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Thomas the Tank Engine 2 start screen.png

Once you've placed the disk of Alternative Software's PeakStar Software-developed 1993 action game Thomas the Tank Engine 2, into the Commodore Amiga, Atari ST or MS-DOS, and sat through the intro (whose text is on the guide's main page), the game will display the start screen shown above; even though the highlight is on "RACE GAME" by default, you'll have to press A to move it down to "OPTIONS" and then press Space to confirm your choice. The game shall then ask "HOW MANY PLAYERS WOULD YOU LIKE?" - and you will have to use Q and A, to select either "ONE" or "TWO", and press Space to confirm your choice. Regardless of which option you select the game will now ask "PLAYER ONE IS"; you will have to use Q and A to select one of the eight characters and press Space to confirm your choice, and if you selected "TWO" on the previous screen, the second player will have to do the same when it asks "PLAYER TWO IS" (which is unfortunate if the first player happens to have chosen the engine he wanted to control). The game shall now ask "WHICH COURSE?" - and you will have to use Q and A to select one of the four courses and press Space to confirm your choice. It will then ask "DIFFICULTY LEVEL?" and you will have to use Q and A to select either "EASY" or "HARD", then press Space to confirm your choice; finally, it will ask "SOUND?", and you will for the last time have to use Q and A to select "MUSIC" or "SOUND EFFECTS", the "music", again, being the remix of the show's theme by Paul Tankard from the original, and then press Space to confirm your choice. The game will then return to the start screen - and when you've pressed Space while the highlight is on "RACE GAME", the game will start with your chosen settings (but, in a one-player game, your CPU-controlled opponent will be randomly-generated, and he and the other engines, or green vans in the case of Bertie, will also be more intelligent for the hard mode).