Advance Wars: Dual Strike/Walkthrough: Difference between revisions

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→‎Land Units: more formatting
(→‎Land Units: fixed formatting)
(→‎Land Units: more formatting)
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===Land Units===
===Land Units===


Infantry
====Infantry ====
-   Movement Type:    Inftry
*   Movement Type:    Inftry
-   Movement Points:  3
*   Movement Points:  3
-   Vision Range:    2 (5 on mountains)
*   Vision Range:    2 (5 on mountains)
-   Max Fuel:        99
*   Max Fuel:        99
-   Primary Weapon:  None
*   Primary Weapon:  None
-   Max Ammo:        N/A
*   Max Ammo:        N/A
-   Attack Type:      N/A
*   Attack Type:      N/A
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      Infantry units have the lowest deployment cost.  They can capture bases but have low firepower.
*   Description:      Infantry units have the lowest deployment cost.  They can capture bases but have low firepower.
-   Cost:            1000
*   Cost:            1000
-   Special Notes:    Every property has 20 points to it.  An infantry on a
*   Special Notes:    Every property has 20 points to it.  An infantry on aproperty can choose "capture" as an action.  For each HP the infantry has, it will take 1 point from the property.  When the property is down to 0, it is then under your control.
                    property can choose "capture" as an action.  For each
                    HP the infantry has, it will take 1 point from the
                    property.  When the property is down to 0, it is then
                    under your control.


Mech
====Mech====
-   Movement Type:    Mech
*   Movement Type:    Mech
-   Movement Points:  2
*   Movement Points:  2
-   Vision Range:    2 (5 on mountains)
*   Vision Range:    2 (5 on mountains)
-   Max Fuel:        70
*   Max Fuel:        70
-   Primary Weapon:  Bazooka
*   Primary Weapon:  Bazooka
-   Max Ammo:        3
*   Max Ammo:        3
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      Mechs can capture bases, traverse most terrain types,and have superior firepower.
*   Description:      Mechs can capture bases, traverse most terrain types,and have superior firepower.
-   Cost:            3000
*   Cost:            3000
-   Special Notes:    Every property has 20 points to it.  A mech on a
*   Special Notes:    Every property has 20 points to it.  A mech on a property can choose "capture" as an action.  For each HP the mech has, it will take 1 point from the property.  When the property is down to 0, it is then under your control.
property can choose "capture" as an action.  For each
HP the mech has, it will take 1 point from the
property.  When the property is down to 0, it is then
under your control.


Recon
====Recon====
-   Movement Type:    Tires
*   Movement Type:    Tires
-   Movement Points:  8
*   Movement Points:  8
-   Vision Range:    5
*   Vision Range:    5
-   Max Fuel:        80
*   Max Fuel:        80
-   Primary Weapon:  None
*   Primary Weapon:  None
-   Max Ammo:        N/A
*   Max Ammo:        N/A
-   Attack Type:      N/A
*   Attack Type:      N/A
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      Recon units have high movement range and are strong against infantry units.
*   Description:      Recon units have high movement range and are strong against infantry units.
-   Cost:            4000
*   Cost:            4000


Tank
====Tank====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  6
*   Movement Points:  6
-   Vision Range:    3
*   Vision Range:    3
-   Max Fuel:        70
*   Max Fuel:        70
-   Primary Weapon:  Cannon
*   Primary Weapon:  Cannon
-   Max Ammo:        9
*   Max Ammo:        9
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      Tank units have high movement ranges and are inexpensive, so they're easy to deploy.
*   Description:      Tank units have high movement ranges and are inexpensive, so they're easy to deploy.
-   Cost:            7000
*   Cost:            7000


Md Tank
====Md Tank====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  5
*   Movement Points:  5
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        50
*   Max Fuel:        50
-   Primary Weapon:  Cannon
*   Primary Weapon:  Cannon
-   Max Ammo:        8
*   Max Ammo:        8
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      Both attack and defense are strengthened from the light tank. ^Rough translation^
*   Description:      Both attack and defense are strengthened from the light tank. ^Rough translation^
-   Cost:            16000
*   Cost:            16000


Neotank
====Neotank====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  6
*   Movement Points:  6
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        99
*   Max Fuel:        99
-   Primary Weapon:  New Cannon
*   Primary Weapon:  Neo Cannon
-   Max Ammo:        9
*   Max Ammo:        9
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: M Gun
*   Secondary Weapon: M Gun
-   Description:      These are new weapons developed by Black Hole.  They are more powerful than Md Tanks.
*   Description:      These are new weapons developed by Black Hole.  They are more powerful than Md Tanks.
-   Cost:            22000
*   Cost:            22000


Megatank
====Megatank====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  4
*   Movement Points:  4
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        70
*   Max Fuel:        70
-   Primary Weapon:  Mega Cannon
*   Primary Weapon:  Mega Cannon
-   Max Ammo:        3
*   Max Ammo:        3
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: Machine Gun
*   Secondary Weapon: Machine Gun
-   Description:      The strongest tank on Earth, which Green Earth developed.  Movement is low.  ^Rough translation^
*   Description:      The strongest tank on Earth, which Green Earth developed.  Movement is low.  ^Rough translation^
-   Cost:            28000
*   Cost:            28000


APC
====APC====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  6
*   Movement Points:  6
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        70
*   Max Fuel:        70
-   Primary Weapon:  None
*   Primary Weapon:  None
-   Max Ammo:        N/A
*   Max Ammo:        N/A
-   Attack Type:      N/A
*   Attack Type:      N/A
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      APC units transport infantry units and supply rations, gas, and ammo to deployed troops.
*   Description:      APC units transport infantry units and supply rations, gas, and ammo to deployed troops.
-   Cost:            5000
*   Cost:            5000


Artlry
====Artilery====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  5
*   Movement Points:  5
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        50
*   Max Fuel:        50
-   Primary Weapon:  Cannon
*   Primary Weapon:  Cannon
-   Max Ammo:        9
*   Max Ammo:        9
-   Attack Type:      Indirect, 2-3
*   Attack Type:      Indirect, 2*3
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      Artillery units are an inexpensive way to gain indirect offensive attack capabilities.
*   Description:      Artillery units are an inexpensive way to gain indirect offensive attack capabilities.
-   Cost:            6000
*   Cost:            6000


Rocket
====Rockets====
-   Movement Type:    Tires
*   Movement Type:    Tires
-   Movement Points:  5
*   Movement Points:  5
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        50
*   Max Fuel:        50
-   Primary Weapon:  Rockets
*   Primary Weapon:  Rockets
-   Max Ammo:        6
*   Max Ammo:        6
-   Attack Type:      Indirect, 3-5
*   Attack Type:      Indirect, 3*5
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      Rockets units are valuable, because they can fire on both land and naval units.
*   Description:      Rockets units are valuable, because they can fire on both land and naval units.
-   Cost:            15000
*   Cost:            15000


A-Air
====A*Air====
-   Movement Type:    Tread
*   Movement Type:    Tread
-   Movement Points:  6
*   Movement Points:  6
-   Vision Range:    2
*   Vision Range:    2
-   Max Fuel:        60
*   Max Fuel:        60
-   Primary Weapon:  Vulcan
*   Primary Weapon:  Vulcan
-   Max Ammo:        9
*   Max Ammo:        9
-   Attack Type:      Direct
*   Attack Type:      Direct
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      A-air units work well against infantry and air units. They're weak against tanks.
*   Description:      A*air units work well against infantry and air units. They're weak against tanks.
-   Cost:            8000
*   Cost:            8000


Missiles
====Missiles====
-   Movement Type:    Tires
*   Movement Type:    Tires
-   Movement Points:  4
*   Movement Points:  4
-   Vision Range:    5
*   Vision Range:    5
-   Max Fuel:        50
*   Max Fuel:        50
-   Primary Weapon:  Missiles
*   Primary Weapon:  Missiles
-   Max Ammo:        6
*   Max Ammo:        6
-   Attack Type:      Indirect, 3-5
*   Attack Type:      Indirect, 3*5
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      Missile units are essential in defending against air units.  Their vision range is large.
*   Description:      Missile units are essential in defending against air units.  Their vision range is large.
-   Cost:            12000
*   Cost:            12000


Piperunner
====Piperunner====
-   Movement Type:    Pipeline
*   Movement Type:    Pipeline
-   Movement Points:  9
*   Movement Points:  9
-   Vision Range:    4
*   Vision Range:    4
-   Max Fuel:        99
*   Max Fuel:        99
-   Primary Weapon:  Pipe Gun
*   Primary Weapon:  Pipe Gun
-   Max Ammo:        9
*   Max Ammo:        9
-   Attack Type:      Indirect, 2-5
*   Attack Type:      Indirect, 2*5
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      Indirect attack unit developed by Black Hole.  Can only be moved on pipes and bases. ^Rough translation^
*   Description:      Indirect attack unit developed by Black Hole.  Can only be moved on pipes and bases. ^Rough translation^
-   Cost:            20000
*   Cost:            20000


Hellium
====Oozium====
-   Movement Type:    Slime
*   Movement Type:    Slime
-   Movement Points:  1
*   Movement Points:  1
-   Vision Range:    1
*   Vision Range:    1
-   Max Fuel:        -- (Infinite)
*   Max Fuel:        ** (Infinite)
-   Primary Weapon:  Unique
*   Primary Weapon:  Unique
-   Max Ammo:        Unlimited
*   Max Ammo:        Unlimited
-   Attack Type:      Unique
*   Attack Type:      Unique
-   Secondary Weapon: None
*   Secondary Weapon: None
-   Description:      ^Need to translate^
*   Description:      ^Need to translate^
-   Cost:            ^Find effective cost (for CO Gauge)^  Cannot be bought, only predeployed.
*   Cost:            ^Find effective cost (for CO Gauge)^  Cannot be bought, only predeployed.
-   Special Notes:    It can move one square at a time.  If adjacent to an enemy unit, it can move onto it and destroy it.  It has very high defense.  OHKOs are extremely difficult (ie. need to use Colin's SCO Power).
*   Special Notes:    It can move one square at a time.  If adjacent to an enemy unit, it can move onto it and destroy it.  It has very high defense.  OHKOs are extremely difficult (ie. need to use Colin's SCO Power).


===Air Units===
===Air Units===

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