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  • <noinclude>{{Header Nav|game=Incoming}}</noinclude> {{h2|[[Incoming/Gameplay|Gameplay]]}}
    366 bytes (37 words) - 17:34, 28 May 2021
  • {{Header Nav|game=Incoming}} |image=Incoming Dreamcast Box Artwork.jpg
    685 bytes (85 words) - 01:59, 12 July 2022
  • {{Header Nav|game=Incoming}} As a shooter game, Incoming will stand out in how much ammo you use. All of the vehicles have unlimite
    650 bytes (114 words) - 17:34, 28 May 2021
  • {{Header Nav|game=Incoming}} {{Footer Nav|game=Incoming|prevpage=Controls}}
    877 bytes (148 words) - 16:32, 7 June 2007
  • Entries in this menu generally controls automation of some tasks, although the first one in the list makes the game ...o-Engage Incoming Missiles''': If enabled, ships will automatically attack incoming missiles. Normally, you need to manually order such an attack for each mis
    2 KB (329 words) - 03:39, 19 May 2021
  • Wii U VC allows you to customize controls. Be sure to map {{wiiu|minus}} as opening the menu and {{wiiu|Neutral|Rstic ==Arwing controls==
    8 KB (1,076 words) - 17:08, 17 March 2024
  • == Controls == Press Start to pause the game. All other controls are touch-based.
    4 KB (680 words) - 22:22, 18 May 2021
  • ...an be fired forwards or backwards. Three Bolt shots will destroy a Mine or incoming Shunt. {{Footer Nav|game=Blur|prevpage=Controls|nextpage=Walkthrough}}
    1 KB (198 words) - 08:09, 1 June 2010
  • * [[Tom Clancy's Ghost Recon: Shadow Wars/Controls|Controls]] * [[Tom Clancy's Ghost Recon: Shadow Wars/Incoming|Incoming]]
    5 KB (739 words) - 06:45, 8 June 2021
  • ...etSmash is to knock your opponent's tokens off the stage. There are a few controls that a player must know: *Counter - Dodge to evade incoming attack, attack with aim input (only works if player actually dodged an atta
    1 KB (237 words) - 00:43, 24 October 2015
  • ...to perform in-flight system checks, effectively teaching the player basic controls. == Destroy the Incoming Wing of Fighters ==
    4 KB (672 words) - 03:22, 2 December 2023
  • ...collected, before proceeding to the next level. In bonus levels the player controls Kit on an airfoil to pop balloons for bonus points.
    2 KB (234 words) - 22:00, 9 September 2022
  • ==Controls== ...nemies, Mike's strafing ability will really come in handy. Use it to dodge incoming bullets, or create a 'line of fire'. This special ability can save you a lo
    3 KB (501 words) - 16:25, 28 May 2021
  • ...find the point where the Hydras are located. Get into one and fly up (the controls are similar to a helicopter). Now follow the radar point (this should take * Click {{mouse|r}} to deploy counter-measures if you see incoming missiles, shown as little red triangles on your radar.
    3 KB (580 words) - 18:26, 2 December 2018
  • ==Controls== * Take advantage of your thruster pack. Use it to fly above incoming shots. Dodging is much easier when you aren't confined to the ground.
    4 KB (749 words) - 03:09, 11 June 2021
  • ...eft and right, and one a rotating cockpit version. Its analog flight-stick controls moved in all directions and measured the degree of push, a precursor to the ...et, and must clear each of the game's eighteen unique stages by destroying incoming enemies, using both a machine gun and a limited supply of heat-seeking miss
    3 KB (408 words) - 21:08, 30 March 2023
  • ...und the docks, using your rudder controls to steer the ship and your speed controls to adjust your speed. The rest of the fleet is just hanging around, but bum [[File:Battlestations - Incoming Enemy Air.png|right|thumb|"We have incoming enemy aircraft!!"]]
    6 KB (1,077 words) - 00:12, 11 August 2022
  • *'''Rules:''' ''One player flies a hot-air balloon and tries to dodge incoming fire. The other 3 attempt to bring him down!'' *'''Controls:'''
    9 KB (1,492 words) - 19:33, 3 March 2015
  • As an air combat game, Sky Warriors has 3D movement, using basic flight controls. Players must complete objectives and shoot down the opposition in order to *'''Defence Up''' halves incoming damage for 30 seconds, and requires a 1 minute cooldown.
    3 KB (475 words) - 22:38, 9 October 2021
  • ...e have categorised the game as being a flight simulator, since it has more controls and commands than a typical arcade game, yet its flight model is simple, an ...e to the player's own craft; a warning system that alerts the player about incoming enemy missiles; and an in-game radar that tracks all craft in the area arou
    10 KB (1,635 words) - 20:37, 18 December 2023
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