Metroid Prime Hunters/Return to Alinos: Difference between revisions

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* Object: Orange Force Field
* Object: Orange Force Field
The Fire Spawn appears as soon as you pass through the vision barrier into Council Chamber. The Fire Spawn will attack by hurling handfuls of lava at you. As soon as the Fire Spawn appears, move to the left behind the barrier to protect yourself from it's attacks. After a few attacks, the Fire Spawn will dive back down into the lava. At this point, move back out and prepare a charge shot from the Judiciator. When the Fire Spawn resurfaces, release the shot straight into it's mouth. Repeat the process until you defeat the Fire Spawn. Once the Fire Spawn has been defeated, the Magmaul will appear on top of the barrier you used for protection in the battle. Go up the ramp, jump over and grab the Magmaul. Use the Magmaul to destroy the Force Field located at the top of the ramp. Go to the end of the cramped hallway to find your sixth energy tank. Head back out inti the Council Chamber and exit back out to Alinos Perch.
The Fire Spawn appears as soon as you pass through the vision barrier into Council Chamber. The Fire Spawn will attack by hurling handfuls of lava at you. As soon as the Fire Spawn appears, move to the left behind the barrier to protect yourself from it's attacks. After a few attacks, the Fire Spawn will dive back down into the lava. At this point, move back out and prepare a charge shot from the Judiciator. When the Fire Spawn resurfaces, release the shot straight into it's mouth. Repeat the process until you defeat the Fire Spawn. Once the Fire Spawn has been defeated, the Magmaul will appear on top of the barrier you used for protection in the battle. Go up the ramp, jump over and grab the Magmaul. Use the Magmaul to destroy the Force Field located at the top of the ramp. Go to the end of the cramped hallway to find your sixth energy tank. Head back out inti the Council Chamber and exit back out to Alinos Perch.
'''Alinos Perch'''
Scans
* Bioform: Magma Voldrum
* Object: Ceremonial Charms
To gain access to the Cartograph Artifact, you will need to activate a series of jump pads spread throughout Alinos Perch. The first switch is located on the back of a short pillar in the middle of the room. The second switch is located halfway up a ramp  at the far end of the room. To reach the third switch, head up the ramp to the upper area of the room. When you get to the top of the ramp, you will be attacked by Magma Voldrums. Scan one, destroy the generators and then the Voldrums themselves. To get to switch number three, destroy the Orange Force Field that was visible when you first came up the ramp. Inside you will find a Missile Expansion to the left and the third switch, guarded by Psycho Bits, to the right. Exit the small area back into the main area of Alinos Perch. Jump onto the column off to the right, and the jump pad will send you onto a ledge where a security computer waits you. AScan the computer to unseal the door to your destination. After scanning the computer, jump off the ledge onto the levitating platform below. The jump pad will send you onto another which in turn will send you to the door you unlocked on the ledge.
'''Crash Site'''
Scans
* Object: Structural Debris
* Lore: Alimbic Pride 03
When you enter this room, you will see the Cartograph artifact sealed behind a force field. Jump up the rubble and debris to grab the Shield Key to bring down the force field. Grab the artifact and head back out into Alinos Perch.


{{Footer Nav|game=Metroid Prime Hunters|backpage=Return to Celestial Archives|nextpage=Return to Arcterra}}
{{Footer Nav|game=Metroid Prime Hunters|backpage=Return to Celestial Archives|nextpage=Return to Arcterra}}

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