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|Developer(s)||Nexon, Big Huge Games|
|YouTube Gaming||DomiNations Channel|
Players build a base with defensive, economic, workshop, and unit training buildings along with several wonders and a Town Centre. After training appropriate troops, players search for suitable opponents to attack and gain loots and medals.
Players can choose to play as any of the 8 different nations - Korean, British, Romans, Chinese, Germans, French, Japanese, or Greeks; and advance through 10 ages from Dawn age to Global age, expanding the base in each age.
There is also a single player campaign where players practice strategies by battling in a historical perspective. DomiNations introduced World War on December 2, 2015, where two alliances combat for victory.
There are 8 nations to play as, with each nation having their own advantage. Currently, the following nations are available in the game:
- British - provides better loot/offense, shooters have +1 range
- Chinese - jack of all trades, master of none
- French - provides better alliance
- German - provides better offense, more control on troops
- Greek - provides better economy
- Japanese - provides better defense
- Korean - provides better offense, extra tactic
- Roman - provides better offense, larger army
Resources are used to upgrade buildings and troops, to research various enhancements, and train troops and tactics. The resources in the game are:
- Food - Generated from Farms, Boars, Deers, Fruit Trees or shipments from the Mills
- Gold - Generated from Caravans, Bears, Foxes, Bunnies, Gold Mines or shipments from the Markets
- Oil - Generated from Oil Wells, Oil Seeps or shipments from the Oil Refinery
- Trade Goods - Obtained from Animals, Gold Mines, Fruit Trees or as gifts from the League Boat once daily
- Crown - Obtained by hunting Stags and rewarded for game achievements
Except Crowns, all other resources are also obtained in huge amount from multiplayer battles. Crowns can be purchased for real money.
Players start with Dawn Age, which signifies the dawn of civilization. Purpose of this age is to provide a tutorial of the game. After this age, players advance to next ages by upgrading the Town Center. Each age unlocks new buildings and troops. Currently, the players can reach Global Age, which is the highest available age in the game. Space Age is the final age scheduled to be released.
From Dawn age to Stone age, players gather resources mainly in hunter-gatherer fashion. Starting from Bronze age, players can loot from multiplayer battles. Similarly, every age correspond to a particular era of Human Civilization.
|Town Center Level||Name of the Age||Significance|
|I||Dawn Age||Dawn of Human Civilization|
|II||Stone Age||Neolithic Era|
|III||Bronze Age||Bronze Age of Human Civilization|
|IV||Iron Age||Iron Age of Human Civilization|
|V||Classical Age||Around Classical Greece|
|VI||Medieval Age||Middle Ages of Europe|
|VII||Gunpowder Age||Early modern warfare involving Gunpowder artillery|
|VIII||Enlightenment Age||Modern age following Scientific revolution|
|IX||Industrial Age||From Industrial Revolution to World War I era|
|X||Global Age||Around World War II|
|XI||Atomic Age||After World War II|
|XII||Cold War Age||The beginnings of the Cold War|
The buildings are the basic building blocks of the game. The buildings resemble the architectural design of the civilization of the player, and their appearance change as the player advance through age. However, all players have same set of buildings. The most important building is the Town Center which defines the age of the gameplay. Other buildings are broadly classified into Economic, Defensive, and Military buildings. Players can choose to build a Wonder in Bronze, Classical, Gunpowder, and Industrial age to enhance individual style of gameplay.
The buildings are suitably arranged and enclosed inside walls, and are connected to the Town Center using roads.
There is also an Alliance Gate through which players can join alliances with other players.
Players can train military units using food from barracks. The barracks provide 8 different troops, each with own strengths and weaknesses. Advanced military units can be trained from factory, and aerial units from Airstrip using oil. As of April 6, 2016 release of version 4.0, there are four kinds of factory units and three kinds of aerial units.
Players can train Generals from the castle and mercenaries from Mercenary camp. Unlike other units, surviving mercenary units cannot be reused.
Alliance and World War
By rebuilding the Alliance Gate, players can join Alliances with other players. In Alliance, players can request and donate offensive troops. Update 3.0.x introduced World War, where two alliances can engage in war with each other.
Table of Contents
- Single player campaigns