Stack-Up: Difference between revisions

From StrategyWiki, the video game walkthrough and strategy guide wiki
5 bytes removed ,  28 April 2007
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→‎Bingo (2P): fix for IE6
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m (→‎Bingo (2P): fix for IE6)
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[[Image:Stack-Up Bingo 2P.png|thumb|right|Bingo (2P) mode]]
[[Image:Stack-Up Bingo 2P.png|thumb|right|Bingo (2P) mode]]
The goals for two player Bingo is even less defined than for one player Bingo.  The blocks may be arranged in any position at the start of the game.  The instructions recommend that you begin with three blocks stacked on tray 3, and one stacked on trays 2 and 4.  Once the game begins, Professors Hector and Vector will begin on opposite sides of the screen.  Spike will also be present, but Flipper will never appear.  The goal is to get as more blocks on your side than the other player's.  Trays 1 and 2 belong to Player 1, while trays 4 and 5 belong to Player 2.  Hitting Spike will send a player flying off screen, only to return to their starting position.  Only this time, the player will flash for roughly 20 seconds, and will move at half speed until the flashing stops.  The same thing will happen if one player jumps on to the other player while stationary.  The game will run for five minutes.  Either player can press the A or B button to pause the game, but pressing Start will not do anything since there are no stages.  When five minutes is complete, the player with the most blocks on their trays is the winner.
The goals for two player Bingo is even less defined than for one player Bingo.  The blocks may be arranged in any position at the start of the game.  The instructions recommend that you begin with three blocks stacked on tray 3, and one stacked on trays 2 and 4.  Once the game begins, Professors Hector and Vector will begin on opposite sides of the screen.  Spike will also be present, but Flipper will never appear.  The goal is to get as more blocks on your side than the other player's.  Trays 1 and 2 belong to Player 1, while trays 4 and 5 belong to Player 2.  Hitting Spike will send a player flying off screen, only to return to their starting position.  Only this time, the player will flash for roughly 20 seconds, and will move at half speed until the flashing stops.  The same thing will happen if one player jumps on to the other player while stationary.  The game will run for five minutes.  Either player can press the A or B button to pause the game, but pressing Start will not do anything since there are no stages.  When five minutes is complete, the player with the most blocks on their trays is the winner.
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[[Category:NES]]
[[Category:NES]]
[[Category:R.O.B.]]
[[Category:R.O.B.]]