf 1200 4 Valsu, Esuna, Lejes
Mask 9500 20 Valsu, Esuna, Lejes
Kryn Mask 20000 40 Valsu, Esuna, Lejes
Tiara of Brilliance 45000 60 Valsu, Esuna

Items

Main Items

Stock up on these items, especially those that correspond to Rune powers and spells that your characters cannot learn. I found effective to divide items in four groups, as follows:

Item type Explanation
PEACE ITEMS Items that can be used outside battle.
SUPPORT ITEMS Battle items that target the heroes.
DEBUFF ITEMS Battle items that target the enemies, but deal no damage.
ATTACK ITEMS Battle items that deal damage to the enemies.


Name Cost Type Item Spell
Potion 1 20 Peace Restores 40 Health Points Heal 1
Potion 2 100 Peace Restores 90 Health Points Heal 2, WATER RUNE
Potion 3 400 Peace Restores all Health Points Heal 3
Antidote 80 Peace Cures Poison in one ally Purify
Magic Water 1200 Peace Revives a dead ally Revive 1
Exit Gate ? Peace Warps you out of any dungeon Exit
Recovery 0 Peace Restores all Health and Magic Points Elixir
Wind Ball 80 Peace Warps you to any town you have already visited WIND RUNE
Magic Herb 1 80 Peace Restores 20 Magic Points -
Magic Herb 2 200 Peace Restores 40 Magic Points SKY RUNE
Bottle of Power 100 Support Doubles Power when used in battle Power, MOON RUNE
Bottle of Protect 100 Support Doubles Defense when used in battle Defense, STAR RUNE
Harp 500 Support AUTOMATICALLY protects from a Vacuum spell (Protect)
Mirror 200 Support AUTOMATICALLY mirrors an enemy Petrify spell (F.Shield?)
Bottle of Agility 100 Support Doubles Agility when used in battle Agility
Bottle of Fossil 100 Debuff Petrifies one enemy Petrify
Magic Siphon 200 Debuff Steals MP from an enemy MP Catcher
Shield Destroyer 100 Debuff Halves an enemy's Defense Defense 2
Mosquito 150 Attack Steals HP from an enemy HP Catcher
Bottle of Fire 20 Attack Deals fire damage to one enemy Fire 1
Bottle of Ice 20 Attack Deals ice damage to one enemy Ice 1
Vacuum 200 Attack Instant kill Vacuum 1

Seeds

These items cannot be bought nor sold. Give them all to your main character, because he will be alone in some of the toughest battles. These items are found in every role-playing videogame by Enix!

Name Use
Agility Seed Increases SPEED by 1-4
Intelligence Seed Increases MAGIC by 1-4
Magic Seed Increases MAX Magic Points by 1-4
Power Seed Increases POWER by 1-4
Protect Seed Increases GUARD by 1-4
Vitality Seed Increases MAX Health Points by 1-4

Jewels

A useful way to save money. If your party is defeated, the monsters will take half the money, but no jewels.

Name Value Use
Opal 100 Jewel: buy or sell for 100 GP
Pearl 200 Jewel: buy or sell for 200 GP
Topaz 500 Jewel: buy or sell for 500 GP
Ruby 1000 Jewel: buy or sell for 1000 GP
Sapphire 2500 Jewel: buy or sell for 2500 GP
Emerald 5000 Jewel: buy or sell for 5000 GP
Diamond 10000 Jewel: buy or sell for 10000 GP

Plot Items

These items cannot be bought nor sold.

Name Chapter Use
Whistle 1--------- Use in battle with Romus, if he defeated you.
Key of Earth 1--------- The key to the Gate of Earth near Rablesk.
Map -2-------- Shows you a map of the world
Remote Control ----5----- Opens a secret passage in the cave of Milto (Valsu, Lejes, Kamil and Wilme only).
Gold Key ----5----- Opens the Grime Tower (Olvan only).
Free ticket ----5----- Ferry ticket from Bonro to Pandam (Esuna and Lux only).
Crystal of Peace -----6---- Used to stop the war between Belaine and Telaine.
Jail Key -------8-- Opens the cells in Bilthem Castle basement.
Star -------8-- Use in the battle with Doros.
Moonlight --------9- Use in the battle with Gariso.
Letter ---------10 A letter to Tarufo from his mother.

Runes

These are the goal of the videogame.

Name Chapter Use Spell Item
Wind Rune -2-------- Warps you to any town you have already visited. - Winball
Water Rune --3------- Restores Health Points when used in battle. Heal 2 Potion 2
Star Rune ---4------ Doubles DEFENSE when used in battle. Defense 1 Bottle of Protection
Sky Rune -----6---- Heals MP when used in battle. - Magic Herb 2
Moon Rune ------7--- Doubles ATTACK POWER when used in battle. Power Bottle of Power
Light Rune -------8-- Doubles MAGIC POWER when used in battle. - -
Wizard Rune --------9- Removes invulnerability from Gorsia. - -

Magic

In the table below, characters are sorted according to Magic affinity:

  • Valsu and Olvan can use mostly White spells
  • Esuna and Kamil can use both magic systems
  • Wilme and Lejes can use mostly Black spells
  • Lux can use his (its?) own five spells

It is debated whether "F. Shld" means either "Fossil Shield" or "Force Shield" or "Fire Shield".


Spell MP Type Target Effect Val. Olv. Esu. Kam. Wil. Lej. Lux Item
Heal1 04 Peace one ally Cures health points L01 L03 L04 L04 - - - Potion
Heal2 18 Peace one ally Cures health points L08 L17 - L12 - - - Potion2,
Water Rune
Heal3 34 Peace one ally Cures health points L20 L39 L27 L34 - - - Potion3
Purify 08 Peace one ally Cures status L05 L20 L05 L08 - - - Antidote
Revive1 40 Peace one ally Cures death L10 L42 L24 L30 - - - Magic Water
Revive2 90 Peace one ally Cures death L34 - - - - - - -
Exit 30 Peace All allies Exit dungeon L23 - - - - - - Exigate
Elixir 120 Peace one ally Cures HP and MP L32 - - - - - - Recovery
Defense1 05 Support one ally Raises Defense L04 L12 L17 - - - - B. Protection,
Star Rune
Power 06 Support one ally Raises Power L11 - L13 - - - - B. Power,
Moon Rune
Protect 20 Support one ally Negates Vacuum L27 - L21 - - L23 - Harp
Fossil Shield 17 Support one ally Reflects Petrify L14 - - - - L15 - Mirror
Agility 03 Support one ally Raises Agility L12 - - - - - - B. Agility
Petrify 10 Debuff one enemy Petrify L06 L08 L11 L17 - L04 - B. Fossil
MP-Catcher 08 Debuff one enemy Steals 40 MP L16 L35 L03 - L16 L14 - Magic Syphon
Defense2 05 Debuff one enemy Cuts Defense - - - - - L09 - Shield Destroy
HP-Cathcer 06 Attack one enemy Steals 50 HP - - L02 - L07 L02 - Mosquito
Fire1 03 Attack one enemy Fire element - L05 - L03 L05 L01 - B. Fire
Fire2 12 Attack one enemy Fire element - L15 - L19 L12 L08 - -
FireBird 14 Attack All enemies Fire element - - - L10 L09 L06 - -
FireBall 32 Attack All enemies Fire element - - - L36 L20 L17 - -
Ice1 03 Attack one enemy Ice element L03 - L01 L16 - L03 - B. Ice
Ice2 12 Attack one enemy Ice element - - L07 - - L11 - -
Blizzard1 14 Attack All enemies Ice element - - L09 - - L10 - -
Blizzard2 32 Attack All enemies Ice element - - L19 - - L21 - -
Vacuum1 30 Attack one enemy Instant kill - - L15 L22 L28 L12 - Vacuum
Vacuum2 60 Attack All enemies Instant kill - - L35 - - L25 - -
Laser1 03 Attack one enemy Thunder element - - - - - - L04 -
Laser2 10 Attack one enemy Thunder element - - - - - - L07 -
Laser3 20 Attack one enemy Thunder element - - - - - - L15 -
Thunder1 10 Attack All enemies Thunder element - - - - - - L10 -
Thunder2 40 Attack All enemies Thunder element - - - - - - L23 -

Monsters

Final fantasy 1 Magic

White Magic

About the "Type" column (classification based on Sun-Tzu's book "The Art of War"):

  • Peace spells are spells that can be used outside battle;
  • Support spells are battle spells that target the allies;
  • Debuff spells are battle spells that target the enemies but deal no damage;
  • Attack spells are battle spells that deal damage to the enemies.

The White Wizard is an evolution of the White Mage and can use any spell that the White Mage can use. Therefore, the White Mage in the "User" column means that both White Mage and Wizard can use a spell. The same is true for the Red Mage and Wizard.

Lv. Spell Name MP Type Target Effect Users Town Cost
1 Cure
PSX: Cure1
NES: Cure
3 Peace one ally Restores 16-32 HP 5:      Cornelia 100/50 G
1 Protect
PSX: Shld1
NES: Fog
3 Support one ally Defence +8 5:      Cornelia 100/50 G
1 Blink
PSX: Blink
NES: Ruse
3 Support caster Evade +80 4:     Cornelia 100/50 G
1 Dia
PSX: Dia1
NES: Harm
5 Attack All enemies 20-80 damages to Undead 2:   Cornelia 100/50 G
2 NulShock
PSX: NulBolt
NES: ALit
8 Support All allies Halves lightning-based damage 5:      Pravoka 400/250 G
2 Blindna
PSX: Lamp
NES: Lamp
3 Support one ally Cures Darkness 5:      Pravoka 400/250 G
2 Invis
PSX: Invs1
NES: Invs
3 Support one ally Evade +40 5:      Pravoka 400/250 G
2 Silence
PSX: Silence
NES: Mute
5 Debuff All enemies Prevents spellcasting 5:      Pravoka 400/250 G
3 Cura
PSX: Cure2
NES: Cur2
10 Peace one ally Restores 33-66 HP 5:      Elfheim 1500/1000 G
3 Heal
PSX: Heal
NES: Heal
10 Peace All allies Restores 12-24 HP 2:   Elfheim 1500/1000 G
3 NulBlaze
PSX: NulFire
NES: AFir
8 Support All allies Halves fire-based damage 5:      Elfheim 1500/1000 G
3 Diara
PSX: Dia2
NES: Hrm2
8 Attack All enemies 40-160 damage to Undead 2:   Elfheim 1500/1000 G
4 Poisona
PSX: Esuna
NES: Pure
3 Peace one ally Cures Poison 4:     Elfheim 4000/2500 G
4 Vox
PSX: Vox
NES: AMut
3 Support one ally Cures Mute 3:    Elfheim 4000/2500 G
4 NulFrost
PSX: NullIce
NES: AIce
8 Support All allies Halves ice-based damage 4:     Elfheim 4000/2500 G
4 Fear
PSX: Fear
NES: Fear
10 Debuff All enemies Flee battle 2:   Elfheim 4000/2500 G
5 Curaga
PSX: Cure3
NES: Cur3
20 Peace one ally Restores 66-132 HP 4:     Melmond 8000/4000 G
5 Life
PSX: Life1
NES: Life
20 Peace one ally Revives dead ally 3:    Melmond 8000/4000 G
5 Healara
PSX: Heal2
NES: Hel2
25 Peace All allies Restores 24-48 HP 2:   Melmond 8000/4000 G
5 Diaga
PSX: Dia3
NES: Hrm3
25 Attack All enemies 60-240 damage to Undead 2:   Melmond 8000/4000 G