Pokémon Black and White/Species Strategies (Gen I Families): Difference between revisions

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Staryu evolves into Starmie with a Water Stone, gaining a Psychic type as it does. Starmie learns a variety of great moves like Rapid Spin, Hydro Pump and Recover by level-up, and it can also get the rare Thunderbolt and Ice Beam combination from TMs. With a strong Special Attack and great Speed, it can hit hard while keeping the field clear from entry hazards with Rapid Spin. Starmie's can have either Illuminate or Natural Cure as its ability. Illuminate makes you more likely to encounter wild Pokémon, which is useless in trainer battles, though Natural Cure is great for letting it remain effective longer. Its hidden ability is Analytic, which makes its attacks more powerful if it moves last. Starmie's high speed means that you aren't likely to get the boost often, but it makes Starmie do quite some damage when you do.
Staryu evolves into Starmie with a Water Stone, gaining a Psychic type as it does. Starmie learns a variety of great moves like Rapid Spin, Hydro Pump and Recover by level-up, and it can also get the rare Thunderbolt and Ice Beam combination from TMs. With a strong Special Attack and great Speed, it can hit hard while keeping the field clear from entry hazards with Rapid Spin. Starmie's can have either Illuminate or Natural Cure as its ability. Illuminate makes you more likely to encounter wild Pokémon, which is useless in trainer battles, though Natural Cure is great for letting it remain effective longer. Its hidden ability is Analytic, which makes its attacks more powerful if it moves last. Starmie's high speed means that you aren't likely to get the boost often, but it makes Starmie do quite some damage when you do.


==Mime Jr and Mr Mime==
==Mime Jr. and Mr. Mime==
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Mime Jr. evolves into Mr. Mime by leveling-up while knowing Mimic, which it learns at level 15 or 18 depending on the game, while Mr. Mimes can breed Mime Jr.s if they are holding an Odd Incense. Mr. Mime has an obvious focus on special moves, with a great Special Attack, a better Special Defense and decent Speed. Unfortunately, it is outclassed as a offensive Psychic-type, mostly by Alakazam. However, it does learn plenty of status moves, such as Substitute by level-up, Light Screen, Reflect, Calm Mind, Nasty Plot through breeding, and Baton Pass.
 
Mr. Mime's abilities are Soundproof and Filter. Soundproof grants it immunity to a very specific set of moves, making it a bit situational. Filter is an ability exclusive to Mime Jr. and Mr. Mime, reducing damage taken from super effective attacks, letting them leave just a bit longer. Its hidden ability is Technician, which increases the power of moves with a BP lower than 60. This ability isn't seen as much, as it is usually best to just use Psychic as its main attack.
 
==Scyther and Scizor==
==Scyther and Scizor==
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