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{{Header Nav|game=Mike Tyson's Punch-Out!!}}
{{All Game Nav|game=Mike Tyson's Punch-Out!!}}
 
{{floatingtoc}}
 
== Miscellaneous ==
== Miscellaneous ==
* If your opponent's health is very low towards the end of round 1, but you haven't knocked him down twice yet, it might be a good idea to avoid knocking him down and waiting to do it at the beginning of round 2. Then you have lots of time to knock him down twice more for a TKO. This strategy is most important against Mr. Sandman, Super Macho Man, and Mike Tyson. ''Especially'' Mike. Of course, if you have already knocked him down twice, you may as well knock him down a third time for a round 1 TKO.
* If your opponent's health is very low towards the end of round 1, but you haven't knocked him down twice yet, it might be a good idea to avoid knocking him down and waiting to do it at the beginning of round 2. Then you have lots of time to knock him down twice more for a TKO. This stategy is most important against Mr. Sandman and Super Macho Man. (Of course, if you have already knocked him down twice, you may as well knock him down a third time for a round 1 TKO.)
* If your opponent gets knocked down and gets up on a count of 1, he will automatically fall down again as soon as you land an uppercut, even on a full life bar. This rule does not apply if the round ends before you knock him down again.
* If your opponent gets knocked down and gets up on a count of 1, he will automatically fall down again as soon as you land an uppercut, even on a full life bar. (This rule probably does not apply if the round ends before you knock him down again.)
* Every boxer except King Hippo shares a palette swap with exactly one other opponent. This means that their bodies look exactly the same except for the colors and the head, and they use many of the same animation frames. Therefore, a telegraph that applies to one boxer will often apply to the other, although the timing may be different. These are the boxers who share bodies and animations:
* Every boxer except King Hippo shares a body type with exactly one other opponent. This means that their bodies look exactly the same except for the colors and the head, and they use many of the same animation frames. Therefore, a telegraph that applies to one boxer will often apply to the other, although the timing may be different. These are the boxers who share bodies:
** Glass Joe and Don Flamenco
** Glass Joe and Don Flamenco
** Von Kaiser and Great Tiger
** Von Kaiser and Great Tiger
** Bald Bull and Mr. Sandman
** Bald Bull and Mr. Sandman
** Soda Popinski and Super Macho Man
** Soda Popinski and Super Macho Man
** Piston Honda and Mike Tyson/Mr. Dream
** Piston Honda and Mike Tyson
* No opponent ever gets up on a count of nine, except the second time you fight Bald Bull, who ''always'' gets up on a count of nine.
* No opponent ever gets up on a count of nine, except the second time you fight Bald Bull, who ''always'' gets up on a count of nine.
* Soda Popinski was originally named Vodka Drunkenski in the arcade game [[Super Punch-Out!!]]. Strangely, his banter between rounds still suggests drunkenness.
* Soda Popinski was originally named Vodka Drunkenski in the arcade game [[Super Punch-Out!!]]. Strangely, his banter between rounds still suggest drunkenness. Either Nintendo wanted to avoid offending Russians, or perhaps more likely they just wanted to avoid references to alcohol.


==Cheats and passwords==
===Health regeneration===
After round 1 or 2, you can press {{nes|Select}} while Doc is talking to you. You will see Doc pumping his fist faster. When you start the next round you will regain health. However, if your health meter is full or very close to it, you will ''lose'' health instead (this can be done before round 1 to make the match harder). The code can be activated only once per fight. If your health is low but you're otherwise doing well, this trick will regenerate a very large portion of your health. On the other hand, if you took a huge beating and are very close to losing, it will give you a sliver of health at best.


==Cheats and Passwords==
===Passwords===
===Passwords===
These can be entered at the start screen by going down to continue, and pressing {{nes|A}} or {{nes|B}} to start entering the code and to confirm each number. Use {{nes|Left|Dpad}} and {{nes|Right|Dpad}} to change the numbers.
{|
{|{{prettytable}}
! Name !! Code !! Details
! Name !! Code !! Details
|-
|-
Line 28: Line 22:
| World Circuit || 777 807 3454 || World Circuit, with perfect play (Only KO or TKO before, no losses)
| World Circuit || 777 807 3454 || World Circuit, with perfect play (Only KO or TKO before, no losses)
|-
|-
| Super Macho Man || 940 861 8538 || 99 wins, 0 losses
| Super Macho Man || 940 861 8538
|-
|-
| Piston Honda (rematch) || 032 730 8442 ||
| Piston Honda (rematch) || 032 730 8442
|-
|-
| The Dream Fight || 007 373 5963 || The final match, against Mike Tyson/Mr. Dream; you don't actually get this code from the game
| Mike Tyson || 007 373 5963 || Mike Tyson; you don't actually get this code from the game
|-
|-
| Another World Circuit || 135 792 4680 || Hold {{nes|Select}} and press {{nes|A}}{{plus}}{{nes|B}} after entering the code.
| Another World Circuit || 135 792 4680<sup>*</sup>
|-
|-
| Busy signal || 800 422 2602 || Nintendo's old customer service number!
| Busy signal || 800 422 2602
|-
|-
| See the credits || 106&nbsp;113&nbsp;0120 || Hold {{nes|Select}} and press {{nes|A}}{{plus}}{{nes|B}} after entering the code.
| See the credits || 106&nbsp;113&nbsp;0120<sup>*</sup>
|}
|}
<sup>*</sup> After entering the second-to-last digit, hold select and press A+B at the same time. Otherwise the code will not work.


Another World Circuit is a new way to take on the Major and World Circuit fighters. In one long circuit, you play through the King Hippo and Great Tiger matches, the entire series of World Circuit fighters, and the Dream Fight (with Mike Tyson/Mr. Dream being called "MChampionn"/"Another Champion" - ''Champion'' replacing the middle letters of M''ike Tyso''n). If you lose even ''one'' fight, it's Game Over. Unfortunately, if you can already beat the World Circuit pretty easily, this will not provide much extra challenge, but it can make the game a little more interesting.
Why does 800 422 2602 give you a busy signal? Easy: that's Nintendo's old customer service number!


{{Footer Nav|game=Mike Tyson's Punch-Out!!|prevpage=The Dream Fight}}
Another World Circuit is a new way to take on the Major and World Circuit fighters. You play through the entire Major and World Circuit fighters (minus your first matches against Don Flamenco and Bald Bull) in one long circuit, and if you lose even one fight it's Game Over. Unfortunately, if you can already beat the World Circuit pretty easily, this will not provide much extra challenge, but it can make the game a little more interesting.
 
*005 737 5423 - Major Circuit, with perfect play (Only KO or TKO before, no losses)
*777 807 3454 - World Circuit, with perfect play (Only KO or TKO before, no losses)
*007 373 5963 - Mike Tyson, apparently you don't get this code from the game (it is commonly known from magazines and word of mouth)
 
===Game Genie Codes===
* AAVETLGE - Knock down opponent in one hit. Does not seem to work for all kinds of punches you can land, and does not work at all against King Hippo.
 
===Health regeneration===
After round 1 or 2, you can press "select" while Doc is talking to you. You will see Doc pumping his fist faster. When you start the next round you will regain a bit of health. If your health meter is full or very close to it, you will ''lose'' health instead (this can be done before round 1 to make the match harder). The code can activated only once per fight.
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