Rainbow Islands/Islands 8 - 10: Difference between revisions

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== Island 9: Darius Island ==
== Island 9: Darius Island ==
[[File:Rainbow Islands map Island 9.png|center]]
[[File:Rainbow Islands map Island 9.png|center]]
The second of the three final islands is an homage to Taito's horizontal shooter, [[Darius]].  The typical cartoon inspired enemies and backgrounds are replaced with slightly more realistic images found in Darius.  Every round is full of enemies that have made the transfer from shooter to platform game.  Surprisingly, the Darius Islands feature the most unique set of enemies that you have faced on a single island.  The background music also comes from one of the stages in the Darius series.
=== Maps ===
=== Maps ===
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=== Enemies ===
=== Enemies ===
{| {{prettytable}}
| width="50%" | [[File:Rainbow Islands enemy hopper.png|left]][[File:Rainbow Islands enemy hopper angry.png|right]] Hopping robots jump along the platforms, and occasionally stop to shoot a trio of bullets that fan out for a short distance.
| [[File:Rainbow Islands enemy floater.png|left]][[File:Rainbow Islands enemy floater angry.png|right]] These squid like float back and forth at certain heights, dropping energy bombs below.  They rise up if you get too close.
|-
| [[File:Rainbow Islands enemy car.png|left]][[File:Rainbow Islands enemy car angry.png|right]] The car shaped vehicles patrol back and forth along particular platforms, and fire lasers from the turret mounted on their roof.
| [[File:Rainbow Islands enemy rtank.png|left]][[File:Rainbow Islands enemy rtank angry.png|right]] The ships that resemble helmets behave a lot like cars, firing orbs of energy forward while they move about.
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| [[File:Rainbow Islands enemy glider.png|left]] [[File:Rainbow Islands enemy glider angry.png|right]] Assault ships spin on to the scene, flying on vector to collide with your current position.
| [[File:Rainbow Islands enemy gun.png|left]] [[File:Rainbow Islands enemy gun angry.png|right]] Turrets remain stationary, attached to the underside of particular platforms, and fire in whatever direction they face.
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| [[File:Rainbow Islands enemy saucer.png|left]] [[File:Rainbow Islands enemy saucer angry.png|right]] As one might expect, the orb shaped enemies bounce off of various platforms continuously.  Every now and then, they stop and fire six bullets outward.
| [[File:Rainbow Islands enemy chaser.png|left]] [[File:Rainbow Islands enemy chaser angry.png|right]] The space craft with flapping wings fly onto the scene, and stop to shoot a bullet at you before flying again and repositioning itself for the next shot.
|}
[[File:Rainbow Islands boss Darius.png|right]]
[[File:Rainbow Islands boss Darius.png|right]]
=== Boss: Electric Fan ===
=== Boss: Electric Fan ===
The Electric Fan moves in a similar manner to the Dracula boss on Monster Island.  It moves a short distance towards you, then stops to attack.  When it attacks, it fires a few laser beams, as well as releasing for small ships.  If the ships hit any of your rainbows, they mutually destruct.  You can lure the Electric Fan to any portion of the screen and then attack from above.  Just don't allow the boss to corner you, or you won't be able to safely escape.
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== Island 10: Bubble Island ==
== Island 10: Bubble Island ==
[[File:Rainbow Islands map Island 10.png|center]]
[[File:Rainbow Islands map Island 10.png|center]]
This is it, the final island of the entire game.  And it is an homage to none other than the precursor to Rainbow Islands itself: [[Bubble Bobble]].  For the next four rounds, you will be rising up through iterations of various Bubble Bobble themed stages, connected in one contiguous tower.  Naturally, the music and enemies will change to that of Bubble Bobble.  However, rather than having a peaceful state and an angry state, the enemies in Bubble Island are ''always'' angry.  Bubbles rise from the bottom of the screen throughout each round.  You can jump on them and ride them up to the top.  Don't rest easy when you defeat the boss in Round 40.  He will soon reveal his ''true'' form.  Do you have what it takes to receive the true good ending?  You'll have to make sure you don't miss out on collecting all seven small diamonds if you want to see it.
=== Maps ===
=== Maps ===
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=== Enemies ===
=== Enemies ===
[[File:Rainbow Islands boss dino.png|right]]
{| {{prettytable}}
=== Boss: Dino ===
! width="50%" | Zen-chan || Banebou
|-
| [[File:Rainbow Islands enemy zenchan.png|right]] Zen-chans walk around on platforms, shooting small bubbles out of their mouth in whatever direction they face.
| [[File:Rainbow Islands enemy banebou.png|right]] Banebous bounce along each platform in an effort to catch Bubblun and Bobblun.
|-
! Mighta || Hidegons
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| [[File:Rainbow Islands enemy maita.png|right]] Mightas jump around and summon large boulders which they send rolling along platforms.
| [[File:Rainbow Islands enemy hidegons.png|right]] Hidegons wander about, spitting twin fireballs across the screen.  Each fireball is capable of destroying rainbows independently.
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! Pulpul || Monsta
|-
| [[File:Rainbow Islands enemy purupuru.png|right]] Pulpuls ricochet off of all the platforms, dropping bombs below them while they move about.
| [[File:Rainbow Islands enemy monsta.png|right]] Monstas ricochet off the platforms, and occasionally stop to fire six white copies of itself out in a circle.
|-
! Invader || Drunk
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| [[File:Rainbow Islands enemy invader.png|right]] Invaders zip quickly back and forth, firing lasers down to the bottom of the screen.
| [[File:Rainbow Islands enemy drunk.png|right]] Drunks wander back and forth on platforms, occasionally stopping to toss six beer bottles out in a circle.
|}
=== Boss: Dino===
[[File:Rainbow Islands boss dino.png|thumb|right]]
This giant dinosaur in armor wanders back and forth across the screen at a particular height.  Like Bub and Bob in their previous game, this dinosaur can spit bubbles from his mouth, and if this bubble happens to catch you, it's game over.  Avoid the bubbles at all costs by moving continuously.  Get your attacks in whenever the opportunity presents itself.  Once you reduce his health to zero, the fight is only getting started.
 
[[File:Rainbow Islands boss shadow.png|thumb|left]]
The true form of the boss is revealed, and it's a giant Skel, the white monster who would appear on the screen in Bubble Bobble when you took too long.  Skel doesn't attack with bubbles, but he moves quite fast.  He alternates between moving horizontally and vertically.  Once you destroy him, a giant wand will fall from the sky.  Assuming you also managed to collect all seven giant diamonds, and each of the three mirrors, you will be treated to the best ending in the game.  Congratulations!
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