Jump to navigation
Jump to search
Ultima IV: Quest of the Avatar/The Shrines of Virtue (edit)
Revision as of 08:51, 22 August 2018
, 22 August 2018→Shrine of Honesty: adjusted
(→Second tour of the mainland shrines: adjusted) |
(→Shrine of Honesty: adjusted) |
||
Line 195: | Line 195: | ||
Note that, if you leave the horses anywhere '''''out of town''''' they will wait for yor return, but if you leave them '''''inside''''' a town or castle, they will disappear. | Note that, if you leave the horses anywhere '''''out of town''''' they will wait for yor return, but if you leave them '''''inside''''' a town or castle, they will disappear. | ||
The best spot where to wait for a pirate ship are along the | The best spot where to wait for a pirate ship are along the east coast of Verity Isle; in fact, the south is full of shoals and the west coast is blocked by a reef. | ||
Follow Calabrini's directions and sail straight north. Pass the small island with the dungeon, and land just north-west of it. Meditate at the shrine, return to Verity Isle, leave the ship and mount your horses (that you should have left out of town). | Follow Calabrini's directions and sail straight north. Pass the small island with the dungeon, and land just north-west of it. Meditate at the shrine, return to Verity Isle, leave the ship and mount your horses (that you should have left out of town). |