Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 5: | Line 5: | ||
|year=1997 | |year=1997 | ||
|genre=[[Fighting]] | |genre=[[Fighting]] | ||
|modes=[[Single player]], [[Multiplayer]] | |||
}} | }} | ||
{{nihongo|'''Bloody Roar'''|ブラッディロア"" is a series of fighting games created by [[Hudson Soft]] and developed with [[Eighting]]. The series began as an Arcade game in [[1997]] under the name [[Beastorizer]]. The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a Zoanthrope (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mind-set of a wolf). The game would appear under the name ''Bloody Roar'' when ported to the [[PlayStation]] in [[1998]], which would become the permanent title thereafter. There are three sequels, plus a game based on a sidestory set between 3 and 4 on the Nintendo [[GameCube]] and which was later ported to the [[Xbox]]. | {{nihongo|'''Bloody Roar'''|ブラッディロア"" is a series of fighting games created by [[Hudson Soft]] and developed with [[Eighting]]. The series began as an Arcade game in [[1997]] under the name [[Beastorizer]]. The game's theme incorporated anthropomorphism, where the player has the ability to transform into a half-human, half-animal creature known as a Zoanthrope (the name came from the clinical term, 'zoanthropy', which is similar to that of lycanthropy, but not just with the mind-set of a wolf). The game would appear under the name ''Bloody Roar'' when ported to the [[PlayStation]] in [[1998]], which would become the permanent title thereafter. There are three sequels, plus a game based on a sidestory set between 3 and 4 on the Nintendo [[GameCube]] and which was later ported to the [[Xbox]]. |