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{{All Game Nav|game=Wonder Boy in Monster World|num=3}}
{{Header Nav|game=Wonder Boy in Monster World}}
{{Infobox|title=Wonder Boy in Monster World
{{Game
|boxart=[[Image:Wonder_Boy_in_Monster_World_box.jpg|250px]]
|completion=3
|image=Wonder Boy in Monster World box.jpg
|title=Wonder Boy in Monster World
|developer=[[Westone]]
|developer=[[Westone]]
|publisher=[[Sega]]
|publisher=[[Sega]]
|categories=[[:Category:Platform|Platform]]
|year=1991
|systems=[[Sega Genesis]],[[Sega Master System]],[[Commodore 64/128]],[[Commodore Amiga]],[[Atari ST]],[[TurboGrafx 16]]
|systems={{syslist|gen|sms|wii|win|ps3}}
|releasedates=[[October 25]], [[1991]] (JP)
|ratings={{CERO|A}}{{ESRB|E}}{{PEGI|7}}
|genre=[[Platform]], [[action-adventure]]
|players=1
|players=1
|ratings=ESRB: K-A
|modes=[[Single player]]
|preceded by=[[Wonder Boy III: The Dragon's Trap]]
|followed by=[[Monster World IV]]
|series=Wonder Boy
|pcgamingwiki=Wonder Boy in Monster World
}}
}}
{{wikipedia|Wonder Boy in Monster World}}
'''Wonder Boy in Monster World''' ('''Wonder Boy V: Monster World III''' in Japan) is a [[1991]] game for the [[Sega Genesis]]. It is the third game in the [[:Category:Wonder Boy|Monster World]] sub-series, and the fifth and last to bear the {{c|Wonder Boy}} name.
'''''Wonder Boy in Monster World''''' the fifth game in the ''Wonder Boy'' series, and the third game in the ''Monster World'' sub-series. It's also the last ''Wonder Boy'' game to be officially released in English.


==Gameplay==
Like the other games in the series, the game combines standard platform game elements—walking, jumping, and killing enemies—with action-adventure elements—collecting weapons, items and magic, talking to NPCs, and exploring a free-roam game world.
''Wonder Boy In Monster World'' puts you in control of Shion in his quest to save Monster World from the evil BioMeka.
It controls like your standard platform game - run, jump, and kill enemies.
The game is filled with RPG elements such as talking to townsfolk, collecting money to buy items, extending your life bar, and equipping a large variety of armor, weapons and magic. Arguably, it can be described as a sidescrolling platform variation on ''[[The Legend of Zelda]]''.


Shion travels through the many interconnected regions of Monster World, all the while collecting increasingly powerful equipment in the form of many different swords, spears, shields, suits of armor, and boots.
<gallery>
File:Wonder Boy V Monster World III box.jpg|Japanese box
</gallery>


The game introduced a one slot save feature to save process at inns throughout the game world. It was often tedious to return to the inns early in the game when the Return magic hadn't been obtained yet.
Shion travels through the many interconnected regions of Monster World, all the while collecting increasingly powerful equipment in the form of many different swords, spears, shields, suits of armour, and boots.


==Table of Contents==
The game introduced a one-slot save feature to save process at inns throughout the game world. Returning to an inn was easily accomplished by deliberately dying and then being teleported to the inn with no penalty other than the inn's usual fee. For the English version the game was made much harder; dying to save no longer worked (death instead led to a Game Over screen) so the player instead had to either trek to the nearest inn or else use the Return magic, and harder forms or more traps were added to boss battles to make them more difficult.
{{:Wonder Boy in Monster World/Table of Contents}}
{{-}}
==Sega Master System version==
A significantly different version was produced for Sega's ageing Master System. It features sloppy hit detection, fewer stages, and is generally considered to be an inferior version. This guide currently does not cover the Master System version, so do not be surprised if stages are shorter than described here (or missing altogether) when playing that version.


==PC Engine version==
A significantly different version was produced for Sega's ageing [[Sega Master System|Master System]]. It features sloppy hit detection, fewer stages, and is generally considered to be an inferior version. This guide does not currently cover the Master System version directly, so some stages will be shorter than described here (or missing altogether) when playing that version.
In Japan, the [[TurboGrafx 16]], known as the PC Engine, saw a conversion of the game in the form of Bikkuriman World, which changes made to the characters to conform to what was then a popular anime series.


==Turbo CD version==
Although Sega owned the rights to the Wonder Boy characters' likenesses, [[Westone]] owned the game itself. They licensed it to [[Hudson Soft]], who produced '''The Dynastic Hero'''. There were some changes to the game world (for example the dragon village is instead a bee village), and all bosses were changed (some even have different move patterns), but the gameplay is largely identical. Because it is based off the Japanese Mega Drive version the game is much easier than any other western version. The music has also been completely replaced; while the new music is CD-quality, some players prefer the original compositions. The US version is the single rarest Turbo Duo game in existence, making it highly sought after by both Wonder Boy fans and collectors in general.
Although Sega owned the rights to the ''Wonder Boy'' characters' likenesses Westone owned the game itself. They licensed it to Hudsonsoft, who produced ''The Dynastic Hero'', a graphical remix of the original game (for example the dragon village is instead a bee village). Because it is based off the Japanese version the game is much easier than any other western version. The music has also been completely replaced; while the new music is CD-quality, some players preferred the original Genesis compositions.
 
Like other games in the series, Sega's Brazilian distributor [[Tec Toy]] released an altered version called '''Turma da Mônica na Terra Dos Monstros''' where Shion and various other characters were replaced with characters from [[wp:Monica's Gang|Monica's Gang]].
 
The Mega Drive version is currently available as a digital download for the [[Wii]], [[Windows]] and [[PlayStation 3]] and has also been released as part of [[Sega Ages 2500 Series Vol. 29: Monster World Complete Collection]] for the [[PlayStation 2]] (in Japan only) and [[Sega Vintage Collection: Monster World]] for the [[Xbox 360]].
 
{{ToC}}
{{Wonder Boy}}


[[Category:Sega Genesis]]
[[Category:Sega Master System]]
<!-- Incorrect name.  Proper name will be added to TurboGrafx 16 category and redirected here.
[[Category:TurboGrafx 16]] -->
[[Category:Commodore 64/128]]
[[Category:Commodore Amiga]]
[[Category:Atari ST]]
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Westone]]
[[Category:Westone]]
[[Category:Sega]]
[[Category:Platform]]
[[Category:Action-adventure]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Monster World]]

Latest revision as of 03:53, 5 January 2022

Box artwork for Wonder Boy in Monster World.
Box artwork for Wonder Boy in Monster World.
Wonder Boy in Monster World
Developer(s)Westone
Publisher(s)Sega
Year released1991
System(s)Sega Genesis, Sega Master System, Wii, Windows, PlayStation 3
Preceded byWonder Boy III: The Dragon's Trap
Followed byMonster World IV
SeriesWonder Boy
Genre(s)Platform, action-adventure
Players1
ModesSingle player
Rating(s)CERO All agesESRB EveryonePEGI Ages 7+
LinksWonder Boy in Monster World at PCGamingWikiWonder Boy in Monster World ChannelSearchSearch

Wonder Boy in Monster World (Wonder Boy V: Monster World III in Japan) is a 1991 game for the Sega Genesis. It is the third game in the Monster World sub-series, and the fifth and last to bear the Wonder Boy name.

Like the other games in the series, the game combines standard platform game elements—walking, jumping, and killing enemies—with action-adventure elements—collecting weapons, items and magic, talking to NPCs, and exploring a free-roam game world.

Shion travels through the many interconnected regions of Monster World, all the while collecting increasingly powerful equipment in the form of many different swords, spears, shields, suits of armour, and boots.

The game introduced a one-slot save feature to save process at inns throughout the game world. Returning to an inn was easily accomplished by deliberately dying and then being teleported to the inn with no penalty other than the inn's usual fee. For the English version the game was made much harder; dying to save no longer worked (death instead led to a Game Over screen) so the player instead had to either trek to the nearest inn or else use the Return magic, and harder forms or more traps were added to boss battles to make them more difficult.

A significantly different version was produced for Sega's ageing Master System. It features sloppy hit detection, fewer stages, and is generally considered to be an inferior version. This guide does not currently cover the Master System version directly, so some stages will be shorter than described here (or missing altogether) when playing that version.

Although Sega owned the rights to the Wonder Boy characters' likenesses, Westone owned the game itself. They licensed it to Hudson Soft, who produced The Dynastic Hero. There were some changes to the game world (for example the dragon village is instead a bee village), and all bosses were changed (some even have different move patterns), but the gameplay is largely identical. Because it is based off the Japanese Mega Drive version the game is much easier than any other western version. The music has also been completely replaced; while the new music is CD-quality, some players prefer the original compositions. The US version is the single rarest Turbo Duo game in existence, making it highly sought after by both Wonder Boy fans and collectors in general.

Like other games in the series, Sega's Brazilian distributor Tec Toy released an altered version called Turma da Mônica na Terra Dos Monstros where Shion and various other characters were replaced with characters from Monica's Gang.

The Mega Drive version is currently available as a digital download for the Wii, Windows and PlayStation 3 and has also been released as part of Sega Ages 2500 Series Vol. 29: Monster World Complete Collection for the PlayStation 2 (in Japan only) and Sega Vintage Collection: Monster World for the Xbox 360.

Table of Contents

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