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(adding units that can be built in the giant ants missions)
 
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Here are a list of Allied units that appear in Red Alert.
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{{Header Nav|game=Command & Conquer: Red Alert}}
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Here is a list of Allied units in Red Alert. Some are restricted to Multiplayer (MP) and, although they may appear in the campaigns, they cannot be produced by any Allied structure during it.
 
{| {{prettytable|text center=1|notwide=1}}
!width=40%| Infantry
!width=15%| Tech Level
!width=30%| Barracks
!width=15%| $
|-
| Rifle Infantry || 1 || {{N/a|}} || 100
|-
| Rocket Soldier || 1 || {{N/a|}} || 300
|-
| Medic || 1 || {{N/a|}} || 800
|-
| Engineer || 3 || {{N/a|}} || 500
|-
| Spy || 4 || + Radar Dome || 500
|-
| Thief (MP) || 8 || + Tech Center || 500
|-
| Tanya (MP) || 8 || + Tech Center || 1200
|-
! Land units
! Tech Level !! War Factory !! $
|-
| Ranger || 2 || {{N/a|}} || 600
|-
| Light Tank || 2 || {{N/a|}} || 700
|-
| Ore Truck || 2 || + Ore Refinery || 1400
|-
| Mine Layer || 2 || + Service Depot || 800
|-
| APC || 3 || + Barracks || 800
|-
| Medium Tank || 4 || {{N/a|}} || 800
|-
| Artillery || 5 || {{N/a|}} || 600
|-
| MCV (MP) || 8 || + Service Depot || 2500
|-
| Mobile Gap Generator (MP) || 8 || + Tech Center || 600
|-
| Radar Jammer (MP) || 9 || + Radar Dome || 600
|-
! Sea units
! Tech Level !! Naval Yard !! $
|-
| Transport || 2 || {{N/a|}} || 700
|-
| Gunboat || 3 || {{N/a|}} || 500
|-
| Destroyer || 4 || {{N/a|}} || 1000
|-
| Cruiser || 7 || + Tech Center || 2000
|-
! Air units
! Tech Level !! Structure !! $
|-
| Longbow || 6 || Helipad || 1200
|}


==Infantry==
==Infantry==
Infanty units require a Barracks.
===Rifle Infantry===
===Rocket Soldier===
===Medic===
===Engineer===
===Spy===
Spies also require a Radar Dome.
===Thief===
Thieves are normally restricted to Multiplayer, and also require a Tech Center.
===Tanya===
Tanya is normally restricted to Multiplayer, and also requires a Tech Center.
==Land==
Land units require a War Factory.
===Ranger===
===Light Tank===
The weakest tank but also the fastest tank in the whole game.
===Ore Truck===
Ore Trucks also require an Ore Refinery.
===Mine Layer===
Anti-tank Mine Layers also require a Service Depot.
===APC===
Armored Personnel Carriers also require a Barracks.
===Medium Tank===
The Allies' higher grade tank.
===Artillery===
===MCV===
Mobile Construction Vehicles are normally restricted to Multiplayer, and also require a Service Depot.
===Mobile Gap Generator===
Mobile Gap Generators are normally restricted to Multiplayer.
===Radar Jammer===
Radar Jammers are normally restricted to Multiplayer, and also require a Radar Dome.


====Rifle Infantry====
==Sea==
Sea units require a Naval Yard.


====Engineer====
===Transport===


====Rocket Soldier====
===Gunboat===


====Medic====
===Destroyer===


====Spy====
===Cruiser===
Cruisers also require a Tech Center.


====Tanya====
==Air==
This air unit requires a Helipad.


==Vehicles==
===Longbow===
Helicopter


==Aircraft==
==Giant ants missions only==
In the giant ants missions grenadiers and mammoth tanks can be built by the allies.


==Navy==
{{Footer Nav|game=Command & Conquer: Red Alert|prevpage=Controls|nextpage=Allied structures}}

Latest revision as of 17:11, 12 June 2020

Here is a list of Allied units in Red Alert. Some are restricted to Multiplayer (MP) and, although they may appear in the campaigns, they cannot be produced by any Allied structure during it.

Infantry Tech Level Barracks $
Rifle Infantry 1 100
Rocket Soldier 1 300
Medic 1 800
Engineer 3 500
Spy 4 + Radar Dome 500
Thief (MP) 8 + Tech Center 500
Tanya (MP) 8 + Tech Center 1200
Land units Tech Level War Factory $
Ranger 2 600
Light Tank 2 700
Ore Truck 2 + Ore Refinery 1400
Mine Layer 2 + Service Depot 800
APC 3 + Barracks 800
Medium Tank 4 800
Artillery 5 600
MCV (MP) 8 + Service Depot 2500
Mobile Gap Generator (MP) 8 + Tech Center 600
Radar Jammer (MP) 9 + Radar Dome 600
Sea units Tech Level Naval Yard $
Transport 2 700
Gunboat 3 500
Destroyer 4 1000
Cruiser 7 + Tech Center 2000
Air units Tech Level Structure $
Longbow 6 Helipad 1200

Infantry[edit]

Infanty units require a Barracks.

Rifle Infantry[edit]

Rocket Soldier[edit]

Medic[edit]

Engineer[edit]

Spy[edit]

Spies also require a Radar Dome.

Thief[edit]

Thieves are normally restricted to Multiplayer, and also require a Tech Center.

Tanya[edit]

Tanya is normally restricted to Multiplayer, and also requires a Tech Center.

Land[edit]

Land units require a War Factory.

Ranger[edit]

Light Tank[edit]

The weakest tank but also the fastest tank in the whole game.

Ore Truck[edit]

Ore Trucks also require an Ore Refinery.

Mine Layer[edit]

Anti-tank Mine Layers also require a Service Depot.

APC[edit]

Armored Personnel Carriers also require a Barracks.

Medium Tank[edit]

The Allies' higher grade tank.

Artillery[edit]

MCV[edit]

Mobile Construction Vehicles are normally restricted to Multiplayer, and also require a Service Depot.

Mobile Gap Generator[edit]

Mobile Gap Generators are normally restricted to Multiplayer.

Radar Jammer[edit]

Radar Jammers are normally restricted to Multiplayer, and also require a Radar Dome.

Sea[edit]

Sea units require a Naval Yard.

Transport[edit]

Gunboat[edit]

Destroyer[edit]

Cruiser[edit]

Cruisers also require a Tech Center.

Air[edit]

This air unit requires a Helipad.

Longbow[edit]

Helicopter

Giant ants missions only[edit]

In the giant ants missions grenadiers and mammoth tanks can be built by the allies.