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How to play[edit]

Departing from the previous two Famicom Eggerland titles, Eggerland: Souzouhe no Tabidachi employs a strictly linear progression, similar to what is found in the first two Adventures of Lolo titles. Gone is the maze-like dungeon that you must navigate through as you attempt to clear puzzles in an effort to access the doors which lead to the next room. Your quest begins with Round 1, and you must clear each stage in order until you complete Round 50, and are presented with the ending. When you successfully touch the key that was contained in the treasure chest, you automatically advance to the next round. Also gone are the mystery solutions, the rule-breaking features that certain rooms contained where a clue was provided under a "?" tile. You can count on the solution for every room to follow standard rules.

Room difficulties[edit]

For each description, a room is ranked on two levels of difficulty; strategy and agility. The rankings range from one star for easy for four stars for difficult. Consult the following charts for more information.

Rank Strategy Agility
The room requires little to no strategy, allowing you to collect the Heart Frames in roughly any order you please. You can take your time clearing this room, as there are little to no physical threats that pose a danger.
★★ A little planning or forethought is required to get through a few of the steps in this room, but you are not bound to only one method of clearing the stage. A Skull, Alma, or Don Medusa may be present in the room, but you should be able to deal with them and prevent them from becoming a nuisance.
★★★ The steps to clearing this room must be planned out or some specific knowledge is required, such as where removed monsters might reappear if you put an Emerald Frame over their original location. A good number of moving threats must be avoided as you move through the room. Multiple Almas must be dealt with, or you must bravely tread where Don Medusa's might be able to see you.
★★★★ In order to clear this room, you must carefully follow a long set of specific instructions. One mistake will prevent you from clearing this room, and you will have to start over. These rooms typically contain many threats with few restrictions or safety zones. These rooms are the ultimate test of your reflexes.