Jump to navigation
Jump to search
Command & Conquer: Red Alert 3/Empire of the Rising Sun Structures (edit)
Revision as of 07:29, 25 February 2009
, 25 February 2009→Structures
Line 6: | Line 6: | ||
===Construction Yard=== | ===Construction Yard=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Deployed MCV | |||
|role=Command Center | |||
|abilities= | |||
|upgrades= | |||
|build=Deployed from MCV | |||
|dtype= | |||
|cost=5000 | |||
}} | |||
The main construction hub, required to build structures. Top secret protocols, as well as Superweapons and Ultimate Weapons require a Construction Yard. Can be packed up into a Mobile Construction Vehicle | |||
===Instant Dojo=== | ===Instant Dojo=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Nanocore | |||
|role=Train Infantry | |||
|abilities=Upgrade itself to Breakthrough | |||
|upgrades=Upgrade itself to Breakthrough | |||
|build=???? | |||
|dtype= | |||
|cost=750 | |||
}} | |||
Produces Imperial infantry. Can only be built on land. | |||
===Instant Generator=== | ===Instant Generator=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Nanocore | |||
|role=Provides power | |||
|abilities= | |||
|upgrades= | |||
|build=0:10 | |||
|dtype= | |||
|cost=1000 | |||
}} | |||
Grants 100 Power. | |||
===Mecha Bay=== | ===Mecha Bay=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Refinery | |||
|role=Build Tanks | |||
|abilities=Upgrade itself to tier 2 | |||
|upgrades=Upgrade itself to tier 2 | |||
|build=0:20 | |||
|dtype= | |||
|cost=2000 | |||
}} | |||
Produces Imperial vehicles. Can repair up to 3 non-infantry units at any given time. Can only be built on land. | |||
===Imperial Docks=== | ===Imperial Docks=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Refinery | |||
|role=Build ships | |||
|abilities=Upgrade itself to tier 2 | |||
|upgrades=Upgrade itself to tier 2 | |||
|build=0:25 | |||
|dtype= | |||
|cost=1000 | |||
}} | |||
Produces Imperial naval units. Can repair up to 3 non-infantry units at any given time. Can only be built on water. | |||
===Ore Refinery=== | ===Ore Refinery=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Instant Generator | |||
|role=collects ore | |||
|abilities=Build ore collector | |||
|upgrades= | |||
|build=0:25 | |||
|dtype= | |||
|cost=2500 | |||
}} | |||
Turns Ore collected by Ore Collectors into useable credits. Produces Ore Collectors. | |||
===Nanotech Mainframe=== | ===Nanotech Mainframe=== | ||
{{CnC unit | |||
|image= | |||
|requirements=Refinery | |||
|role=Unlocks Tier 3 units | |||
|abilities=none | |||
|upgrades=none | |||
|build=1:00 | |||
|dtype= | |||
|cost=3000 | |||
}} | |||
Tech structure that unlocks higher tier units by allowing level 3 Upgrades for the Imperial Docks, Instant Dojo and Mecha Bay. | |||
==Support Structures== | ==Support Structures== |