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== Experience == | {{rename|Wolfenstein: Enemy Territory/Ranking}} | ||
{{Header Nav|game=Wolfenstein: Enemy Territory}} | |||
==Experience== | |||
Experience points (XP) are earned if the player does specific things. For instance, if a medic gives a health pack to one of his teammates, he will receive one experience point for the First Aid skill. If the player gets enough experience points in a specific skill, like Light Weapons, he will level up. | Experience points (XP) are earned if the player does specific things. For instance, if a medic gives a health pack to one of his teammates, he will receive one experience point for the First Aid skill. If the player gets enough experience points in a specific skill, like Light Weapons, he will level up. | ||
In the standard game mode, 7 different skills exist: | In the standard game mode, 7 different skills exist: | ||
* Light Weapons (All classes) | * Light Weapons (All classes) | ||
* Battle Sense (All classes) | * Battle Sense (All classes) |
Revision as of 01:13, 30 August 2007
Experience
Experience points (XP) are earned if the player does specific things. For instance, if a medic gives a health pack to one of his teammates, he will receive one experience point for the First Aid skill. If the player gets enough experience points in a specific skill, like Light Weapons, he will level up. In the standard game mode, 7 different skills exist:
- Light Weapons (All classes)
- Battle Sense (All classes)
- Heavy Weapons (Soldiers, or if using a stationary MG-42)
- First Aid (Medics)
- Engineering (Engineers)
- Signals (Field Ops)
- Covert ops (Covert Ops)