Metroid Prime Hunters/Return to Alinos: Difference between revisions

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* Lore: Alimbic Pride 03
* Lore: Alimbic Pride 03
When you enter this room, you will see the Cartograph artifact sealed behind a force field. Jump up the rubble and debris to grab the Shield Key to bring down the force field. Grab the artifact and head back out into Alinos Perch.
When you enter this room, you will see the Cartograph artifact sealed behind a force field. Jump up the rubble and debris to grab the Shield Key to bring down the force field. Grab the artifact and head back out into Alinos Perch.
'''Alinos Perch'''
Take the door back into Council Chamber
'''Council Chamber'''
Scans
* Lore: Alimbic War 03
* Lore: Gorea 05
* Lore: Alimbic War 07
* Lore: Alimbic Pride 04
* Bioform: Ice Voldrum
Back in Council Chamber blast open the Orange Force Field down on the lower level. Prepare yourself for a Guardian fight. Immediatley after you blast open the force field the Guardian will attack you. Once the Guardian is defeated, activate your scan visor and follow the path to the right. As you move down the path, scan whatever lores you encounter. Once at the paths end, scan the security computer and any lores in the room and head back out to the central area.Now that the force field is deactivated, go to your left and onto the jump pad. The jump pad will bring you up to the upper area of the Council Chamber. When you come out into the large round room, generators will activate and begin spitting out Magma Voldrums and Ice Voldrums. As always, destroy the generators first. Scan and take out the Ice Voldrums with the Magmaul. Then take out the Magma Voldrums with the Judiciator. Once you clear the round room, the force field blocking the alcove holding a portal back to your ship will lower. Before heading back to your ship to save and heal, scan the security computer in the next small room. This will deactivate the force field on the floor. Take care of the Petraysels and jump into the pit. In the pit, shoot a switch to activate a jump pad. The jump pad will bring you up to meet the Attameter Artifact. Once you have grabbed the artifact, take the portal back to your ship to save and heal. Return to the round room and head through the door to the Processor Core.


{{Footer Nav|game=Metroid Prime Hunters|backpage=Return to Celestial Archives|nextpage=Return to Arcterra}}
{{Footer Nav|game=Metroid Prime Hunters|backpage=Return to Celestial Archives|nextpage=Return to Arcterra}}

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