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| {{Header Nav|game=MechCommander}} | | {{stub}} |
| {{Game | | {{needinfobox}} |
| |completion=0
| | {{needcat}} |
| |image=MechCommander cover.jpg
| | {{Header Nav|game=MechCommander|num=0}} |
| | {{Infobox |
| |title=MechCommander | | |title=MechCommander |
| |developer=[[FASA Studio]] | | |image= |
| |publisher=[[MicroProse]] | | |developer= |
| |year=1998 | | |publisher= |
| |systems={{syslist|win}}
| | |released= |
| |ratings={{ESRB|T}}{{ELSPA|11}} | | |genre= |
| |genre=[[Real-time tactics]], [[Strategy]] | | |systems= |
| |modes=[[Single player]], [[Multiplayer]] | | |ratings= |
| |expansion=[[MechCommander: Desperate Measures]] | | |series=MechCommander |
| |followed by=[[MechCommander 2]]
| |
| |series=BattleTech | |
| |pcgamingwiki=MechCommander
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| }} | | }} |
| '''MechCommander''' was the second real-time tactics (RTT) video game based on FASA's BattleTech/MechWarrior. The player assumes the role of the commander of a company of soldiers to take back the planet from an evil gang. There are 30 different missions broken into 5 operations with 6 missions apiece. Each mission consists of a number of objectives, and some missions must be completed within a certain time limit. The player controls a limited number of customizable units, and a wide range of strategies and tactics may be used on any given mission.
| | {{series disambig}} |
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| | {{Continue Nav}} |
| {{ToC}} | | {{ToC}} |
| {{BattleTech}}
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| [[Category:FASA Studio]]
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| [[Category:MicroProse Software]]
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| [[Category:Real-time tactics]]
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| [[Category:Strategy]]
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| [[Category:Single player]]
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| [[Category:Multiplayer]]
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