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Despite the fact that Ryu is genuinely good natured, he has a rather under-developed sense of humor.  When it comes to fighting, Ryu takes his art very seriously.  The most that Ryu gets into the spirit of Pocket Fighter is to change some accessories like his gloves or (lack of) shoes.  He never changes out of his traditional white gi for one combo, making his one of the more bland sets of Flash Combos.  His Upper Combo is a standard punch combination ending in an uppercut that sends his opponent flying off the ground.  His Neri Chagi Combo employs an overhead ax kick where he dons traditional Japanese sandals known as geta.  His Body Blow Combo reveals his only other outfit change where he trades the usual handguards for boxing gloves, pulls the opponent in close, and pounds away at their midsection.  And his Upper Kick Combo is simply a combination of three kicks that pushes his opponent far away.
Despite the fact that Ryu is genuinely good natured, he has a rather under-developed sense of humor.  When it comes to fighting, Ryu takes his art very seriously.  The most that Ryu gets into the spirit of Pocket Fighter is to change some accessories like his gloves or (lack of) shoes.  He never changes out of his traditional white gi for one combo, making his one of the more bland sets of Flash Combos.  His Upper Combo is a standard punch combination ending in an uppercut that sends his opponent flying off the ground.  His Neri Chagi Combo employs an overhead ax kick where he dons traditional Japanese sandals known as geta.  His Body Blow Combo reveals his only other outfit change where he trades the usual handguards for boxing gloves, pulls the opponent in close, and pounds away at their midsection.  And his Upper Kick Combo is simply a combination of three kicks that pushes his opponent far away.
His final opponent is Tessa, who seems to have information on who could Ryu have an evenly matched battle against.


== Flash Combos ==
== Flash Combos ==
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