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29 October 2010
- 06:5706:57, 29 October 2010 diff hist −114 The Tower of Druaga/Floor 51-60 →Floor 56 AT: Even if you destroy every wall the treasure doesn't appear until every enemy is defeated
26 September 2010
- 02:1502:15, 26 September 2010 diff hist −9 The Tower of Druaga/Floor 51-60 →Floor 59 ATp: Defeating either fake Gil makes Druaga appear
26 August 2010
- 20:3920:39, 26 August 2010 diff hist +121 The Tower of Druaga/Floor 21-30 →Floor 25: Added that by using a gameshark the unobtainable treasure is Jet Boots.
22 August 2010
- 19:4019:40, 22 August 2010 diff hist +112 The Tower of Druaga/Floor 31-40 →Floor 34: ATp Added that the correct knight to stand motionless for is random.
- 08:4708:47, 22 August 2010 diff hist +71 User talk:PrinceGilgamesh →Video capture current
- 08:4608:46, 22 August 2010 diff hist +545 User talk:PrinceGilgamesh →Video capture
14 August 2010
- 22:2222:22, 14 August 2010 diff hist +475 User talk:PrinceGilgamesh Replying to message about video capture
- 08:1508:15, 14 August 2010 diff hist +975 User talk:Procyon Posted message to Procyon to let him know about a video I made based on his guide
- 05:2905:29, 14 August 2010 diff hist +3 The Tower of Druaga/Floor 31-40 →Floor 35: Changed a to both since both must be defeated apparently under ATp
13 August 2010
- 08:0708:07, 13 August 2010 diff hist 0 The Tower of Druaga/Floor 51-60 →Floor 60: Correct typos of 6 rows to 7 and not to now
- 07:2207:22, 13 August 2010 diff hist +220 The Tower of Druaga/Floor 31-40 →Floor 33: The walls do not change position from game to game so I added their exact locations
1 August 2010
- 20:3620:36, 1 August 2010 diff hist −129 The Tower of Druaga/Dark Tower →Floor 118: You only need to pass through the Quox to get the treasure to appear not kill it
29 July 2010
- 22:5122:51, 29 July 2010 diff hist −50 The Tower of Druaga/Dark Tower →Floor 92: Removed hyper gauntlet part, it was because I had continued without it to test further floors and had a previous balance
- 22:4522:45, 29 July 2010 diff hist −1 The Tower of Druaga/Dark Tower →Floor 72: Forgot to change 'and' back to 'or'
- 22:4422:44, 29 July 2010 diff hist −39 The Tower of Druaga/Dark Tower →Floor 12: Either makes it appear but the corners do not count →Floor 15: Removed the key part, it still appears, it must have a glitch where doesnt appear →Floor 86: must be 20 dif ones
28 July 2010
- 01:4701:47, 28 July 2010 diff hist −1 The Tower of Druaga/Dark Tower →Floor 72: Added that both enemies need to appear there, not just one or the other
27 June 2010
- 23:3523:35, 27 June 2010 diff hist +1 The Tower of Druaga/Floor 41-50 →Floor 45: Changed "Cure Potion" to "Death Potion" since that is the correct item
25 June 2010
- 22:4422:44, 25 June 2010 diff hist +93 The Tower of Druaga/Floor 51-60 →Floor 58: Another Tower: Added that the sword must be drawn and the walls broken
- 22:2922:29, 25 June 2010 diff hist +107 The Tower of Druaga/Floor 51-60 →Floor 55: Added that there is a treasure on this floor in another tower on famicom
- 22:2422:24, 25 June 2010 diff hist +21 The Tower of Druaga/Floor 51-60 →Floor 54: Another Tower: Added the correct coordinates and the sword must be drawn when doing this
- 21:5521:55, 25 June 2010 diff hist 0 The Tower of Druaga/Floor 51-60 →Floor 53: Typo in another tower, meant 9 not 8
- 21:5421:54, 25 June 2010 diff hist −1 The Tower of Druaga/Floor 51-60 →Floor 53: Another Tower Added that the wall must be broken and the coordinates were off
- 21:1621:16, 25 June 2010 diff hist +61 The Tower of Druaga/Floor 11-20 →Floor 18: Added for Another Tower that you must cross the door first.
14 June 2010
- 07:1407:14, 14 June 2010 diff hist +4 m The Tower of Druaga/Dark Tower →Floor 109: Forgot the word "are" in the sentence
13 June 2010
- 22:5622:56, 13 June 2010 diff hist +8 The Tower of Druaga/Dark Tower →Floor 115: Added the word "Through" so that the sentence makes more sense, since the order doesnt matter
- 22:5522:55, 13 June 2010 diff hist +58 The Tower of Druaga/Dark Tower →Floor 114: Corrected that it is 10 columns from the left, not 9, and that you have to have the key
- 22:2022:20, 13 June 2010 diff hist +43 The Tower of Druaga/Dark Tower →Floor 78: Added that the sword cannot be drawn while touching the outer walls
- 19:2419:24, 13 June 2010 diff hist +13 The Tower of Druaga/Dark Tower →Floor 115: Added that those squares can be transversed in any order
- 17:5117:51, 13 June 2010 diff hist +41 The Tower of Druaga/Dark Tower →Floor 111: Added that its easiest to do the command with the ghost's spells
- 17:4917:49, 13 June 2010 diff hist +47 The Tower of Druaga/Dark Tower →Floor 109: Added that all the walls after this floor are of that new type
- 17:3517:35, 13 June 2010 diff hist +52 The Tower of Druaga/Dark Tower →Floor 97: Added that the key can be picked up after killing the slimes, and it only seems to be the blue roper you can cross
- 17:3217:32, 13 June 2010 diff hist −2 The Tower of Druaga/Dark Tower →Floor 86: It would seem in the original guide 86 and 87 were switched around, made sure and corrected it
- 16:3816:38, 13 June 2010 diff hist +39 The Tower of Druaga/Dark Tower →Floor 87: Added that enemies may be killed.
- 16:0516:05, 13 June 2010 diff hist −1 m The Tower of Druaga/Dark Tower →Floor 120: Changed typo I made "column at" to "row from"
- 16:0416:04, 13 June 2010 diff hist +63 The Tower of Druaga/Dark Tower →Floor 120: Made it more clear how to beat the game, the previous wording made it sound as though you should be at the very bottom and top of the screen, which you shouldnt
- 05:0905:09, 13 June 2010 diff hist +105 The Tower of Druaga/Dark Tower →Floor 105: Added that the excalibur is the only way to defeat the blue lizardmen
- 05:0605:06, 13 June 2010 diff hist +44 The Tower of Druaga/Dark Tower →Floor 105: Corrected the order the knights must be killed, lizard man was missing
- 04:3304:33, 13 June 2010 diff hist +286 The Tower of Druaga/Dark Tower →Floor 109: Gave a greater explaination of the use of the platinum pickax and that it can still break
11 June 2010
- 02:4402:44, 11 June 2010 diff hist +175 The Tower of Druaga/Dark Tower →Floor 104: Added that there is a grey door that takes you down a floor and that this book allows you to see it
- 02:2802:28, 11 June 2010 diff hist +38 The Tower of Druaga/Dark Tower →Floor 100: Just added the tip that white slimes only shoot flame type spells
- 02:2102:21, 11 June 2010 diff hist +101 The Tower of Druaga/Dark Tower →Floor 96: Added that sorcerer spells do not count after recieving a red slime spell
- 02:1602:16, 11 June 2010 diff hist −5 The Tower of Druaga/Dark Tower →Floor 94: Corrected the ghost mage image with a mage image, there are no ghosts on the floor, only mages
- 02:1202:12, 11 June 2010 diff hist +51 The Tower of Druaga/Dark Tower →Floor 92: Added the necessity of the hyper gauntlet for the command
- 02:1102:11, 11 June 2010 diff hist +92 The Tower of Druaga/Dark Tower →Floor 90: Added that the walls on the stage rearrange every few steps to make it harder
- 02:0602:06, 11 June 2010 diff hist +68 The Tower of Druaga/Dark Tower Added that the treasure is door, key, open, not sword swinging 20x
10 June 2010
- 01:4601:46, 10 June 2010 diff hist +140 User talk:PrinceGilgamesh Learning how to sign my posts
9 June 2010
- 19:5819:58, 9 June 2010 diff hist +43 The Tower of Druaga/Floor 51-60 →Floor 53: Added that the spells must be of the same kind
- 19:3119:31, 9 June 2010 diff hist 0 The Tower of Druaga/Floor 31-40 →Floor 37: Fixed the order in which the ropers must be crossed from G R B to G B R
- 17:3217:32, 9 June 2010 diff hist +97 The Tower of Druaga/Floor 41-50 →Floor 45: Added more detailed information about how the treasures work on this floor
- 16:0416:04, 9 June 2010 diff hist +269 User talk:PrinceGilgamesh →minor edits