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→How much STR equals 1 Weapon Attack?: real world values and additions
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=== How much STR equals 1 Weapon Attack? === | === How much STR equals 1 Weapon Attack? === | ||
:Short answer: | :Short answer: 5 STR = 1 WA for Warriors; 5 LUK = 1 WA for Thieves; 1 INT = 1 MA for Magicians. | ||
:Long answer: this calculation depends on what class you are and what weapon or skill you are using (see [[MapleStory/Stats#Damage formulas]] for additional information). For example, if you're a First job dexless Warrior using a Sabre (One-Handed Sword, 32 Weapon Attack), we can set up the minimum damage formula as: <code>((( | {|{{prettytable|notwide=1|sortable=1|style=float:right;}} | ||
:Because of the division, the amount of STR required to equal 1 weapon attack is proportional to the amount of damage you want to deal. Lets say you want your minimum damage to be 100. With the Sabre and 4 dex, you would need | |+1 Handed Sword Dexless Warrior | ||
!STR!!WA!!Min Damage<br/>(.6 Mastery)!!Max Damage | |||
|- | |||
|138||33||99.68||183.48 | |||
|- | |||
|143||32||100.12||184.32 | |||
|- | |||
|144||32||100.81||185.60 | |||
|- | |||
|143||33||103.25||190.08 | |||
|- | |||
|144||33||103.96||191.40 | |||
|- | |||
|1401||32||969.6512||1794.56 | |||
|- | |||
|1445||32||1000.06||1850.88 | |||
|- | |||
|1401||33||999.95||1850.64 | |||
|- | |||
|1445||33||1031.31||1908.72 | |||
|- | |||
|461||100||999.76||1848.00 | |||
|- | |||
|462||100||1001.92||1852 | |||
|- | |||
|461||101||1009.75||1866.48 | |||
|- | |||
|462||101||1011.93||1870.52 | |||
|- | |||
|2000||119||5145.56||9524.76 | |||
|- | |||
|2001||119||5148.13||9529.52 | |||
|- | |||
|2000||120||5188.80||9604.80 | |||
|- | |||
|2001||120||5191.39||9609.60 | |||
|} | |||
:Long answer: '''note: the following information is regarding the minimum damage formula. Maximum damage is about 2 times the minimum'''; this calculation depends on what class you are and what weapon or skill you are using (see [[MapleStory/Stats#Damage formulas]] for additional information). For example, if you're a First job dexless Warrior using a Sabre (One-Handed Sword, 32 Weapon Attack), we can set up the minimum damage formula as (note that Mastery has been set to 0.6 in this example):<br/><code>(((STRx2.16)+4)/100)x32</code> | |||
:Because of the division, the amount of STR required to equal 1 weapon attack is proportional to the amount of damage you want to deal. Lets say you want your minimum damage to be 100. With the Sabre and 4 dex, you would need 143 STR (142.82407; values are rounded to the nearest integer). If you acquired one extra weapon attack (33 instead of 32), by scrolling something or acquiring a new piece of equipment, it would only require 138 STR (138.43996) to reach a minimum of 100 damage. In this example, 5 STR = 1 Weapon attack. | |||
:However, when you raise the amount of damage you want to deal to something like 1,000 (again using the minimum damage formula), the original Sabre example would require 1445 STR (1444.9074), and the 33 Weapon Attack formula would require 1401 STR (1401.0662; 44 STR = 1 Weapon Attack). If you happened to achieve a very high level and upgraded your weapon heavily to something with 100 weapon attack, it would only require 461 STR (461.111) to reach 1,000 damage. If you raise WA to 101, then it takes 456 STR (456.52732; 5 STR = 1 Weapon Attack). As you can see, the difference has once again gotten smaller. | |||
:Before you rush off and say STR is worthless, you should realize that with 461 STR and 100 Weapon Attack, increasing your STR by just 1 (now 462) will increase the output damage to 1002 (1001.92; 1 STR = 2 Damage). Leaving STR at 461 and raising Weapon Attack to 101 increases the damage to 1010 (1009.7576; 1 WA = 10 Damage). As you can see, the output minimum damage at a high level makes 5 STR = 1 Weapon Attack (remember, these examples don't use the bonus dex that most Warriors acquire from items like Zakum Helms; also, this formula uses the capped mastery value of 0.6). Because of how the equation changes, most people use the general rule of thumb "The amount of damage I will gain from 5 STR is the same as if I gain 1 Weapon Attack." An even better rule of thumb is "If I double the amount of Weapon Attack, the amount of damage I will gain from 1 STR will double." The two stats are meant to be increased together, not stacked separately. Also note that many people disregard mastery, however the 0.6 cap is equal to a 40% reduction from many calculations. | |||
;Quick facts | |||
*For every Weapon Attack you gain, the amount of damage gained from 1 STR goes up by about 0.02 (min) and 0.04 (max). | |||
*A Warrior with over 2000 STR (Level 200) will have very low health (7,500-20,000). | |||
===What are the damage calculations for meso explosion like if I drop 10 mesos how much damage would that do with a maxed meso explosion?=== | ===What are the damage calculations for meso explosion like if I drop 10 mesos how much damage would that do with a maxed meso explosion?=== |