Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Header Nav|game=Tempest}}
{{Header Nav|game=Tempest|num=2}}
{{Game
{{Infobox
|completion=4
|title=Tempest
|image=Tempest flyer.jpg
|boxart=[[Image:Tempest flyer.jpg|250px]]
|title=Tempest
|developer=[[Atari]]
|developer=[[Atari]]
|publisher=[[Atari]]
|publisher=[[Atari]]
|year=1980
|systems={{syslist|cade|atarist|cpc|zx|bbc|360}}
|designer=Dave Theurer
|designer=Dave Theurer
|genre=[[Action]]
|categories=[[:Category:Action|Action]]
|systems=[[Arcade]], [[Atari ST]], [[Xbox Live Arcade]]
|releasedates=[[1980]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|ratings=N/A
|followed by=[[Tempest 2000]]
|series=Tempest
}}
}}
{{game disambig|the [[1980]] [[arcade]] game|the [[2016]] [[Microsoft Windows]] and [[Mac OS X]] game|[[Tempest (2016)]]}}
{{wikipedia|Tempest (arcade game)}}
{{marquee|Tempest marquee.png}}
<center>[[Image:Tempest marquee.png|300px]]</center>
'''Tempest''' was an arcade game developed by [[Atari]] and released in [[1980]]. It was the first game to make use of Atari's Color-Quadrascan technology, which was a colored vector display system. Previously, vector monitors can only produce black and white images, or at best, shades of gray. However, since Atari used vector displays in quite a number of games, they developed a technique to display vector graphics using different colors. This made Tempest stand out equally among monochrome vector games and colored raster games.


Tempest was quite a success at the arcades. However, unlike Asteroids, it was difficult to take the crisp clean graphics that defined Tempest and port them successfully to early home consoles. They simply didn't have the resolution or the graphical processing power to do it. While prototypes have been discovered for the [[Atari 2600]] and the [[Atari 5200]], official conversions were not released until 1987, when the game appeared on several popular British home computers. In response, Atari published an official conversion for their [[Atari ST]] line of 16-bit home computers. Tempest saw an update in 1994 as ''[[Tempest 2000]]'', initially for the [[Atari Jaguar]], but also released for [[Windows]], the [[Sega Saturn]], and [[Sony Playstation]]. Another sequel, ''[[Tempest 3000]]'', was developed for the doomed NUON hardware.
'''Tempest''' was an arcade game, developed by [[Atari]] in [[1980]], and was the first game to make use of Atari's Color-Quadrascan technology, which was a colored vector display system. Previously, vector monitors can only produce black and white images, or at best, shades of gray. However, since Atari used vector displays in quite a number of games, they developed a technique to display vector graphics using different colors.  This made Tempest stand out equally among monochrome vector games and colored raster games.


There's no back-story to Tempest, but the origins of its creation are interesting. Designer Dave Theurer started out trying to develop a first-person variant of [[Space Invaders]]. His initial experiments were not too successful. One night, after having a nightmare about aliens or monsters climbing out of a hole, Dave sat down and started to redesign the game, and Tempest was the result.
The object of Tempest is to destroy every enemy that is attempting to climb out of the "well".  You control a weapon, with the dial, that can circle around the outside edge of the well (assuming that it's circular, some boards are not) firing shots down each of the columns. Enemies are only vulnerable as they are rising out of the well, and enemies that make it to the outer edge become especially dangerous for the player.  The player is given one alternative "Zapper" weapon to use each stage in case of emergencies.


==Gameplay==
Tempest was quite a success at the arcades.  However, unlike Asteroids, it was difficult to take the crisp clean graphics that defined Tempest, and port them successfully to early home consoles. They simply didn't have the resolution or the graphical processing power to do it.  While prototypes have been discovered for the [[Atari 2600]] and the [[Atari 5200]], official conversions were not released until 1987, when the game appeared on several popular British home computers. In response, Atari published an official conversion for their [[Atari ST]] line of 16-bit home computers.
The object of Tempest is to destroy every enemy that is attempting to climb out of an electric well. You control a weapon, with the dial, that can circle around the outside edge of the well (assuming that it's circular, some boards are not) firing shots down each of the columns. Enemies are only vulnerable as they are rising out of the well, and enemies that make it to the outer edge become especially dangerous for the player. The player is given one alternative "Zapper" weapon to use each stage in case of emergencies.


{{ToC}}
{{Continue Nav|game=Tempest|nextpage=How to play}}
{{Tempest}}


[[Category:Atari]]
==Story==
[[Category:Action]]
[[Image:Tempest title.png|thumb|right|title]]
There's no back-story to Tempest, but the origins of its creation are interesting.  Designer Dave Theurer started out trying to develop a first-person variant of [[Space Invaders]].  His initial experiments were not too successful.  One night, after having a nightmare about aliens or monsters climbing out of a hole, Dave sat down and started to redesign the game, and Tempest was the result.
 
==Table of Contents==
{{:Tempest/Table of Contents}}
 
 
===Gameplay summary===
* You control the Blaster which resides on the outer edge of the well.  You can move clockwise or counter-clockwise around the well, and you can fire directly down into the well.
* Enemies climb up from the bottom of the well to the outer edges where your Blaster sits.  You must destroy every enemy in the well in order to advance to the next stage.
* You must avoid contact with every enemy and the shots that they fire at you or you will lose one life.  You must also avoid well spikes when you advance to the next stage.
* In addition to your main gun, you receive one Zapper weapon every stage, which can be used to obliterate every enemy currently on the screen.
* The Zapper can be used on additional time with a much weaker effect, only eliminating enemies that are right on top of you, per stage.
 
[[Category:Arcade]]
[[Category:MAME]]
[[Category:Atari ST]]
[[Category:Xbox Live Arcade]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:1980]]
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.