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Pokemon FRLG SaffronCity.png

Saffron City is home to the Silph Company, the makers of the fabulous Silph Scope. So how did Giovanni get his paws on the Silph Scope prototype? Is the company in cahoots with Team Rocket? The only way to find out will be to use a little industrial espionage, so get your team built up strong and prepare to go on a stealth mission!

Points of interest[edit]

Silph Company Headquarters[edit]

Fans of the TV show are probably beginning to notice that the ruthless Team Rocket of the game doesn't have a whole heck of a lot in common with the bumbling idiots depicted on TV. Their mission of world dominance has led them to Saffron City, headquarters of the Silph Company. Team Rocket has basically occupied the entire city, sending respectable citizens running while they force the staff of Silph Co. to make advanced weaponry for their nefarious purposes.

Mr. Psychic[edit]

In the Southeast corner of town you'll find Mr. Psychic's house. Enter and he will give you TM 29, Psychic. Psychic is considered one of the best attack moves in the game as it does a lot of damage, almost always hits, and has a 30% chance of temporarily lowering its target's "Special" statistic.

The Fighting Dojo[edit]

Choices
Although Hitmonlee is completely unable to deal with threats like a low level Haunter, he's still among the best Pokémon. Chan is versatile, but that's about it.

You won't get a badge for taking down this optional Gym, but you will get something just as good: One of two Pokémon that can be found nowhere else in the game. If you've only played the originals, you'll be in for a less-than-pleasant surprise. Beating the Mankeys in this gym is still easy, but thanks to a Generation II fighting move Foresight, the Machops, Machokes, Hitmonlee and Hitmonchan can still decimate your entire party even if you have Ghost Pokémon, so make sure you level your party up plenty before taking on this gym. When you've bested the Karate Master, he'll offer you your pick of his pets.

Flying types rule against fighting ones, so if you've been working on a Pidgey, you're in luck. Psychic types are also super effective here. Dark, normal, steel, rock, and ice types will be tested, as fighting is strong against them all.

Name 1st 2nd 3rd Money
Pokemon FRLG Black Belt.pngHideki Pokemon 066Machop.pngMachop 32 Pokemon 067Machoke.pngMachoke 32 Pokebuck.png768
Pokemon FRLG Black Belt.pngHitoshi Pokemon 066Machop.pngMachop 31 Pokemon 056Mankey.pngMankey 31 Pokemon 057Primeape.pngPrimeape 31 Pokebuck.png744
Pokemon FRLG Black Belt.pngMike Pokemon 056Mankey.pngMankey 31 Pokemon 056Mankey.pngMankey 31 Pokemon 057Primeape.pngPrimeape 31 Pokebuck.png744
Pokemon FRLG Black Belt.pngAaron Pokemon 057Primeape.pngPrimeape 36 Pokebuck.png744
Pokemon FRLG Black Belt.pngKoichi Pokemon 106Hitmonlee.pngHitmonlee 37 Pokemon 107Hitmonchan.pngHitmonchan 37 Pokebuck.png888

Mimic Girl[edit]

Once you've driven the Rockets away by reclaiming the Silph Company building, you can enter the house in the upper left corner of town. The little girl who lives here loves to mimic other people. She repeats everything you say, and you won't be able to have a normal conversation with her at all unless you bring her a Poké Doll. If you don't have one, head back to the Celadon Department Store to buy one. Give it to Copycat to receive TM 31, Mimic, in return. This skill automatically repeats the last attack done to you by your opponent. Not always useful, but at least virtually any Pokémon can learn it. Maybe now she'll feel less shy and be able to relate to people normally!

Saffron City Gym[edit]

Sabrina's Gym

You can't get into Sabrina's Gym until you've saved the Silph Co. President within the Silph Company building. Only then will the Rocket blocking the door go away, and you can enter Sabrina's maze of teleport squares.

The least confrontational way to reach Sabrina is to take teleporter A, then walk straight up to B, then straight across to F, triggering one trainer fight, then straight down twice to I and M. You can avoid the trainer fight all together if you hug the bottom wall as you go from B to F.

Bug Pokémon are strong here, so a Parasect or Butterfree should be okay against Alakazam. The best way is to take advantage of her Psychics' weak defense with strong Ground, Flying, or even Normal Pokémon. Dugtrio and his Dig and Earthquake works well, as well as Raticate's Super Fang, which cuts the Pokémon's HP in half.

Defeating Sabrina will net you the Marsh Badge as well as TM 04, which contains the move Calm Mind. The Marsh Badge gives you the ability to command Pokémon as high as level 70, although you're not likely to have need of such power for quite some time.

Sabrina also has two hyper potions that will restore her Pokemon's HP completely, so be prepared for that. Mr. Mime also knows the Baton Pass move, which will randomly switch it out with one of Sabrina's Pokemon.

Name 1st 2nd 3rd 4th Money
Pokemon FRLG PsychicM.pngCameron Pokemon 079Slowpoke.pngSlowpoke 33 Pokemon 079Slowpoke.pngSlowpoke 33 Pokemon 080Slowbro.pngSlowbro 33 Pokebuck.png660
Pokemon FRLG PsychicM.pngTyron Pokemon 122Mr.Mime.pngMr. Mime 34 Pokemon 064Kadabra.pngKadabra 34 Pokebuck.png680
Pokemon FRLG Channeler.pngStacy Pokemon 093Haunter.pngHaunter 38 Pokebuck.png1216
Pokemon FRLG PsychicM.pngPreston Pokemon 080Slowbro.pngSlowbro 38 Pokebuck.png760
Pokemon FRLG Channeler.pngAmanda Pokemon 092Gastly.pngGastly 34 Pokemon 093Haunter.pngHaunter 34 Pokebuck.png1088
Pokemon FRLG Channeler.pngTasha Pokemon 092Gastly.pngGastly 33 Pokemon 092Gastly.pngGastly 33 Pokemon 093Haunter.pngHaunter 33 Pokebuck.png1056
Pokemon FRLG PsychicM.pngJohan Pokemon 064Kadabra.pngKadabra 31 Pokemon 122Mr.Mime.pngMr. Mime 31 Pokemon 079Slowpoke.pngSlowpoke 31 Pokemon 064Kadabra.pngKadabra 31 Pokebuck.png620
Pokemon FRLG Sabrina.pngSabrina Pokemon 064Kadabra.pngKadabra 38 Pokemon 122Mr.Mime.pngMr. Mime 37 Pokemon 049Venomoth.pngVenomoth 38 Pokemon 065Alakazam.pngAlakazam 43 Pokebuck.png4300

Items[edit]

Nugget: (hidden) found next to the computer in the northwest corner of the Mimic Girl's room