Super Smash Bros. Brawl/Zero Suit Samus: Difference between revisions

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As Samus, either use her Final Smash, or press {{control|{{wii|1}}, {{wii|2}}, {{wii|1}}|{{wii|A}}, {{wii|Down|Dpad}}+{{wii|A}}, {{wii|A}}|{{wii-cc|Up|Dpad}}, {{wii-cc|Down|Dpad}}, {{wii-cc|Up|Dpad}}|{{gc|Up|Dpad}}, {{gc|Down|Dpad}}, {{gc|Up|Dpad}}}} quickly.
As Samus, either use her Final Smash, or press {{control|{{wii|1}}, {{wii|2}}, {{wii|1}}|{{wii|A}}, {{wii|Down|Dpad}}+{{wii|A}}, {{wii|A}}|{{wii-cc|Up|Dpad}}, {{wii-cc|Down|Dpad}}, {{wii-cc|Up|Dpad}}|{{gc|Up|Dpad}}, {{gc|Down|Dpad}}, {{gc|Up|Dpad}}}} quickly.


== Standard Attacks ==
==Standard Attacks==
{{SSBB Move Header|Attack}}
{{SSBB Move Header|Standard attack}}
|-
|{{SSBB Move||a}}
|Zero Combo||Punches, hits with her pistol then thrusts her hip.
|-
|{{SSBB Move|r|a}}
|Zero Roundhouse||Samus spin kicks her opponents.
|-
|{{SSBB Move|u|a}}
|Scissor Slice||Hand stands and spins, slashing opponents with her legs.
|-
|{{SSBB Move|d|a}}
|Low Sweep||Samus sweeps low to the ground.
|-
|{{SSBB Move||a|dash}}
|Quick Kick||Leaps off the ground slightly and kicks forwards.
|}
 
== Smash Attacks ==
{{SSBB Move Header|Smash Attack}}
|-
|-
|{{SSBB Move|fs}}
|{{SSBB Move|fs}}
|Whip Attack||She unleashes some sort of powerful whip attack
|Whip Lash||She lashes her whip in front of her. This move has horrible knockback and bad cooldown. Every situation that this move can be used, there's bound to be a much better choice. In short, just don't use this move.
|-
|-
|{{SSBB Move|us}}
|{{SSBB Move|us}}
|Upward Whip Attack||She does an upward whip attack
|Whip Spin||She spins her whip above her.
|-
|-
|{{SSBB Move|ds}}
|{{SSBB Move|ds}}
|Downward Paralyzer attack||Fires a paralyzer at opponent's feet
|Ground Stun||Fires the paralyzer at the ground. This move is vital to winning. It stuns opponents longer than an uncharged Paralyser shot and its faster. Stun your opponent then follow up with any attack you like.
|}
 
==Pummels and Throws==
Zero Suit Samus grabs with her plasma whip. Great range, but leaves her self dangerously vulnerable if missed.
{{SSBB Move Header|Pummel/Throw}}
|-
|{{SSBB Move||a|grab}}
|Zero Knee||Samus knees her opponent.
|-
|{{SSBB Move|r||grab}}
|Pistol Smash||Hits her opponent forward with her pistol.
|-
|{{SSBB Move|l||grab}}
|Back Kick||Samus kicks her opponents backward.
|-
|{{SSBB Move|u||grab}}
|Zero Flip||Flips into the air and kicks her opponent.
|-
|{{SSBB Move|d||grab}}
|Flexible Stomp||Slams her opponents on the ground and stomps them.
|}
 
==Air Attacks==
{{SSBB Move Header|Air Attack}}
|-
|{{SSBB Move||a|air}}
|Whip Twirl||Samus twirls her whip around her. Good knockback.
|-
|{{SSBB Move|r|a|air}}
|Double Boot||Kicks twice in front of her.
|-
|{{SSBB Move|l|a|air}}
|Rear Boot||Kicks once behind her. This is grest for KOing opponents that you can't hit with Up Air Attack.
|-
|{{SSBB Move|u|a|air}}
|Leg Slice||Flips, slicing opponents above her. This move has frightening range and starts KOing lightweights at 60%, making it a great move in ZSS's arsenal.
|-
|{{SSBB Move|d|a|air}}
|Zero Plunge||Extends her legs and plummets quickly. This move is useful for negating vertical knockback.
|}
|}


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|-
|-
|{{SSBB Move|u|b}}
|{{SSBB Move|u|b}}
|Plasma Wire||This can also be used as a Tether Recovery.
|Plasma Wire||This can also be used as a Tether Recovery. This move can meteor smashes opponents.
|-
|-
|{{SSBB Move|d|b}}
|{{SSBB Move|d|b}}
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|}
|}
   
   
==Grabs and throws==
Zero Suit Samus' grab has an incredibly long grab. Her only downfall is that if it misses, it has a long lag which leaves you open to attacks.
{{SSBB Move Header}}
|-
| Grab{{plus}}{{wii|Up|Dpad}} ||  ||  ||
| Samus kicks her opponent up in the air. Great for beginning matches or sudden death if the character is close enough.
|-
| Grab{{plus}}{{wii|Left|Dpad}} or {{wii|Right|Dpad}} ||  ||  ||
| ZSS will kick her opponent to the other side; use this to your advantage. If close enough to the ledge, grab an opponent with a bad recovery (such as Falco or Ike) then grab onto the ledge. Just watch out for other characters.
|-
| Grab{{plus}}{{wii|Down|Dpad}} ||  ||  ||
| Samus slams her opponent to the floor. Has little damage or effect, but does somewhat paralyze and leave your opponent open for a second or two.
|}
==Taunts==
==Taunts==
{{SSBB Move Header|Taunt|noinfo}}
{{SSBB Move Header|Taunt|noinfo}}

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