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Unlike Magicks, Technicks do not consume MP. However, while some are excellent to own (such as Telekinesis, Steal and Libra), others have major drawbacks.
Technick | Effect | Price | Shops | LP |
---|---|---|---|---|
Steal | Steal from one foe. | 1600 |
|
15 |
Libra | Reveal more detailed target information and reveal traps. | 500 |
|
20 |
First Aid | Restore HP to one HP-critical ally. | 700 |
|
20 |
Poach | Capture HP-critical foes to obtain Loot without receiving EXP or LP. | 7000 |
|
30 |
Horology | Deal damage based on a factor of time to all foes in range. | 2000 |
|
55 |
Numerology | Deal damage that increases with successive hits. | 2048 |
|
40 |
Souleater | Consume HP to deal damage to one foe. | 6400 |
|
35 |
Sight Unseeing | Unleash an attack only available when Blind. | 6800 |
|
40 |
Achilles | Render one foe vulnerable to an additional element. | 8800 |
|
40 |
Charm | Cause one for to confuse friend with foe. | 5000 |
|
30 |
Shear | Lower one foe's Magick Resist. | 3600 |
|
35 |
Charge | Restore user's MP. If the Technick fails, MP is reduced to 0. | 1700 |
|
30 |
Infuse | Expend all MP, changing one ally's HP to 10x that amount. | 2000 |
|
35 |
1000 Needles | Deal 1000 damage to one foe. | 7000 |
|
35 |
Gil Toss | Throw gil, damaging all foes in range. | 2000 |
|
35 |
Stamp | Inflict one foe with any status effect on the user. | 4500 |
|
40 |
Revive | Fully consume HP, fully restoring the HP of one KO'd ally. | 10000 |
|
40 |
Shades of Black | Cast a random Black Magick on one foe. | 5000 |
|
40 |
Traveller | Deal damage based on a total steps taken to all foes in range. | 6700 |
|
65 |
Bonecrusher | Consume HP to reduce the HP of one foe to 0. | 700 |
|
30 |
Wither | Lower one foe's Strength. | 3500 |
|
35 |
Addle | Lower one foe's Magick Power. | 3500 |
|
30 |
Expose | Lower one foe's Defence. | 3800 |
|
35 |
Telekinesis | Deal ranged damage with melee weapons. | 7100 |
|
80 |