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=== Stage bonus === | === Stage bonus === | ||
The first four stages contain two locations that you can fly the Vic Viper through to collect bonuses. One is a 5000 point bonus that you can collect unconditionally. The other is a 1-Up bonus that you can only collect if the thousands digit of your score is even. The fifth stage contains no bonuses, but the sixth stage does contain a 1-Up bonus. Remember that in order to collect the bonus, you must literally pass through the location indicated in the screenshot. | The first four stages contain two locations that you can fly the Vic Viper through to collect bonuses. One is a 5000 point bonus that you can collect unconditionally. The other is a 1-Up bonus that you can only collect if the thousands digit of your score is even. The fifth stage contains no bonuses, but the sixth stage does contain a 1-Up bonus. Remember that in order to collect the bonus, you must literally pass through the location indicated in the screenshot. | ||
{| {{prettytable}} | {| {{prettytable|notwide=1}} | ||
! Stage || 5000 point location || 1-Up location | ! Stage || 5000 point location || 1-Up location | ||
|- | |- | ||
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=== 30 lives === | === 30 lives === | ||
To begin the game with 30 extra lives, press and hold {{tg16|Up|Dpad}} at the title screen, and press {{tg16|II}} three times. Then start a new game. | To begin the game with 30 extra lives, press and hold {{tg16|Up|Dpad}} at the title screen, and press {{tg16|II}} three times. Then start a new game. | ||
== MSX == | |||
=== Secret bonus stages === | |||
The MSX version of Gradius contains hidden entrances to secret bonus stages. If you occupy the correct location of four particular stages, you will be sent to a bonus stage, and advance to the next stage upon its completion. The bonus stages are analogous to the bonus stages found in the [[Super Nintendo]] conversion of [[Gradius III]]. They contain two new types of capsules; green and yellow. Green capsules provide you with one extra life. Yellow capsules provide you with an increasing number of bonus points, starting at 100 and increasing to a maximum of 10,000 points, but ''only'' if you never fail to collect a single capsule. If one yellow capsule scrolls off the screen, the point value will reset to 100. Below are indications of every bonus stage entrance. | |||
{| {{prettytable|notwide=1}} | |||
! Stage 2 || Stage 3 | |||
|- | |||
| [[Image:Gradius_MSX_Stage2.jpg]] || [[Image:Gradius_MSX_Stage3.jpg]] | |||
|- | |||
! Stage 4 || Stage 7 | |||
|- | |||
| [[Image:Gradius_MSX_Stage4.jpg]] || [[Image:Gradius_MSX_Stage7.jpg]] | |||
|} | |||
=== Play as Twinbee === | |||
[[Image:Gradius_MSX_Twinbee.jpg|right]] | |||
Most MSX consoles contained not one, but two cartridge slots. If you place Konami's [[TwinBee]] cartridge in the second slot while you play with Gradius in the first cartridge slot, you will play through the game as the TwinBee ship. Power-up capsules will take the form of bells (although they will not "fall" to the left side of the screen, as they do in TwinBee or [[Parodius]]) and your Options will be glowing outlines of TwinBee. Even the shield will look different. |