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(New page: '''GUNS''' <br /> Gun damage is calculated solely on the attack power of the gun and its ammunition. All guns are 100% accurate, and an enemies defense is of no value when determining dama...)
 
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'''GUNS''' <br />
{{wikify}}
Gun damage is calculated solely on the attack power of the gun and its ammunition. All guns are 100% accurate, and an enemies defense is of no value when determining damage.<br />
{{Header Nav|game=Final Fantasy XII}}


==Guns==
Gun damage is calculated solely on the attack power of the gun and its ammunition. All guns are 100% accurate, and an enemies defense is of no value when determining damage.


<Guns 1> <br />
<Guns 1> <br />
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Formalhaut LP150 Att+50 (Treasure in Cerobi Steepe, the Lhusu Mines, the Pharos) <br />
Formalhaut LP150 Att+50 (Treasure in Cerobi Steepe, the Lhusu Mines, the Pharos) <br />


'''AMMO''' <br />
==Ammunition==
Onion Shot Att+1 Add. Eff. -- <br />
Onion Shot Att+1 Add. Eff. -- <br />
Silent Shot Att+1 Add. Eff. Silence <br />  
Silent Shot Att+1 Add. Eff. Silence <br />  
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Dark Shot Att+4 Add. Eff. Dark Element <br />
Dark Shot Att+4 Add. Eff. Dark Element <br />
Stone Shot Att+3 Add. Eff. Petrify <br />
Stone Shot Att+3 Add. Eff. Petrify <br />
[[User:Geminisama|Geminisama]] 01:00, 28 November 2007 (CST)

Revision as of 07:23, 28 November 2007

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Guns

Gun damage is calculated solely on the attack power of the gun and its ammunition. All guns are 100% accurate, and an enemies defense is of no value when determining damage.

<Guns 1>
Altair LP30 ATT+6
Capella LP30 Att+10

<Guns 2>
Vega LP40 Att+14
Sirius LP40 Att+18

<Guns 3>
Betelgeuse LP50 Att+22
Ras Algethi LP50 Att+26

<Guns 4>
Aldebaran LP60 Att+30
Spica LP60 Att+34

<Guns 5>
Antares LP80 Att+39
Arcturus LP80 Att+44 (Bazaar Item- Yensa Fin x2, Wyvern Wing x2, Salamand Halcyon x1)

<Guns 6>
Formalhaut LP150 Att+50 (Treasure in Cerobi Steepe, the Lhusu Mines, the Pharos)

Ammunition

Onion Shot Att+1 Add. Eff. --
Silent Shot Att+1 Add. Eff. Silence
Aqua Shot Att+3 Add. Eff. Water Element
Wyrmfire Shot Att+3 Add. Eff. Fire Element
Mud Shot Att+2 Add. Eff. Earth Element, Blind
Windslicer Shot Att+4 Add. Eff. Wind Element
Dark Shot Att+4 Add. Eff. Dark Element
Stone Shot Att+3 Add. Eff. Petrify