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==Course No. 4 - Outrun the Pouncer==
==Course No. 4 - Outrun the Pouncer==
''A series of tunnels must be traversed to reach deeper in to Kitchen Island. However, this passage is guarded by a fierce Pouncer, and includes spikes and lava as obstacles. There is no time to waste; keep moving or you'll be squished or burnt!''


The moment you enter this level, start running. A Pouncer will move toward you from the ledge above. Relatives of Thwomps from the Mushroom Kingdom, Pouncers are covered in spikes everywhere but the top, and getting impaled is lethal. There is no space in this tunnel for you to dodge the Pouncer, you must stay ahead of it. Start by moving to the right and breaking the wall of blocks along the way as quickly as possible. Being Bull Wario helps tremendously, as you only need one shoulder tackle to break the blocks as opposed to two. There's a Face Block along the way that contains a Heart; grab it only if you're well ahead. Once the background darkens, you've exited the tunnel. Jump on to the ledge and await the Pouncer.
It's not time to relax yet. There is a very wide lava pit that will instantly kill you if you fall in. You have to exploit a feature of the Pouncer to get across: its flat, spikeless top. When the Pouncer moves below you, jump on to it and ride it to the next tunnel. Along the way, you must beware of spikes as well as insect-like enemies called Debidebi, which dive at you in an arc. Duck under the spikes and jump over the Debidebi as they dive toward you. Later, you will be presented with two paths. The top path has you only dealing with the Debidebi, while the bottom path requires you to deftly duck under spikes and jump on and off the Pouncer. You do get more coins from the bottom path though. After that, you can see another tunnel opening. Dismount the Pouncer and jump into the tunnel; your truce with this moving death trap has just ended.
The routine in this tunnel is still the same as before. Use shoulder tackles to break blocks and outpace the Pouncer. There are more blocks containing Hearts inside them if you are daring enough to collect them. Once the tunnel opens up, go into the door. There's no more Pouncer chases beyond this door, but there is still one Pouncer pounding on the floor, as well as two Pirate Gooms. If you can knock the Pirate Gooms below the Pouncer, they will be smashed flat, leaving a 10 Gold Coin for you to collect! Go through the exit door to exit the course.


==Course No. 5 - Cave of the Spiked Koopa Troopa==
==Course No. 5 - Cave of the Spiked Koopa Troopa==
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