From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

This is the first game in the Battle Isle series. For other games in the series see the Battle Isle category.

Box artwork for Battle Isle.
Battle Isle
Developer(s)Blue Byte
Publisher(s)Blue Byte
Year released1991
System(s)MS-DOS, Commodore Amiga
Followed byBattle Isle Data Disk 1
SeriesBattle Isle
Genre(s)Turn-based strategy
Players1-2
ModesSingle player, Multiplayer
LinksBattle Isle at PCGamingWikiBattle Isle ChannelSearchSearch

Battle Isle is a turn-based tactics computer game developed by the German developer Blue Byte Software. The storyline is set on a fictional planet called Chromos, whose society is technologically more advanced than that of contemporary Earth.

The development of the game was heavily influenced by the game Nectaris for the PC Engine which was released 2 years prior. The engine that was used in Battle Isle was reused again in the following years for Battle Isle Data Disk 1, Battle Isle '93 (also known as Battle Isle Data Disk 2 or The Moon of Chromos) and for History Line: 1914-1918.

Story[edit]

Battle Isle was developed by the Drull (the inhabitants of the planet Chromos) with the goal of finding the Great Strategist who can aid them in their battle against the mighy TitanNet. The game was bought by the earthling Walter Harris, who (as the player), is taken to Chromos to lead the drullian forces.

Table of Contents

edit