Final Fantasy XII/Critical Hits & Combos: Difference between revisions

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|-
|-
| Unarmed
| Unarmed
|  
| {{n/a}}
| 5%
| 5%
|-
|-
| 1-Handed Swords
| 1-Handed Swords
|  
| {{n/a}}
| 5%
| 5%
|-
|-
| Daggers
| Daggers
|  
| {{n/a}}
| 7%
| 7%
* The exception to this is the Danjuro, which has a 10% Hit Combo Rate.
* The exception to this is the Danjuro, which has a 10% Hit Combo Rate.
|-
|-
| Axes
| Axes
|  
| {{n/a}}
| 3%
| 3%
|-
|-
| Maces
| Maces
|  
| {{n/a}}
| 4%
| 4%
|-
|-
| Hammers
| Hammers
|  
| {{n/a}}
| 7%
| 7%
|-
|-
| Spears
| Spears
|  
| {{n/a}}
| 4%
| 4%
|-
|-
| 2-Handed Swords
| 2-Handed Swords
|  
| {{n/a}}
| 7%
| 7%
* There are several exceptions to this number, them being:
* There are several exceptions to this number, them being:
Line 49: Line 49:
|-
|-
| Katanas
| Katanas
|  
| {{n/a}}
| 13%
| 13%
* The only exception to this is the Masamune, with 40%
* The only exception to this is the Masamune, with 40%
|-
|-
| Poles
| Poles
|  
| {{n/a}}
| 12%
| 12%
|-
|-
| Ninja Swords
| Ninja Swords
|  
| {{n/a}}
|  
|  
* These all have different values, them being:
* These all have different values, them being:
Line 70: Line 70:
|-
|-
| Handbombs
| Handbombs
|  
| {{n/a}}
| 0%
| 0%
|-
|-
| Staves
| Staves
|  
| {{n/a}}
| 0%
| 0%
|-
|-
| Rods
| Rods
|  
| {{n/a}}
| 0%
| 0%
|-
|-
| Bows
| Bows
| 5%
| 5%
|  
| {{n/a}}
|-
|-
| Crossbows
| Crossbows
| 7%
| 7%
|  
| {{n/a}}
|-
|-
| Measures
| Measures
| 5%
| 5%
|  
| {{n/a}}
|-
|-
| Guns
| Guns
| 5%
| 5%
|  
| {{n/a}}
|}
|}


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